Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


Style Savvy: The review no one needs for the game no one wants photo

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our moms raised us. Want to post your own article in response? Publish it now on our community blogs. Also note that this is NOT an official Destructoid review of Style Savvy. -- CTZ]

When Style Savvy was announced during Nintendo's E3 2009 presser, the Internet let out an emphatic groan. Oh boy. More pretty princess dress-me-up nonsense. Thanks for making our decision to not invite you to our next birthday even easier, Nintendo.

While the hardcore thumped their chests, I was genuinely interested. No, not because I'm a ten-year-old girl but because Style Savvy is the localized title of Wagamama Fashion: Girls Mode, the 19th best-selling game as well as the best-selling new IP of 2008 in Japan. It continued to chart well into 2009 and was last seen hovering above 800k units sold. This game came out of nowhere and struck a big chord with audiences.

Numbers aside, it's a Nintendo-published title and thus should be considered as part of the company's expanded-audience campaign. Software like Brain Age and Wii Sports demonstrate that Nintendo has knack for marrying accessibility and high quality unlike its me-too competitors. It would be unfair to lump it in the same group as Ubisoft's Imagine line without intense scrutiny.

But even if this game is successful in the West, it is directly marketed at teen and preteen females who love shopping, styling, and accessorizing. No self-conscious male gamer would ever come within spitting distance of it. Nonetheless, I'm surprised at how little attention this game is being paid anywhere. Style Savvy has been out for three weeks and there are still only two reviews on Metacritic.

Well, I went down to Target and plunked down my own cash for a copy with the aim of understanding its appeal. You probably think I'm fucking bonkers, but dammit! I feel compelled to convince you that a game can be good and not tailored to your specific interests by using the most radical example I can find! Think of it as a personal challenge. 





Style Savvy
DEVELOPED BY: syn Sophia
PUBLISHED BY: Nintendo
RELEASED ON: DS, 2009

I noticed two things before even popping in the game card. One, the manual reads like a fashion magazine with cover lines, eye-catching and off-center text blocks, and clothing recommendations sprinkled throughout. That's what I call presentation. I'd rank it right up there with the Japanese No More Heroes manual as the best current-generation examples of packaged material done right.

Two, I realized just how much of a penny-pinching bastard I am. I've worn the same T-shirts almost every day since my freshman college year, I prefer to do my shopping at outlet stores, and I think that any price above $20 for a pair of blue jeans is a God damn felony. Buying sweaters and pants that run in the hundred-dollar range should be grounds for an intervention. Then again, I'm a guy who knows dick about fashion. It's an expensive and foreign world to me.

I'd also like to draw to your attention the developer, syn Sophia. You would never guess from such a flowery name that it was formerly AKI Corporation, best known for its testosterone-fueled wrestling games. How the hell the company went from Wrestlemania and Def Jam to boutique management eludes me. Methinks a company-wide castration policy was instated after someone in upper management lost a drinking bet.



You begin the game in your apartment, awoken by a call from your manager Grace who reminds you not to be late for your first day at Strata. Next, you enter your name and birth date on your application to be processed. This concerns me deeply. You've been employed without submitting a proper application? Did you forget your W4 as well? Shame on you for your negligence and shame on the ass-backwards hiring procedure that allowed this.

Curiously, you don't create an avatar on much later. I lament that you can't change your gender, though. I had envisioned a suave metro who woos the ladies with his Latin charm and impeccable hair, but I'm guessing that the implications of such a scenario would not sit well with parents. Some folks are just so regressive.

Anyway, your time as a sales rep serves as an extended tutorial. The entire game is touch-based and entirely menu-driven, so faulty controls are never a concern. While the game boasts over 10,000 garments, your starting inventory is quite small and manageable. The first customers will spell out their orders, met easily by manually browsing your stockroom or using the search function to narrow down selections by clothing type, brand, color, pattern, price range, or other variables. Grace and your coworker Renée will gradually introduce new functions such as the in-game magazine viewer which clues you in on monthly fashion trends.

On the topic of Renée, here is a textbook slacker who blows company time daydreaming and shoving unwanted customers onto you. She will intentionally suggest a clashing garment to a shopper, beg you to fix her mistake, then patronize you by remarking how much keener your sense of style is than hers. God, what a bitch.



