Part of me really wants to try to make headline a reality by engaging in a battle of wits with this week's guest. Jonathan Blow (Braid, The Witness) understands videogames on a level that I will probably never achieve. The thought of coaxing that magnificent brain into new levels of analytic brilliance by challenging him with my own differing perspectives is extremely exciting to me.
In the end though, I'll probably give in to my urge to befriend him, and just ask him questions about his new game, how his design philosophy has changed since the success of Braid, why the term "art game" is bollocks, where he thinks the future of "mature" games is headed, the importance of not wasting a player's time, and anything else he wants to talk about. But who knows? Maybe we'll get fake tans and breast implants and then get really mad at each other. That would probably be great for ratings.
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By now, we've seen the big reveals of the PlayStation 4 and the Xbox One, and I can safely declare a winner: PC. Why? Because just a few days ago, Metanet Software released a huge update to its diabolical ninja platformer N,...more
Terry Cavanagh is known for making some of the most brutally difficult, yet immensely satisfying games. VVVVVV showcased some downright masochistic platforming, and Super Hexagon provided twitch gaming that evoked an almost r...more