Quantcast
Storm's Adventure with Quantic Dream - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Storm's Adventure with Quantic Dream


3:00 PM on 08.27.2010



Specifically, Indigo Prophecy (a.k.a. Fahrenheit) and Heavy Rain.  Sorry, no Omikron: The Nomad Soul this time around.

If that first sentence wasn't confusing, then I'm not trying hard enough.

Quantic Dream is a French software development team, and sometimes motion capture studio, that has created two "Interactive Drama" video games. Those games are the focus of this adventure.

Indigo Prophecy was one of those games that I heard about from the static noise fans produce. The viewpoint of many was since it challenged the definition of a game and, ergo, was incredibly artsy, the tragedy of the century was the fact it didn't sell millions of copies. Like I said...static noise. But when I found this game at a discount store, I decided to step up to the metaphorical plate and try this Interactive Drama. Besides, my purchase changed lives. At least that's what the price sticker said.

Immediately following is Heavy Rain, a title that the Halo 3 children may have heard about, but snubbed off because it doesn't feature a cover system or online play. Standing firm as a PlayStation 3 exclusive was the least of its problems. Although, after playing for about an hour, I couldn't really argue with them. Heavy Rain quickly turned my colorful, fun life into a manic depressive mess. I blame all my clipping audio on this game.

Also, PAPER CRAAAAANE!






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Destructoid Originals

6:30 PM on 09.18.2014
Hardline 29: Destiny's lukewarm reception, first taste of Smash Bros., and the world is a vampire

Hardline is back! For this week's episode, Max filled in to speak with me and Bill about Destiny and how the game fails to live up to Bungie's pedigree in some areas. Super Smash Bros., on the other hand, is just plain great...more



9:00 PM on 09.16.2014
Playthrough: Destiny's Mars has cars, but not a single hot dog in sight

I've come down with a bad case of Dumpster Mono, and Max Scoville is terrified of germs, so he made me stay home so he could play Destiny and call it 'work'. But, without my responsible guidance, he got tricked into playing ...more



3:30 PM on 09.15.2014
Max and Bill must kill the Moon-Princes

Man, Destiny. I seriously can't remember the last game that I felt so ambivalent about, but was so completely hooked on. Here's me and Bill dicking around on the Moon and discussing our general thoughts on the game, and killing the Moon-Princes with a big dumb sword. Is it a "Let's Play?" I don't know. But we're enjoying ourselves, and maybe you'll enjoy watching our enjoyment.more



View all Destructoid Originals






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more