If you're anything like me and have no idea what video games are, let alone a camera and a computer, you'll be pleasantly surprised (like I was) when I learned 2007 was the ultimate year of gaming. It was the year when next-generation gaming truly kidnapped the spotlight and showcased what gaming in the modern age feels, looks and sounds like.
For many, Bioshock, with it's dark submerged underwater city of Rapture, is the perfect poster boy title. Storm Dain in the other hand was too busy with his Nintendo Wii to care about the latest gaming phenomenon. So the boy is playing catch-up!
Oh yeah, by the way. Ashley Davis makes my pants tight.
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Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
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But on a serious note I HATE bioshock because there's too much back tracking and the game is really easy...
I also played the PC version and I tweaked the sensitivity to where the game worked for me. It's one of my favorite games of all time. And I'm not one of those people who jump on bandwagons all the time; GUN and the Tony Hawk series are some more of my all time favorites, and Killzone 2 was awful.
The final fight to Bioshock did blow chunks though.
I never took any of these as 100% serious. They're like a real life version of "Video Game Show What I've Done" with more situational comedy: at least to me.
I'm going to agree with your thoughts on the game. I played it on the PC, and the mechanics just... weren't good. PC elitists call it a "poor man's System Shock" that was dumbed down for the console crowd, and they would be right. It tried so hard to be System Shock yet it lacked all the complexity and mechanics that made those two games not only properly done horror fps, but amazing games as well.
I did really love the atmosphere and from what I've heard of the story I'm sure I'd love that too (didn't make it too far before giving up and turning it off), but imo it was wrapped in a sub par first person shooter. :\
there were a couple of valid points, like the moral system, but I thought the controls were great, and I really enjoyed the horror aspect and atmosphere. I don't think the sidetracking was too bad, I mean it's an underwater city in the middle of a full scale collapse, and almost everyone's against you, of course it's difficult to get to places, and the things you had to do to progress were usually interesting and varied enough keep me entertained.
To each their own, I guess.
A lot of people like Spagetti. And beer. OR do they? Lol. That's about how valid the groupthink argument is. It's a cheap 'throw a bomb and then immediately cover your ass with a conspiracy theory' sort of tactic.
Is widespread love for Bioshock really group think? Is hating it really independent thought? Is bad taste and an arbitrary set of rules for what is good, supported by a lot of reaching (darkness sucks lol! Cheater!) REALLY independent thought ? Or is it being an attention whore? Or is it more liekly the workf of a poser hoping to pass for an iconoclast?
Anyway this is a pretty lame duck epdisode. You can think of it as too dark and awkward and side tracked if that helps.
also, @ronburgandy i agree with your "that" guy theory.
Your points were pretty dumb.
And I'm insulted but the "group" insinuation.
If you're gonna hate a game at least have good reasons...I didn't hear many.
I mean calling the brightness filter bullshit?
Whatever...it's fine not to like the game. I happened to like it a lot, but this video really did reek of desperation when it came to criticism.
After playing this I played another game that came out in 2007. Uncharted. You should too.
He's saying that the game didn't deserve the praise it deserved, that's what I have a problem with.
Also, if you found the game easy, there's a difficulty option. When someone says a game is easy and they are playing on 'easy' or 'medium,' they should just shut up right there.
And the game, when you are fully immersed in it (play it in a dark, quiet room, it's just amazing), this game will scare the shit out of you. The whack jobs and psychopaths that inhabit this world scare the fucking shit out of me, and this game also provided me with some of the most frightening and discomforting moments I have ever experienced.
Come to think of it, R3Y doesn't do shit here but edit video. I say cut him loose and get someone who gives a shit about games and the culture. Or at least comment some.
I mean, it's clearly a very well made game, but the cliche's it contains, from deformed, ranting maniacs doing "crazy" things (like yelling about babies and stuff) while spooky forties music plays in the background, to the creepy little girls with glowing eyes talking about angels, and especially the Ayn Rand-ness, it all just reminded me of being back in art school... but in a bad way.
I spent four years witnessing people wasting their time making "art" that looked exactly like Bioshock (minus the amazing technical polish, of course), but meant absolutely nothing. Their stuff was almost always devoid of any original ideas, and instead was totally preoccupied by the need to keep up the "dark" and "twisted" image that the artists used to define themselves. It was conforming to a type of anti-conformity that was just as bad as regular conformity (not that conformity is all that bad, but you get my drift).
That experience was sort of scaring, like chewing fifty packs of Juicy Fruit in a day. Even though it's still a great brand of gum, I just can't chew it any more.
For this reason, I also can't appreciate Tool videos like I used to, or go to Hot Topic without sneering at least once.
Ah well, I guess I'm missing out.
It's a cliche to you because you've dealt with it so much, that doesn't make it a universal cliche like a Cowboy with a 6 shooter or a Viking with a horned helmet. What is cliche about a mother, albeit a crazy one, crying over her dead child? Should people just not go there because mothers always cry over their dead children? What about the musical stylings of The Ink Spots? Should they not be used just because you think they are using it to be "eerie". Or the complete mind fucking of a little girl in to thinking she is harvesting light from the bellies of angels? Yeah, definitely cliche.
Pack my games with your cliches any day, because I haven't seen ANY of that shit in a game before Bioshock. Plus, I'm all for including ANY kind of philosophical thought in to games, Objectivist or not.
