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Study: Violent videogame ads the most memorable photo

Another day, another study about violence in videogames. The latest research comes courtesy of the University of Luxemburg, where it has been decided by Professor Obvious that violent videogame commercials are more memorable than non-violent ones. Y'think?

MIT's Technology Review reports on the findings:

[Researchers] developed a simple racing game called AdRacer ... A player drives around a virtual course and scores points by hitting targets along the way -- as she drives, unobtrusive graphical ads are displayed as billboard graphics ... while a camera records her eye movements. After playing, each player's ability to recall of brands shown on the side of the road was tested.

Those who played a violent version of the game, where the goal was to run down pedestrians, resulting in a blood-splattered screen, demonstrated significantly better recall of advertised brands than those who played the regular version ...

I really don't know if we needed a study to reach this conclusion. Violence is memorable, especially to a species as brutal and macabre as us. You're going to remember someone who punched you in the face long after you've forgotten someone who gave you five bucks. There's a reason why so many violent games exist, and it's not because the game industry is sick and twisted.

It's because we're all sick and twisted, deep down.








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36 comments | showing # 1 to 36
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Phantom Spaceman's Avatar - Comment posted on 09/04/2009 10:43
Phantom Spaceman
Personally, my most memorable experience was My Horse and Me 2.
phantomile's Avatar - Comment posted on 09/04/2009 10:44
phantomile
Thinking about it right now...I can't think of ANY video game ads that I specifically remember.
Nic128's Avatar - Comment posted on 09/04/2009 10:49
Nic128
Yeah, I still remember the ad for Smash Bros 64 where they beat the crap out of each other.
Arsenic13's Avatar - Comment posted on 09/04/2009 10:50
Arsenic13
Jim liked the 4chan. I have almost of all these hedders in my /b/ folder.
-PL-'s Avatar - Comment posted on 09/04/2009 10:50
-PL-
i remember the dr. mario ad with the witch doctor song

the guy's head got shrunk... ULTRA VIOLENCE
Havoc Fang's Avatar - Comment posted on 09/04/2009 10:52
Havoc Fang
This is so obvious, even Captain Obvious should stay away.

Which stands out more: "Buy this drink and you may find inner peace" or "BUY THIS DRINK THAT PUNCHED ITSELF THROUGH A WALL!"
Cr0ssbow's Avatar - Comment posted on 09/04/2009 10:59
Cr0ssbow
Yeah, I must be sick and twisted...opened up Dtoid, saw that header image and laughed rather loudly. I am a terrible person.
XanderSan's Avatar - Comment posted on 09/04/2009 10:59
XanderSan
As Ryan Sohmer might put it;

'Viagra: For the man who wants security, as well as protection' or 'Viagra: You could %$*& concrete!'

I know which people would remember more.
kelvinc's Avatar - Comment posted on 09/04/2009 10:59
kelvinc
"You're going to remember someone who punched you in the face long after you've forgotten someone who gave you five bucks."

This is a bit more complicated than that. This is like remembering that someone nearby drove by in a blue 2008 Honda Civic with the moonroof open as someone else punched you in the face. The study is suggesting thatviolence heightens our Spidey-senses and makes even the non-violent aspects of the environment memorable, which is not the same thing as saying that the violence itself is memorable.
Sanaj's Avatar - Comment posted on 09/04/2009 11:02
Sanaj
I can't really remember any video-game ads that caught my attention.

I don't watch TV at all, I haven't for a few years now.

So, it may be that I've forgotten the ads by now...
Emrah's Avatar - Comment posted on 09/04/2009 11:07
Emrah
"I really don't know if we needed a study to reach this conclusion."

Please list all your obviously correct conclusions so science would never have to lose time with studies about gaming.

As per your abstract, this study does not talk about violent ads, it talks about ads during violent videogame encounters are more memorable, and I don't see how this is obvious at all..

If the conclusion was otherwise, that ads in non-violent version were more memorable, I'm betting you would still call it captain obvious, that the person playing would be more focused on the action on screen so s/he wouldn't notice the ads in the violent version of the game as much as the non-violent one.

I really love common sense.. No science required!
Emrah's Avatar - Comment posted on 09/04/2009 11:21
Emrah
"..it talks about ads during violent videogame encounters *being* more memorable.."

Sorry for the typo. Must be painful to read for a native speaker of english..
Excel-2011's Avatar - Comment posted on 09/04/2009 11:27
Excel-2011
The ad for the first Super Smash Bros. is the one that I remember the most clearly. How violent was that?
TehBuLL's Avatar - Comment posted on 09/04/2009 11:30
TehBuLL
Where to buy AdRacer?
BenHaskett's Avatar - Comment posted on 09/04/2009 11:55
BenHaskett
For some reason, I thought you were talking about violent in-game ads... like a boss similar to El Gigante from RE4 throwing bottles of Snapple at you or... running over people in a Red Baron Pizza-branded truck.

Granted, nothing like this exists, but it was fun to think about.

But seriously, I don't remember any violent video game ads off the top of my head, except--as Nic128 and The-Excel said--the Super Smash Bros commercial with the characters beating themselves senseless. But that wasn't memorable because it was violent, it was memorable because it was hilarious.

