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Sucker Punch shows you how to play inFAMOUS photo

Having trouble with a side mission in Sucker Punch Productions’ inFAMOUS? Nah, we didn’t think you were, either -- side missions in the PS3-exclusive are fairly undemanding on the brain. But have you ever wondered what inspired or influenced the design of a side mission? Ah, there we go. We felt a pang of interest.

Sony Computer Entertainment and Sucker Punch unloaded three inFAMOUS videos yesterday afternoon. Each video will gently guide you through a select side mission. Think walkthrough with a twist: Sucker Punch designer Darren Bridges narrates the videos and drops a few design knowledge nuggets as it progresses.

You can view all three videos below the fold. The first two are missions available for those that choose to follow the evil path: “Night on the Town” and “The Titanic Beatdown.” The other video is a basic “Satellite Uplinks” mission.

While subdued (Bridges seems like a relaxed fellow), these videos do dish out some decent information. Also, they feature a dude that can kill people with lightning. C’mon. That’s better than zombies, right? Uh ... right?

 








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13 comments | showing # 1 to 13
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koehler83's Avatar - Comment posted on 07/07/2009 08:02
koehler83
Press what to shoot?
dip's Avatar - Comment posted on 07/07/2009 08:21
dip
Goddamit, I can't find the 'A' button anywhere!
Darakeru's Avatar - Comment posted on 07/07/2009 08:28
Darakeru
maybe a 360 version is coming out ? XD
Chronic Logic's Avatar - Comment posted on 07/07/2009 08:32
Chronic Logic
Nothing beats zombies, NOTHING! Well, except Nazi zombies.
Black Nexus's Avatar - Comment posted on 07/07/2009 08:40
Black Nexus
And this whole time I've been hitting square, I've been doing it wrong.
Kraid's Avatar - Comment posted on 07/07/2009 09:14
Kraid
Technically you CAN do a Barrel Roll in inFAMOUS.
Jon B's Avatar - Comment posted on 07/07/2009 09:21
Jon B
Prototype is clearly so much better it doesn't even need these videos.
Archwright's Avatar - Comment posted on 07/07/2009 09:49
Archwright
I think it's a little telling there are no "good-path" late-game play demos from Sucker Punch. Don't you?
Onlineatron's Avatar - Comment posted on 07/07/2009 10:07
Onlineatron
I've been playing Prototype recently and when I first strated watching the video I thought 'huh?! Why isn't he running up the building'
falinter's Avatar - Comment posted on 07/07/2009 10:51
falinter
Damn the evil path looks fun.
whatisdelicious's Avatar - Comment posted on 07/07/2009 13:49
whatisdelicious
Dude, this was a really inflammatory headline for this article. Look at comments 1, 2, 5, 6, and 11. All commenting on the "oh the developer is telling you how to play the game" aspect that has nothing to do with these videos.

These videos are for both people that already have inFAMOUS and would be interested in a little insight on the design mentality for these side missions, and for people that haven't gotten it yet as incentive, like "hey check out some of the cool stuff you'll do in this game."

The whole point of these videos is so that almost two months later, inFAMOUS is still getting some publicity, something the gaming press is fucking garbage at.

Sometimes I really like Destructoid's super sarcastic and cynical way of reporting news, but times like this, it's just really annoying. These are cool videos, and just by setting the headline to something like this, Brad immediately gave people a negative perception of them.
Syn's Avatar - Comment posted on 07/07/2009 15:00
Syn
Moving around the city does look like kind of a chore, especially going up.
Darren Nakamura's Avatar - Comment posted on 07/07/2009 15:55
Darren Nakamura
That header image doesn't make sense. There's no A button on the Playstation controllers!
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