At the end of your first day, Dominic, the millionaire store owner and shameless teen romance fantasy, will swing by and offer you a management position at your very own branch. Here is our next lesson in Bonehead Business 101. You arrived at work totally unprepared and launched to the top of the retail ladder that very afternoon? Looks like Dominic is using his power and influence to score some fringe benefits, know what I'm sayin'? Then again, compared to Renée's ineptitude, anyone would look like a captain of industry.

You pick a name for your store as well as the interior design, ranging from Upper East Side to Hot Topic knockoff. How you decorate influences the featured clothing brands as well as your clientele. If your store channels Gymboree, your customers will most likely want fun styles with bright colors and flowers and polka dots and shit. Regardless, it's important to keep up with all styles and brands for the more selective customers. You can always change your store interior at any time should you want to attract different demographics.

From here on out, the game is in your hands. You manage your store, improving its rank by successfully assisting customers. As you amass funds, you can restock and expand your inventory, choosing to focus on specific styles or trying to acquire every article of clothing available. The game runs in real-time, so how much enjoyment you glean depends entirely on your willingness to make the necessary investment. Since I am clearly more than willing, let's continue.



You stock up on merch by visiting the town shopping center. Here, representatives from each of the game's fictional brands will help you browse and purchase items in bulk. Different brands will be available during different days, so you should check your calendar to see who will be showing up and when. There are even special events like the preseason sales on Sunday which allow you to stock up on fashions that will be popular in the upcoming months. Unfortunately, instead of receiving the items immediately on these days as is typical, you have to wait for in-store delivery during the next business day. That means if you are running low on supply on a Sunday, you are shit outta luck until Monday.

Something that really churns my gastric juices is how the game provides a firsthand look at the practice of retailer markup. For example, a V-neck T-shirt can be purchased from the center for $5. In store, you sell it for $30. That's a 500% increase! Jesus! I know this is common business, but seeing it play out before my eyes is absolutely profound! You can't help but feel like you've been getting scammed all your life! Welcome to the retail world, indeed.



Back in the store, you can choose which customers to help and which to ignore. The challenge comes in assessing their current outfit and trying to satisfy their tastes as well as their budget. Sometimes it's as simple as picking their favorite color or brand while other times you may find yourself shooting in the dark. To help out, you have the option of asking the customer their opinion on a selected piece. Sometimes she will take a liking to a piece that is completely out of character. You can ask the customer to take a look three times before she will demand to try on your next pick. If she still expresses displeasure, you try to convince her to take a chance on faith. I always get a grim satisfaction tricking a customer into buy something she never wanted in the first place. I'm a bad girl.... BOY. Bad boy.

The most frustrating requests are for full ensembles. Here is where your creative spark shines. You will have to mix and match styles in order to create something that suits her sensibilities, but often you'll find your inventory lacking. While shopping the center, you must keep in mind how a particular garment will match with other items in your supply. It's easy to get caught in the thrill of buying up anything and everything, but don't make blind purchases. It's a small but crucial element of strategy that prevents the game from being too straightforward.

Every time you achieve a new store rank, you are allowed to enter a fashion contest. Winning is a simple matter of strictly adhering to the assigned theme. The other contestants will make wild deviations, so you are guaranteed to win as long as you don't try to spice things up. When you win, you'll earn special contest-only garments that can be sold for a very high price. In addition, you attract the attention of a reporter who will feature your store in the fashion magazine Nuances, resulting in increased foot traffic to your store. You can suggest items in your stock to be featured as well, so this is a great opportunity to move some slow-selling pieces.



Perhaps the most fun feature of the game is avatar customization. In your apartment, you can don any clothing you've purchased from the center whether or not you still have any left in the storeroom. You can visit a beauty salon or cosmetics shop to change your hairstyle or buy new makeup using your personal profits. Some changes are drastic while others are extremely subtle. You can spend hours making yourself look as hot or as frumpy as you want. If I can't have a smooth Latin lover, I can at least have a cute Boricua with cropped hair and an affinity for denim skirts.

I was unable to check out the game's local multiplayer because... well... I'm sure you can understand. However, I did check out the online features. You can download clothing designed by actual fashion designers or you can visit shopping cities where other Style Savvy players have opened up shops and purchase complete outfits from them. You can open up your own store in the city, advertise by mailing out flyers, and collect the earnings from your sales for use in the main game. Though you can only sell what you possess in your stock, online sales don't decrease your supply. The clothes you purchase can only be worn by your avatar and outfits can only be worn as a complete set, not split apart.