And speaking of hilarious, I think comical video game ads are much more memorable than violent ones. We all remember the Crash Bandicoot ads, right? Those were awesome.
Holyetheline's Avatar - Comment posted on 09/04/2009 12:00
Holyetheline
It's in our nature... our animal nature.
hpv's Avatar - Comment posted on 09/04/2009 12:11
hpv
I'd like a copy of this game.
RICHARD BLOCKER's Avatar - Comment posted on 09/04/2009 12:22
RICHARD BLOCKER
Who can forget the Mercs2 commercial? oh no you didn't.
Everyday Legend's Avatar - Comment posted on 09/04/2009 12:31
Everyday Legend
I feel like I've seen this sentiment a hundred times over - I guess that's why they call it "spin."

Also, violent games tend to sell more units, therefore being allotted more budget resources devoted solely to promotion of said title.

Which is why RE5 sold like lava-hotcakes and Okami sold like dog shit. Sons of bitches.
JM Zen's Avatar - Comment posted on 09/04/2009 13:02
JM Zen
Maybe they were better able to memorize the billboards because, duh; everyone knows, hitting people with your car slows you down.
dwolfwood's Avatar - Comment posted on 09/04/2009 13:03
dwolfwood
Honestly, the most memorable tv spot I've ever seen was for "Final Fantasy III" for the SNES, now properly known as part 6. In it, Mog the moogle is a hiring director and interviews many of the mobs from the game, each time crying "NEXT!" and zapping them with the remote. The claymation looks and humor in the ad made it the most memorable ad I've ever seen, despite only seeing it once. I lol'd hard when I first saw it like 13years ago.
BenHaskett's Avatar - Comment posted on 09/04/2009 13:18
BenHaskett
"Which is why RE5 sold like lava-hotcakes and Okami sold like dog shit."

:(
laika one's Avatar - Comment posted on 09/04/2009 13:22
laika one
/facepalm @ everyone who missed the point.
zombiekiller13's Avatar - Comment posted on 09/04/2009 13:22
zombiekiller13
I saw that header image before seeing who wrote the article and thought "this has to be Jim".

Sure enough...
bustaballs's Avatar - Comment posted on 09/04/2009 14:15
bustaballs
I'm sick and twisted for you, Jim.
John Johnson's Avatar - Comment posted on 09/04/2009 14:25
John Johnson
Wow, I think that every single person who commented on this article has managed to miss the point of the study.

The study wasn't conducted regarding violent commercials, it was conducted about regular commercials during violent video games. That means that both the players of the non-violent and the violent "AdRacer" games saw the same commercials. The only difference was that one version of the game was violent, and one version of the game was not.

The study indicated that people tended to remember commercials (not related to violence) better when violent things were happening in the video games. On top of that, the people playing the violent version of the game actually spent less time looking at the ads, but remembered them better.

So basically, I think the Destructoid article above misconstrues the study. It's not about the violence being memorable, it's about things happening peripheral to the violence being more memorable, despite the violence.

In this case, I think the study is pretty fascinating. Who knows, the result could be that all those hours of FPS's have got our synapses firing faster (or something, I'm not a science guy) and that we think better in high stress situations than non-gamers.

Also, in terms of the video gaming industry, this could mean that violent video games could get more ad dollars, which in turn could either perhaps help to legitimize mature games as a whole or, on the negative side, see more violence-for-violence's sake shovelware churned out.

So all in all, I wouldn't really call this a "no duh" study.
MellowBunny's Avatar - Comment posted on 09/04/2009 14:29
MellowBunny
I'm such a bad person for laughing at the header image. Even as a girl it's funny to me.

Also I don't remember any video game ads besides the ones from my childhood.
Emrah's Avatar - Comment posted on 09/04/2009 14:56
Emrah
"Wow, I think that every single person who commented on this article has managed to miss the point of the study."

You haven't read every single comment, then.
John Johnson's Avatar - Comment posted on 09/04/2009 15:00
John Johnson
Haha, my bad Emrah, but my points are still valid, and a (semi-) closer inspection still yields that only you pointed out the correct interpretation of this study.
dwolfwood's Avatar - Comment posted on 09/04/2009 15:29
dwolfwood
oh yea I totally missed the point. lol
kelvinc's Avatar - Comment posted on 09/04/2009 17:54
kelvinc
@Johnson

Wait don't I get at least partial credit too?
And I think Laika1 got it as well but is too snarky to give a damn.
ace of knaves's Avatar - Comment posted on 09/04/2009 17:59
ace of knaves
I still remember the ads for Wind Waker, but that's about it.
John Johnson's Avatar - Comment posted on 09/04/2009 19:25
John Johnson
Yeah, kelvinc, you get full credit in my book, haha, man I am a dick. Obviously I was paying more attention to the main article than to the actual comments. I guess I just wanted a dickish way to start out my points, next time I'll have to stick to the subjects.

Haha oh and Laika perhaps understood the score, tough to say
kingtobo's Avatar - Comment posted on 09/04/2009 22:21
kingtobo
I guess this means Rockstar could get a shitload of ad money if they put real companies in their game.
KrazyKraut's Avatar - Comment posted on 09/05/2009 06:19
KrazyKraut
common jim....i like u m8...but this header sucks ass...rly...we have girlies here (before you say something, not like me^^)
Gorelord's Avatar - Comment posted on 09/05/2009 10:59
Gorelord
@ KrazyKraut

women are natures punching bags!
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