Quantcast
Storm of Zehir feels old and new at the same time - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Storm of Zehir feels old and new at the same time


2:57 PM on 08.16.2008



[video]99892:168[/video]

While I was at Atari’s booth at Gen Con, I was able check out the upcoming Neverwinter Nights 2 expansion, Storm of Zehir. The first thing that caught my eye, and additionally one of the key new features of the expansion, is the new Overland map. Players will now be able to navigate a fully realized map to fight monsters and find hidden dungeons and items. When I say hidden, think about how some of the caves in the original Legend of Zelda were dispersed in the trees.

Another point of interest stems from the new party dynamics being introduced. Players will be able to not only form parties, but also enjoy the external benefits from having them. Players will be able to engage in conversation with members and have access to a “Teamwork Benefit System” which adds modifiers in battle for having a consistent party and utilizing talents well. Two new classes have been introduced, as well as several spells and creatures.

The thing I was most impressed with while watching the game was how the developer Obsidian was able to put these new features into effect without sacrificing the core gameplay of Neverwinter Nights 2. The game looks better and allows almost total freedom, but still feels like a Neverwinter title. Storm of Zehir is being published by Atari and is slated to hit shelves at the end of this year.
 






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






Gen Con

9:48 PM on 08.14.2009
BioWare's Gaider: story is important, but not that important

A few weeks ago, Obsidian lead creative designer Chris Avellone told us that story is an important game component, but it’s not as important as systems or level design. While a rich never draws players into a game unive...more



8:00 PM on 08.14.2009
Cryptic still negotiating Champions Online release with MS

The PC version of Champions Online launches September 1st. The Xbox 360 version of the MMO -- once listed to hit day and date with the PC version -- is rarely mentioned. Developer Cryptic Studios doesn’t talk about the ...more



5:06 PM on 08.14.2009
Dante's Inferno demo walkthrough and impressions

Offering crisp visuals and twisted slaying scenes to boot, Dante’s Inferno can sicken the most iron-bellied players with its gore. The narrative content may also sicken most classical lit majors, but the game is what it...more



View all Gen Con






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more