I do question a few of the game's design choices. The game features a shoujo manga art style, which means that every person in this game looks like a fifteen-year-old girl, regardless of age or occupation. It's also clear that only a single motion capture artist was used for every character. Everyone has the same excessively spunky mannerisms and it gets annoying really quickly. It doesn't help that because of the hardware limitations character's hands are always flat and open, never closed. Very creepy and robotic.

On top of that, everyone is waaaay too skinny. From the computer nerds to the nature painters to the athletic types, each of these girls could pass as a supermodel. Coincidentally, some of your customers are supermodels. I can only imagine what an impressionable young gamer would conclude when they notice that the builds of the models and the regular girls are identical. I'm not necessarily asking for plus-size gals, but some with average physiques would have been welcome.

I also take issue with the window shoppers who swing by just to shoot the breeze. I'm trying to run a successful business and these bitches are making small talk. I really don't care about your personal lives. I just want your money. And why is Renée now working under me? I don't want her. As you help customers, you'll notice that others are no longer around. I'm assuming that Renée helped them out, but her sales don't count towards your store total. That can only mean that she's pocketing the cash or she's driving away business. I don't need her dead weight. Where's the "fire her ass" button?

Your store funds deplete at a surprisingly swift rate and it's a tedious process to earn enough money to return to the center for more supply, especially when most of your garments sell in the sub-$100 range. You are really fucked when you enter a sales rut but don't have enough funds to restock the storeroom. Perhaps I am just loose with my cash, but these frequent occurrences can discourage players from purchasing the more high-end items from the center. You can try storewide sales to encourage impulse buys, but that can only help so much.

You do have a bailout option of sorts when your stock and funds dip below a certain threshold, activated by visiting Dominic's mansion once you've met the criteria. While there, you can also increase your storeroom capacity, open up new interior designs, or unlock new music to play in your store. These become available after you've sold certain amounts of clothing or when you've purchased enough cosmetics. It's a bit of a chore to have to visit the mansion and select each of these options to specifically unlock them. Why couldn't they be unlocked immediately once you've met the requirements? Why the extra step?



Anyway, I guess I consider myself a bit of a fashionista now. At least, I think so. It's hard to tell. Some of the girls look like they dress themselves blindfolded. I have suggested some of the most horribly matching pieces and they drink 'em in like manna from heaven. They like the shit I give them? Is that what fashion is all about? I suppose it's meant to encourage the girls who should be playing this game without penalizing them needlessly. They can express themselves without feeling too restricted, and I admire that. I also admire how well hooker boots go with just about everything.

I wish I could compare this to similar girl games like the Imagine series, to gauge just how much content overlaps and what one does better than the other, but I can't. For all I know, this game could play just like Imagine: Fashion Designer, but I like to think that Style Savvy is a little bit classier than that. I've actually found enjoyment in this title, and if I can then I'm sure it'll be a fine fit for any young girl.

Style Savvy offers robust customization options and introduces simple business management concepts, making it more than just a basic dress-me-up. I don't expect any of you to rush out and grab this for your personal collection, but at least consider it when suggesting quality titles for a niece or younger sister. The game may be pandering but there is just enough depth for it to warrant a little bit of respect from the jaded and cynical among us.

I feel pretty.


Continue: More Promoted stories stories





prev
next 50 comments

58 comments | showing # 1 to 50

Xzyliac's Avatar - Comment posted on 11/23/2009 17:56
Xzyliac
I came here expecting jokes. I left generally interested. Interested...and pretty.
Kraid's Avatar - Comment posted on 11/23/2009 18:07
Kraid
What is this .. I don't even?! I fapped.
themizarkshow's Avatar - Comment posted on 11/23/2009 18:07
themizarkshow
It sounds like they took the game really seriously. I've worked in retail in mall situations in both a Bath & Body Works and a small indie clothing shop my friends owned for a while, and from what you've said in here, it seems to have captured that environment well. The thing about window shoppers is extremely true in mall situations, especially if there is a theater in the mall. On weekends stores like the ones I worked in (and like the one in this game) get bombarded with window shoppers who want to try on everything, chat with everyone, and leave without dropping a dime. So you basically pay the workers to be there to chat and make sure people don't try to steal stuff instead of selling stuff to interested buyers.

