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Story will be getting the axe in Super Mario Galaxy 2 photo

You may have heard that Super Mario Galaxy 2 will feature 90% new content, but it won't have 90% new storyline, according to a Wired interview with Mario creator, and SMG2 producer Shigeru Miyamoto. Even though the original Super Mario Galaxy included a comparatively richer plot than most Mario titles, Miyamoto explained that he'd "like to go with as little story as possible [...] I’ve always felt that the Mario games themselves aren’t particularly suited to having a very heavy story.”

Miyamoto continues:

I just feel that the Mario games are something that should be a much more bright and active experience. [...] With the Mario games, you don’t need to have such a complicated setting where you have these particular characters with complicated backstories that can weigh down the bright and fun feel of the game.

I feel that even if all that you have is that the villain is just simply a villain and you fight them, and you throw them down, and you find out, well, that wasn’t such a bad villain after all, that’s enough story for ultimately what is just about a very fun experience.

However, it seems that Miyamoto's stripped down philosophy has caused some friction with other designers during his career at Nintendo. Director Yoshiaki Koizumi prefers his games with a little more narrative meat, according to Miyamoto: "Mr. Koizumi is the type of person who, whenever we’re working on a new Mario game, he always wants to bring more story elements into it, as he did with Super Mario Galaxy."

Perhaps the funniest excerpt from the interview was Miyamoto trying to explain how and why Princess Peach keeps getting kidnapped:

“They always want to have these dramatic scenes where Princess Peach gets kidnapped, but I always tell them, no, it’s fine — Princess Peach likes cake, so you can just have them use cake as bait to kidnap Princess Peach, and that’s enough,” he laughed.

“Glutton” was the word in Japanese he used to describe Princess Peach.

“I was thinking they could have these big ships come in, and they’ve got these big chains all over them, and they drop a plate down with cake on it,” he said.

The lack of story or plot in Mario games has never really bothered me, and I've never really noticed before now, but maybe I've just been hoodwinked by Miyamoto and my Nintendo nostalgia. What do you guys think -- does Mario need a story or not?

[Via Wired]


Continue: More Super Mario Galaxy stories





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59 comments | showing # 51 to 59

exodus1925's Avatar - Comment posted on 06/15/2009 03:05
exodus1925
Hell I don't mind if a story is given a back seat as long as the gameplay makes up for it a la Crackdown, Katamari etc. Anyway, let's face it: the Mario stories are basic at best and a little odd anyway, who cares?!
JustLikeBuck's Avatar - Comment posted on 06/15/2009 03:42
JustLikeBuck
I'm not sure Miyamoto knows what the hell he's talking about any more.

Because of the story I can remember the names of pretty much every new character in SMG. Can I say the same about other characters introduced since the SNES era? HELL NO!

Why? No Story, no background, no nothing. You get a name, and a stupid voice. That might be fine for Miyamoto, but the newer characters aren't as endearing because they weren't there from the beginning: they haven't had a chance to grow on us before they're tossed aside as being "unpopular".
NESgamer's Avatar - Comment posted on 06/15/2009 03:52
NESgamer
Miyamoto can do what he pleases with Mario, he just can do it.

However i disagree that weight in the story makes the game less entertaining, that's not right. Mario can be simple and cartoony, but that doesn't mean the characters can't be a bit more complex.

Just like at animation movies, like Pixar, how they make deep-well build characters even if the movies are for all audiences, this depth makes these movies interesting for both young and older people!

Super Mario RPG and Mario & Luigi Super star saga were good examples of how to treat Mario's story differently.
hjd uk's Avatar - Comment posted on 06/15/2009 05:45
hjd uk
OMG : The Fat Princesses are Peach And Daisy.
SWE3tMadness's Avatar - Comment posted on 06/15/2009 07:58
SWE3tMadness
The Mario platforming games never really had much more than excuse plots to begin with. "The Princess has been kidnapped by Koopas! Are you a bad enough plumber to rescue the Princess?"

I was actually surprised with how much detail went into the story about Rosalina and the Lumas in SMG. It was probably the most plot-heavy Mario platformer made yet.
Windmill's Avatar - Comment posted on 06/15/2009 08:07
Windmill
The story in Mario Galaxy was handled well and it was a fun reward to have the pretty, colourful story that they presented in it. It would be a shame to do away with the story book. Story = the best reward video games offer IMHO.
Holyetheline's Avatar - Comment posted on 06/15/2009 11:06
Holyetheline
Mario will be best how Myamoto makes it.
Chack's Avatar - Comment posted on 06/15/2009 13:25
Chack
It was so strange that Super Mario Galaxy had a storyline. It's not bad, just strange. If SMG2 is a sequel, how about Rosalina's been kidnapped now? That'd make sense in the weird SMG plot.

I just want a great game as SMG1 is.
B-Radicate's Avatar - Comment posted on 06/15/2009 18:52
B-Radicate
@Nanbu: Well after the superb intro and set up of the fairy tale meets Pixar movie I had very high hopes that Galaxy was going to be a step up in the story department, something I've held against Mario games for years. I mean, I hoped they would at least throw SOMETHING interesting in the game after the introduction of the whimsical new characters and take on the old Mushroom Kingdom. Otherwise, why does anyone care?
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