[Sundays with Sagat is a video series where a man named Sagat talks to you about videogames. This is serious business.]
This week's episode started off really good. Sagat went on a tear about how each Mario game has a counterpart in the Street Fighter world (Donkey Kong = Street Fighter 1, Mario 2 = Final Fight, Mario 3 = Street Fighter 2, Mario World = Street Fighter Alpha, Mario 64 = Street Fighter EX, Mario Galaxy = Street Fighter 4, Mario Galaxy 2 = Super Street Fighter 4, etc), and it was awesome. I think I even saw his scar glow at one point. That's how fired up he was. Then he went on to explain how the surrealism found in Mario Galaxy is analogous to the perspective-bending work of M.C, Escher, while the child-like fantasy of Mario 64 is more akin to something you'd find in an episode of Barney and Friends.
I shot Mountain Dew out of my nose I was laughing so hard at that last crack, until I noticed that I had forgotten to press record on the camera. After that, Sagat was understandably pissed. Burning with frustration, he pulled a Tiger Genocide on a nearby farm animal, blowing it to pieces (too bad I didn't get that on camera!) After that, his super meter was completely drained, leaving him feeling pretty nerfed, and not really up for talking. That's the chain-combo of events that resulted in the video you see above. Frankly, it's not Sagat's best work, but it still has it's moments.
Hope you enjoy it!
[Note: This video was in no way influenced by Chad Concelmo or his excellent feature on Mario Galaxy 2 . At the time of this recording, neither Chad nor Sagat had even played Mario Galaxy 2, which is why Sagat stays focused on the first Mario Galaxy and doesn't mention the sequel. If you want to see where Sagat did get some of his ideas for this video, check out this typo-packed cblog from community old-timer Tron Knotts.]
Yeah it's a little dated, but it doesn't mean it was all bad. AND THE N64 WAS A GOOD CONSOLE GODDAMMIT! XD
Eat it SAGAT!
Also, you nailed that Sagat laugh.
"Super Mario 64 doesn't have some ludicris controler, HA!
Eat it SAGAT!"
Yeah, it kinda did. .I loves me some N64, but that controller... it was a bit ludicrous too.
P.s. Mario Galaxy is better.
Could you replace Mario with a bear and have the same game? Probably. But would Banjo-Kazooie have turned out like it did if SM64 didn't lay the foundation? That's a lot harder to say.
Okay, I know SM64 wasn't the first 3D game. Not even the first 3D platformer, because people were already toying with isometric graphics. (I believe Sonic 3D Blast was out before SM64. But we don't talk about that. ) But SM64 did what it did so well that it gets most of the credit.
HEY MAN! DUDE YOU SHOUDL HAVE SEEN! KRATOS CAME HERE TALKING ABOUT SM64! YOU WOULD BE LIKE "OOOOOO MY GAWWWWWD MAYNN"
TIGER!
/jokeruined
Even so, I still highly respect the game for what it did for the industry. Its legacy can still be seen in a variety of modern games, whether its Ratchet & Clank or even Grand Theft Auto. I'm glad that it exists, in essence.
I also disagree with the Mario 64 hate. That game was (and still is) awesome.
Are you talking about the tiger suit? Because that shit is as real as it gets.
Easy games can get boring fast.
Jokes aside, they both did well, if SM64 was made with today's technology things would change radically, but by the 90's standard it was everything we could wish for and more, games rarely age well, but you can't blame them for that.
And none of my issues with Mario 64 have to do with the technology it was built for. Mario Galaxy could have been done on the N64, just with N64-caliber graphics.
I would have loved that.
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Mario 64 was by far one of the best games ever created. Hands down.
I'd still enjoy playing a couple games of mario 64.
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