Anyway, nice writeup. Glad to see you pushing your gaming boundaries and taking this game as seriously as any other. I expected it to be a joke when I clicked, but I'm almost curious enough to give it a swing. After all, I was really into all the style stuff in TWEWY.
megaStryke's Avatar - Comment posted on 11/23/2009 18:27
megaStryke
I threw you guys for a loop big time.
Elsa's Avatar - Comment posted on 11/23/2009 18:35
Elsa
This is actually one of the best reviews I've read in a very, very long time!!!
Excellent job with the right amount of humour and information. I was thinking of this form my niece... but I think not. It might be fun, but is probably too girly for her and I like that you noted the supermodel proportions on all the women - just not the right thing for her to learn at her age.

I fapped
(yeah, dammit, I said "fapped"! Desructoid is totally corrupting me! It still sounds weird to type that though!)
pedrovay2003's Avatar - Comment posted on 11/23/2009 18:42
pedrovay2003
Wow...

You, sir, are awesome.
Monodi's Avatar - Comment posted on 11/23/2009 18:43
Monodi
Yes you are pretty.
Mushman's Avatar - Comment posted on 11/23/2009 18:49
Mushman
I'll be honest, I'm interested in the game, and I'm a 20 year old muslim guy. I do get tired of constantly killing stuff, in nearly every single video game genre, and something like this seems like a welcome break. I'm far too comfortable in my heterosexuality for the girly stuff in this game to bother me.

Frankly, I don't fucking screw myself over sticking to one genre of gaming and it's extremely nice to see a like minded person when it comes to playing different types of games. Heck, I'd go insane if I kept playing the same type of game, over and over and over again.

I don't care if this is marketed towards teen girls, it looks seriously in-depth, the customization alone is kinda staggering, and whoever developed it certainly put a lot of depth into it. As a former retail worker, some of the situations described by you, (which happen in the game) I have encountered in my former job. Plus it looks like good, clean fun, which I think we do need from time to time, after a good amount of years,killing just gets tasteless, imho.

I will definitely check this out, I appreciate you bringing it to my attention.
Handy's Avatar - Comment posted on 11/23/2009 19:24
Handy
BAIS! It should have got 11/10. This game is like 20 times better than Imagine Fashion Shop Owner!

Seriously this was great and actually a pretty good review. I always like customizing my characters in games, so a game that’s just customizing sounds............God what am I saying!?
Daxelman's Avatar - Comment posted on 11/23/2009 19:34
Daxelman
Bah.

I'll wait for the inevitable JSRF-style wear mods before I jump on the bandwagon.

Seriously though, sounds like a really good time. Nothing I'd outright buy, but I wouldn't mind unexpectedly dropping 5 hours of my time on it.

But seriously, if anyone is looking to mod this game with JSRF wear, I'll give you my services for the rest of my known life.
BulletMagnet's Avatar - Comment posted on 11/23/2009 19:45
BulletMagnet
Your sheer chutzpah has earned you my fappage.
Jack Maverick's Avatar - Comment posted on 11/23/2009 20:19
Jack Maverick
I've worked with people who were like Renée in this game. Not the best job experience I had during those days, I'll tell you what.

This was...pretty.
grafkhun's Avatar - Comment posted on 11/23/2009 20:31
grafkhun
You have won the universe and all it's riches.
Jonathan Holmes's Avatar - Comment posted on 11/23/2009 20:36
Jonathan Holmes
@ Grafkun- Seconded.
Jon B's Avatar - Comment posted on 11/23/2009 21:07
Jon B
I... I... read the whole thing?

WHAT HAVE YOU DONE TO ME?!? AAAAARGH!
burglarize's Avatar - Comment posted on 11/23/2009 22:05
burglarize
You sire, are dedicated.
walkyourpath's Avatar - Comment posted on 11/23/2009 22:24
walkyourpath
Wonderful post -- Original and interesting!

