It seems as though Nintendo is taking marketing cues from games like Halo with an advertisement like this. Slow-motion, grey and dismal surroundings, you know the drill. Just because it feels derivative does not make it any less badass.
It must be speaking to some instinctual drive because I'm rationally aware that this could represent something of a homogenization in the industry. And yet I can't be bothered to care because it does what it sets out to do. It makes me want to buy Metroid: Other M. Nothing else matters.
Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work.
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@Jerry Garay lol!
But damn, if this and F-Zero GX are proof Nintendo should lend out a franchise every once in a while, I don't know what is.
*sigh*
Samus started talking in Metroid Fusion.
The Zero Suit came along in 2004.
She started interacting with others in Metroid Prime 3.
Did any of those "break your retro heart?"
But anyways, I'm so psyched to see an old favorite...see you next mission!
@Magris
You're right! I was wondering what this was reminding me of, just seeing those recreations of key moments from the past Metroid games...
They did excactly the same thing with Zero Mission so it's nothing new.
...
Really?
@ Krow- I was actually impressed with how, ahem, "conservatively" proportioned Samus was in the commercial. Do you remember bikini-Samus from the best ending of the first Metroid?
Yeah, Metroid has been using sex appeal to get attention since the very first game.
Funny how people keep forgetting that.
The only problem I'd have with sex appeal is if team ninja tries to use their idea of "boob physics". However, that doesn't seem to be the case.
Besides, every single Metroid game has used Samus' sex appeal. Mostly as rewards for beating the game. Look at this gallery of Zero Mission completion images: http://vgmaps.com/Other/OtherStuff/Metroid-ZeroMission-Collage-Endings.png
http://www.youtube.com/watch?v=dFRAF5EROhg
Link is a different Link just about every time you meet him, with a few exceptions, the only real constant in Zelda is Ganondorf. Mario and Luigi have voices, he just speaks some gibberish version of Italian.
People probably didn't forget that, the people who complaining about her talking probably have never even played Super Metroid.
The commercial is pretty tight, though.
And wouldn't you know it, that's partly how she tells the story of Other M.
Also, the people complaining more than likely have played Super Metroid, they just remember a time when the story's interpretation was left to the imagination, with few exccptions. I appreciate the way the original trilogy was presented, but newer generations of gamers just do not have the ability to appreciate such a narrative approach.
Maybe the people that are fans of Ico, Limbo or SotC could, but even those games have their detractors for what they see as primitive presentation. There are people without imaginations.
The other possibility? Samus is very different from how some players imagined her. I think she's spot-on, but when the story is left to the imagination of a player, sometimes there's a misinterpretation of character.
My concept of Samus is based on what I played from every game, but compromising and considering what they brought in with Fusion and Zero Mission as well. I also don't let any Metroid game get past me, though. I have to factor in that some people completely missed Metroid Fusion and Zero Mission, which did reboot the series without having to touch Super Metroid to do it.
Zero Mission she had a narritive, again with text, probably excerpts from her journal.
And you know what? People objected to her speaking in text, too.
She didn't have any speaking parts in the US version of Metroid Prime. though the original version of EU's Metroid PRime on gamecube did have a narrator. Not Samus, though, just some dude.
He spoke over some of the Metroid Music in SSBB.
Samus is a character with a history and a personality. Purists can't seem to accept this. They want her to be silent and emotionless.
While I enjoyed the original games, I really prefer the direction the new games have taken by including a narrative. It gives me reason to care about Samus and the events going on around her, unlike the days of old where you just pick up playing an empty avatar with zero insight or motivation other than trying to get to a piece of the map you haven't been to yet.
- Purists who developed a different concept of Samus when she was silent. They complained when she spoke in text, too.
- Weeaboos who are never happy with any dub, especially good ones because they debunk the idea that all English dubs suck. They'll also avoid conversations where you point out Ghost in the Shell and Cowboy Bebop had good dubs.
I'm fine with Samus going either way. I'm not one of those people that needs story to drive the game for me, What can I say? I still have an imagination.
Thank you sir for stating that. I was getting upset that nobody remembered any of the old commercials, but actually they've started doing those live action commercials since the first prime game which was way back in 2002 and yes, they where still hella sweet.
http://www.youtube.com/watch?v=op-1liVGcxM
Thank you sir for stating that. I was getting upset that nobody remembered any of the old commercials, but actually they've started doing those live action commercials since the first prime game which was way back in 2002 and yes, they where still hella sweet.
http://www.youtube.com/watch?v=op-1liVGcxM
http://www.youtube.com/watch?v=xe29rfCoSJE
http://www.youtube.com/watch?v=wTEn14TsK0s
http://www.youtube.com/watch?v=fMUw6EiQOgQ
http://www.youtube.com/watch?v=y4alu4Ixv4c
http://www.youtube.com/watch?v=M7z7yan7nu4
http://www.youtube.com/watch?v=ewcljvJQAQA
http://www.youtube.com/watch?v=-O7fsmPGmVM
These commercials were ALL invented by Halo.
Either way, badass commercial