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You are about to become what all men should fearEVE Online is one of those games that people on gaming sites are always talking about, but comparatively few people play it. This crazy sandbox is filled with tales of pirates, thieves, griefing, and war. It has an insanely steep learning curve and it can sometimes take years to get a character that can pilot the high-level ships. The tutorials are lacking a lot of detail, and the developer's response is essentially "Here's a Rubik's Cube, now go f**k yourself."
In the not-too-distant future EVE Online is an open-ended massively-multiplayer online game. Players take on the role of capsuleers, pilots that control the fate of New Eden. You see, 5,000 years from now, the people of earth traveled through a wormhole in space and they founded a colony on the other side. This place was called New Eden, and the wormhole was called Eve. The mega-corporations of the future began to expand to harvest the vast resources of this celestial new frontier. Mankind had a new beginning, and things were looking up. Then the wormhole collapsed. All of these people in New Eden were on their own; there were no more ties to Earth, or the other colonized worlds on the other side. A dark age began that lasted for 8,000 years. Out of this dark age, five empires emerged and began to rebuild civilization. Of course, they pretty much all fought each other and things were terrible for another 7,000 years. Then they got together to try to get things sorted, establishing how trade would be done across New Eden and setting the stage for EVE Online. There is a loose peace in place, but hostilities abound.
I really started playing EVE back in 2010. Before that, I had tried the free trial at least five times. It's not an easy game to get into. While there is now a basic tutorial that can point you in the right direction, as of a few years ago, you had to essentially figure it all out on your own. My first mistake was trying to play it like a regular MMO. It's not. I looked for quests and I wanted to to level up my character. There are missions, which are quest-like, but there aren't any levels or experience points to earn. I quickly grew more and more confused and I walked away. But something inside me made me want to come back. There is a freedom in EVE that other games simply don't have. I wanted to just be a part of an online world -- I didn't want to merely level up and run raids for better loot. I wanted to control the economy and impact the game world.
You are the game world That's what makes EVE awesome. You aren't just a part of the game world. You are the game world. That ship you're flying was more than likely made by another player. The bullets you fire were made by someone. The people around you are all real. The market is driven by people mining, manufacturing, hauling across space, salvaging wrecks, or stealing from other players. There aren't NPCs handing out epic flying mounts to every person who puts in the time. You've got to earn everything in your possession. Let me walk you through a day in the life of a miner, since that's what I personally do. I head out to an asteroid field and scan it for ore around me. Then I lock on to the most valuable ores around to start mining. Once my ore hold starts to fill up, I jettison the ore out into space. This system of tossing ore out into space is known as "jet canning," because the ore sits in a jettisoned container. Of course, the downside to this is that anyone can walk up and steal your ore. Back when I first started doing this, I had a guy follow me around while I mined and he would just steal my ore. He had a frigate so he couldn't take a lot, but he told me he did it just to annoy me. He had nothing better to do than annoy a lone miner. I wasn't bothering him, I was just minding my own business, but he wanted to interrupt my day. There are actually a lot of people who enjoy griefing in EVE. Sure, there are people like this in every game, but it's a way of life in EVE. Entire corporations exist just to mess with the powerful and wealthy. You can prove this by heading to any ice field in the game. Players can mine these giant chunks of ice and make a decent profit. Not as much as if you were mining ore, but the upside is that you really don't have to do anything to mine ice. You press a couple of buttons once an hour, which is great if you want to play and not be glued to the keyboard. Some people don't like that other people can make money while not actually playing, so they fly into these asteroid fields and "bump" ice miners away from the asteroids causing their mining operations to stop. Bumping a player is just as simple as flying your ship into theirs. There is no penalty for it, so you can't do anything about it. They just feel it's not fair for you to make money this easily, so they give you a challenge.