I would have commented sooner, but I wanted to be fashionably late.
megaStryke's Avatar - Comment posted on 11/23/2009 22:43
megaStryke
@walkyourpath

Oh, you fiesty bitch, you!
Gantz's Avatar - Comment posted on 11/23/2009 23:07
Gantz
GOTY ALL YEARS
CALLING
RIGHT FUCKING HERE
The-Excel's Avatar - Comment posted on 11/23/2009 23:29
The-Excel
megaStryke will one day be a professional games writer. You heard it here.
The-Excel's Avatar - Comment posted on 11/23/2009 23:40
The-Excel
Seriously, covering a game like this in depth like any other game is the video game equivalent to reporting live from a war zone. Treating a game miles out of your demographic with enough respect to give a detailed review regardless of its perceived value? You just don't do that.
D-roy's Avatar - Comment posted on 11/23/2009 23:49
D-roy
I feel pretty.
D-roy's Avatar - Comment posted on 11/24/2009 00:00
D-roy
Oh, and did I mention that games like this one corrupts our society?
Y0j1mb0's Avatar - Comment posted on 11/24/2009 04:27
Y0j1mb0
o_0
Alanar's Avatar - Comment posted on 11/24/2009 12:54
Alanar
Great. Now I'm even more interested in this game.

Awesome review, megaStryke. I did play with the thought of buying Style Savvy just out of pure curiosity. And because a buddy who played the original Wagamama Fashion told me that's actually not that bad. And after reading this review, I really might pick this game up.
GEMPadre036's Avatar - Comment posted on 11/24/2009 23:37
GEMPadre036
Does this game have any bishie sparkles? If so, then it is a DAY-23 BUY!!!
dwolfwood's Avatar - Comment posted on 11/26/2009 18:15
dwolfwood
I haven't read the review yet because I'm waiting till after I buy and complete the game, but I'm bookmarking this page so I can come back and read it later!
The Trout's Avatar - Comment posted on 11/26/2009 18:16
The Trout
Why did you make me interested in this game? WHY?!
Exrecaller's Avatar - Comment posted on 11/26/2009 18:28
Exrecaller
You, sir, just did a miracle: you made me genuinely interested in a fashion game.

I still remember how much I loved 'The World Ends With You' and its fashion component; this seems like it could satisfy that part of my personality.
lem's Avatar - Comment posted on 11/26/2009 18:32
lem
Seems too coincidental that I saw this when it was still a blog the same day i saw an advert on tv for it. May not sound like much but Australia never advertises games.
I've seen this ad more than I've seen any Mario ads!
Lance Icarus's Avatar - Comment posted on 11/26/2009 18:35
Lance Icarus
Hey, don't be afraid to let out your creativity a little bit. Men may deny the fashion designer in themselves, but every guy has talked about the things they'd put on a T-shirt. Guess what buddy, that's a fashion discussion.
Los255's Avatar - Comment posted on 11/26/2009 18:40
Los255
You played this?

Sir, you deserve infinite medals. I'm sorry for your pain.
Elsa's Avatar - Comment posted on 11/26/2009 19:04
Elsa
Glad to see this got front paged! :)
Kaggen's Avatar - Comment posted on 11/26/2009 19:31
Kaggen
Haha oh god I'm soooo getting this right now *dah*! Nice read man, and it's nice to see that some developers are making "serious" games and not taking a crappy game and slapping on Hannah Montana or whatever those hip disney kids are called nowdays just to trick young gamers to buy their crap ^^. I mean the downloadable designer clothes where a cool addition. Gz for the feature :D
Tubatic's Avatar - Comment posted on 11/26/2009 20:17
Tubatic
{citizen kane gif}

Bravo!
smerff's Avatar - Comment posted on 11/26/2009 20:24
smerff
"also admire how well hooker boots go with just about everything." Pure gold, well done sir, keep up the great work :)
David Putz's Avatar - Comment posted on 11/26/2009 21:09
David Putz
Why do I want this game now?
The Silent Protagonist's Avatar - Comment posted on 11/26/2009 21:10
The Silent Protagonist
Sounds like a neat little game. I don't think anyone can deny having played any game with deep character style customization or economic sim elements. I just spent an hour making a character that didn't look like a fashion accident for Phantasy Star Portable 2's JP demo.

