12:16 AM on 01.25.2008 |
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Admittedly, Wideload Games' third-person brain eating romp, Stubbs the Zombie, was a bit repetitive. Surely, it wasn't the best game released in 2005 (that title belongs to Touchdown Entertainment's Chicago Enforcer), but it's hard for me not to love a Halo engine-powered zombie videogame While the game received a relatively warm critical reception despite its flaws, it wasn't exactly a monster (heh, get it?) at retail. Which is why word of a sequel has me surprised, and drooling like a flesh-eating school girl. "Stubbs is near and dear to all of us," said Wideload's Matt Soell in an interview with Xbox Evolved, "and we’ve heard from lots of people who would like to see more of him. I can’t say anything specific right now, but it’s safe to say he’ll be back. They say you can’t keep a good man down, and that goes double for the ones with an insatiable hunger for brains." It's like we won't hear or see more on Stubbs for awhile, though -- Wideload are busy prepping their next title, Hail to the Chimp, which (as far as I know) doesn't feature a single zombie. Zombie animals would have been an 11 out of 10, easy.
Guys. I met Keiji Inafune at E3. I interviewed Keiji Inafune at E3.
I've achieved everything I've wanted to accomplish in my relatively short career as a games journalist. There is literally nothing else for me to do except p... While it's only been out since June 5, Undead Labs' zombie survival title State of Decay has already sold 550,000 copies. That's enough to earn it the distinct honor of being the "fastest-selling original game ever on Xbox Li...
I'm pretty sure that everyone who plays games has an idea of their perfect zombie game. Mine has always been about fortifying an area and living in terror of the undead. Fortunately Geoff Keene and his team from Sandswept St... In EKO Studios' How to Survive, you'll travel from island to island, monitoring hunger and sleep meters, crafting items from junk you find lying around and, oh yeah, taking down zombies with a bow or machete. The whole u... My initial impression of Undead Labs' State of Decay was not exactly forgiving. Significant screen-tearing, a choppy frame rate, an intro that places me directly into button mashing combat without context, the game's lurch of...
In typical Techland fashion, our first look at Dying Light in motion stems from a CGI trailer. I'm hopeful this is a good indication of the general vibe the studio is going for with its freerunning-centric zombie survival ti...
GameTrailers has the exclusive debut trailer of Yaiba: Ninja Gaiden Z, the zombie-infested Ninja Gaiden spin-off being handled by the trinity of Team Ninja, Spark Unlimited, and Keiji Inafune's new studio Comcept.
Damn, does... The target release date for Undead Labs' State of Decay recently got out by way of a GameStop listing which has, as luck would have it, turned out to be accurate. After writing an in-depth blog post discussing the approval pr... 505 Games has announced How to Survive, a brand new IP developed by EKO Studios. The game strands players on a remote archipelago off the coast of Columbia in the aftermath of an unexplained accident, and forces players to su... Okay, take Dead Island's entire concept, subtract the role-playing mechanics, throw in freerunning features akin to Mirror's Edge, and set it all in an open world that features a day-and-night cycle where things become way ha...
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