I'm totally there on the cars thing... Rockstar should have taken some Burnout cars for a drive before making this game. The controls were awful! I also had no interest in dating girls or going to strip clubs so I stuck to the main plot... but found it pretty repetitious after awhile. I gave up on the game. Just not my thing.
After complaining loudly to a friend of mine, who blocked me several times across a number of different IM's and social networks, he finally decided to point out that, unlike other GTA's where all the cars worked on a very basic structural formula, and were easy to get in and traipse around in, whereas GTAIV adds a much larger element of physics into it's vehicle mechanics. I realized I was just jumping in a car and jamming the accelerator down and wondering why I span out. Taking a minute to consider driving a car in GTAIV a little more like driving one in a racing-sim of sorts, and suddenly things make a little more sense.
These days I am ADEQUATE at driving. Because I'm not particularly good at anything. So for me to have reached this level of astounding adequacy is...well...astounding.
Just a thought anyways.
Did you like how I managed to make one small point last several hundred words worth of rambling. Did you?? DID YOU?? Yeah you did.
Oh and I really liked the driving, it felt solid and far less floaty. But hey that's just me, I like Sim style driving rather than the more arcade style driving which I do think suited the old GTA's very well.
Also, yay Storm.
I love these Adventures, also car mechanics are ridiculousness.
Storm's awesome. Why isn't he noted under the contributors?
fucking terrible speaking on my end. apologies!
this is probably my favourite review. I almost fell out of my chair with the pie part for some reason.
I was going to say "Oh this is awesome, Banjo Kazooie music" I guess I was close enough... same composer, right?

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