I've also known MMO gamers to show a little vanity with their avatar's appearance, especially with Aion and FFXI. My Taru and Mithra are always stylin' and statistically sound at the same time, heh.
Ben PerLee's Avatar - Comment posted on 11/26/2009 21:38
Ben PerLee
But I am pretty.
killedthekat's Avatar - Comment posted on 11/26/2009 21:42
killedthekat
I...I really want to play this now.
But I'd feel very weird if I were to go out and buy this game in public.
Neonie's Avatar - Comment posted on 11/26/2009 22:37
Neonie
@killedthecat that's what the internet is for.
allisonaxe's Avatar - Comment posted on 11/26/2009 22:54
allisonaxe
I'll be honest, I was curious and I downloaded the European version's rom to try this out. its surprisingly addicting and I'll probably buy a copy for myself after the holidays, but I had one concern: I'm left handed, and the European version of the game has a vertical ds allignment, but I cannot find a "lefty flip" option. is this an option in the U.S. version of the game?

The Euro version, based on your review, has some other slight differences, based on your review. The store and the characters names are different. so if they added a lefty flip, I'd probably get it that much sooner.
allisonaxe's Avatar - Comment posted on 11/26/2009 22:57
allisonaxe
oh, also? thanks for biting the bullet, trying something new, and posting it online.
ANevskyUSA's Avatar - Comment posted on 11/26/2009 23:18
ANevskyUSA
So this game is basically Retail Fashion Boutique Tycoon?
electric goldfish's Avatar - Comment posted on 11/26/2009 23:38
electric goldfish
Wow, incredibly well written and interesting. I applaud you, sir. (now I too want to play this game X_X)
artha14's Avatar - Comment posted on 11/27/2009 00:03
artha14
I.... I think you made me metrosexual... Damn you!
Electrium's Avatar - Comment posted on 11/27/2009 01:05
Electrium
My girlfriend is BEGGING me for this game and a DS for Christmas. I was really reluctant to buy it because I don't want her to get swept into shovelware, but it really sounds like she'll have a lot of fun with it. Interesting read, as always.
Rabite's Avatar - Comment posted on 11/27/2009 01:18
Rabite
"Men may deny the fashion designer in themselves, but every guy has talked about the things they'd put on a T-shirt. Guess what buddy, that's a fashion discussion."

I refuse to wear anything beyond a white (or some other solid color) t-shirt. If it has a logo on it, I won't wear it.... That being said, this was quite an interesting read. Very good job at keeping a societal bias at bay as much as possible.
megaStryke's Avatar - Comment posted on 11/27/2009 02:11
megaStryke
@allisonaxe

Sorry, bro. No lefty-flip option.
otikik's Avatar - Comment posted on 11/27/2009 02:18
otikik
Can you give it a score? Is it worse than Assassin's Creed 2?
prev next 50 comments

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 

   Got news?   tips@destructoid.com   |   Dtoid Twitter

New Videos

more videos


Reviews & Previews
BioShock 2 review
Dante's Inferno review
Chime review
Hustle Kings review
iPhone Review Round-up: January review
more reviews
Dawn of War II Chaos Rising
Metro 2033
A trip to the racetracks Days of Thunder Arcade
Double the pleasure, double the fun with Darwinia+
Wizarding world in plastic Lego Harry Potter Years 1-4
more previews


- The Dtoid Army is 56728 strong -

Showing Cblogs with 3+ faps   show all

Call for entries: the Areas of my Expertise

New to Dtoid? Read the survival guide


 Originals
Jim Sterling: How Aliens are blatantly better than Predators





















More Destructoid Originals




We are Destructoid   tips@destructoid.com
Nick Chester
Editor-in-Chief
Niero
Founder, Big Boss
Jim Sterling
Reviews Editor
Hamza Aziz
Community Manager
Dale North
News Editor
Rey Gutierrez
Destructoid Video EIC
Anthony Burch
Features Editor
Brad Nicholson
Managing Editor
Tom Fronczak Colette Bennett
Ashley Davis Ben Perlee
Conrad
Zimmerman
Chad Concelmo
Jonathan Holmes Jonathan Ross
Brad Rice Jordan Devore
Will Maddock Matthew Razak
Josh Tolentino
Joseph Leray
Topher Cantler Samit Sarkar
     
  Adam Dork
Daniel Lingen
Hollie Bennett
Joe Burling
Mikey Turvey






 
 
  get involved

register or login
post a blog
post a forum
enter a contest
contribute a news tip
suggest a feature
be a guest editor
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meetup+play online
seriously

about Destructoid
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator
Despingation?




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006