So many of the points were ridiculous. Like the light slider being used to "hide enemies". It's used to adjust the brightness on monitors and televisions because individual devices have their own preset contrast and brightness ratios, and the game could look very pale/dark on one T.V if they didn't provide the option.
Also, since when did objectives and exploration become "side tracking"? Like was said, Andrew Ryan is over every hill, making sure everything is as hard for you as possible, and there are almost no objectives that don't add something to the city, atmosphere, story or characters of the games world.
Your video was kind of funny at points but wreaked too much of trying to be funny by pointing out anything that seemed off to you. Also, your abrupt ZP ending does not suit this style of video; it's more like you just decided to end it there cos you ran out of shit to say, rather than being a defining point to end your review on.
Bioshock was over-hyped, definitely. But that doesn't mean it is not an absolutely brilliant game that redefined what shooters could be about when it was released. Some people say it was a dumbed down System Shock 2, and in a way, they are right. But anybody who has played SS2 knows that the game is not perfect either, and is in desperate need of a GUI mechanics overhaul, some more enemies, as well as a few other things.
Kind of a rant but meh. This video just seemed so labored to me.
You're like the angry video game nerd on youtube except you are not funny or original. stop posting videos, you're just not that good storm.
Good lord man, tone it down a notch.
First off, I played the PC version on hard, and if there was an option to turn the vita chambers off you can bet I checked it. As merely an above average FPS gamer I found that still piss easy, and after beating 4 big daddies with just the wrench I called it quits. It was an overly simplified, easied up, dumbed down rehash of a brilliant concept that was done far better years before. It's still solid and I still think it's worth at least giving a try, but I completely agree that it didn't deserve the praise it got (and only did because most of those people likely hadn't played System Shock).
And... the other comment I don't know where to begin. You need to write cblogs and comment a lot to be part of the community? I can think of plenty of staff who don't or barely fufill that criteria. I can't speak for Storm, but I do know R3y busts his butt making video content for the site and I rather enjoy the end results.
I still stick to my guns in terms of Storm's videos mostly being parody, and not serious: I don't think he's particularly "that guy".
I just now noticed he never actually comes and comments though...lame.
Also, make sure you try System Shock 2. It's like a better, earlier Bioshock.
Bacalao, Storm's Adventures, On-Site Reviews, and all the video editing. What's your beef?
I had a buddy who really liked Bioshock and got me to play it one day when I was at his house in Salt Lake. I was really impressed by the moodiness, but I hated the shooting gameplay. We all agreed that the game was way too easy not because of a difficulty problem, but because the plasmids were incredibly unbalanced.
And to the people attacking Storm: He said his opinion, he told some jokes. Don't rip him apart, rip his opinion apart.
Great vid, very good points.
I like to think I've got a good sense of humour but I personally didn't understand the humour on this video. Being a Bioshock fan (and yes I appreciate there are faults) I wouldn't play a game 2 years down the line if I knew I didn't like it when it originally came out. I don't find it funny, it's the equivalent of having a friend watching a film on purpose knowing that he wouldn't like it, just to harp at you about it because you did.
I got a 360 a couple of years into it's life and picked up Bioshock way after it came out (I'm mainly an FPS game fan). I'm a big fan of the steampunk style and I was really impressed with a lot of the ideas but yes some things were clunky. My own main personal gripes are when you backtracked through a section enemies would randomly respawn in that area. Although it did at to the atmosphere that you were never safe. The other being the slightly daft end fight.
Other than that I really enjoyed the game, when it's the first of a series (and has that feeling of hopefully not being the last) I forgive the makers if they get the majority right and a few things wrong. I can't expect the game to cater to everybody's whim - for me it's the gaming equivalent of the Sixth Sense. Without spoiling the game for those that still haven't played it, I felt that the twists (two majors anyway) really affected the game on the second play through from lack of choice (if you understand my meaning).
What I'm trying to say is give an older game a chance, 2 years is a long time in gaming and a lot of things change. I've just got a PS3 and I'm working through Resistance 1 at the moment. I think it would be a mistake to compare it to the current titles out there, as for it's time it was a fantastic game (and still is).
I enjoyed it, and im looking forward for more GISHAOTYA.
I never really did figure it out. The game stopped scaring me after the early parts of Fontaine Fisheries when I realised the enemies who I was so scared of couldn't actually hurt me any more.
My ultimate problem was basically summed up in the review. I loved the story, it's just a pain that I actually had to go through the rigmarole of playing the game to see it. Because at the end of the day all combat fell to was "Shock, hit enemy with wrench. If enemy resists get a new rank of shock!!!"
But then, I'm also the guy that didn't like HL2. So maybe it's just First Person adventures that I dislike. (He says rating MP3 as the best game of the current generation)
it's not meant to be taken too seriously, people. it's just his bloody opinion and he's not gonna magically change because you say that his videos are boring or he doesn't make good points.
the video wasn't one of my favourites, but it was okay.
If you really want to piss all over Bioshock you should come up with something better. I'm sure it could be done, be hilarious and give us all some insights. Your video, however, failed.
@Ron
Blasphemy, R3y does a lot for the site and especially lately, his videos totally kick ass. Getting rid of either R3y or Storm would make me a very sad Dtoider.
Also, for the record, I never said I disliked Bioshock, it's actually one of my all time favorites. I just don't understand why people get all bent out of shape whenever someone says anything bad about it.
Bioshock is a fun game indeed. I can't understand why so many people care what other people think about a single fucking game. In 10 years, this will be another game that faded into the wood-works. Buried under a sea of Bioshock sequels.