It takes all kinds That's just one example of how things can go in New Eden. Every play style can find something to do in EVE. If you love PvE, PvP, solo play, hanging out with friends, if you're casual, or if you're hardcore, you'll find a home. Of course, the crazy PvP stories are the ones that people talk about the most, but there are tons of other things going in behind the scenes. Miners mine, people haul freight across space, and stations manufacture ships and weapons. Space is a big place. It can take hours to fly from one system to another. There is no fast travel system, so if you want to go somewhere in the game, you have to fly there one jump at a time. If you buy something that's 10 jumps away, you'll have to go get it and bring it back. This makes for an amazing regional economy system. Something can be priced drastically different if you go to the other side of the map. To make it even better, some resources are only available in certain regions. People have to harvest the materials, manufacture the goods, and then figure out how to distribute the merchandise to the places where people are likely to buy it. It's a real, working economy. As you might have heard, EVE is a hardcore game for sure, and a lot of gamer's don't have the patience to spend years learning how to play something. The general theory of game making today caters around instant gratification. When you press a button, something awesome happens. If you play an MMO and you don't level up in a session or get some awesome new loot, you feel like you didn't accomplish anything. While I don't think that's a bad thing for most games, EVE offers something different. EVE rewards the patient. Skills train up in real time. Early on, this means waiting 15 minutes to fly a better frigate, but as the game progresses it can take days or weeks to pilot a new ship. When I finished my 50 days of training to fly a Hulk (EVE's largest mining barge) it was the most amazing feeling of accomplishment.
So why play EVE? It's definitely not an easy game to get into. I've been around for a while, and I am still learning new things constantly. There is a lot going on in EVE to the point where it's virtually impossible to master everything. You have to pick a few things and try them out. Some people want to get a crap load of money and run a mega-corporation, while others want to have badass space ships that can blow up anything. You have freedom to choose what you want to do. There is no end-game, there is no winning, and there is no losing. It's about accomplishing what you want to do. Nothing is more satisfying then achieving a goal you have been working towards for months, or maybe years. I play EVE because it's an engaging simulation of space that's populated with real people. Artificial intelligence can only go so far in mimicking human responses. All the pilots, corporations, alliances, battles, wars, ganking, and pirating are controlled by real human beings. If there was a crazy dystopian future that was like the wild-west in space, it would probably look a lot like New Eden. No computer will ever declare war "for the lulz." It's the crazy people that make EVE fun. Sure, I don't like it when someone ganks me, but it makes the game much more fun when there is always an impending sense of doom floating over your head. Anything can happen, no matter how safe you play. EVE's future is looking bright with constant updates, and the new addition of DUST 514 to the EVE universe will bring even more players into the fold. It has been around for a long time and doesn't look like it's going anywhere anytime soon. So long as its servers are up and running, there will be a dedicated group of pilots, myself included, that will keep flying. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
4:00 PM on 06.06.2013 CCP 'confident' about Dust 514's five-year futureLate last year, erstwhile EVE Online executive producer Jon Lander proclaimed -- perhaps emboldened by his own game's impending ten-year anniversary -- that CCP had "a five-year roadmap" for the recently-released free-to-play...
3:30 PM on 06.05.2013 Night moves: No day cycle in World of Darkness, says CCPNews about World of Darkness has been predictably scarce: the CCP-developed MMO, based on White Wolf's Vampire: the Masquerade license, is still in early development, with no release date in sight. When I sit down t...
11:00 PM on 06.04.2013 EVE players given 50k skill points due to DDoS downtimeEVE Online recently ran into some technical difficulties the other day because of a distributed denial-of-service attack (DDoS), and the servers were offline for several hours. Of course players didn't like not having access ...
8:30 PM on 06.03.2013 EVE Online server taken down because of DDoS attackYesterday EVE Online experienced some difficulties and was taken offline for most of the day. A distributed denial-of-service attack (DDoS) was launched against the Tranquility server cluster and prevented players from loggin...
4:00 PM on 06.03.2013 Boy's club: Why don't more women play EVE Online?According to David Reid, CCP Games' chief marketing officer, 96 percent of the people subscribing to his company's flagship MMO EVE Online are male. That's crazy high.
5:00 PM on 05.17.2013 Review: Dust 514Dust 514 is one of the most ambitious games of all time. Not content with just offering a shooter within the EVE Online universe, CCP Games seeks to actually connect the game to EVE itself, allowing both titles to influence e...
1:00 PM on 05.17.2013 How CCP made a virtual reality spaceship dogfighting simEVR opens with a pilot in the cockpit of a small ship, docked in a cramped launching tube. After a short countdown, the ship is fired out like a bottle rocket, the compact hangar giving way to the sheer expanse of space, litt...
8:00 PM on 04.30.2013 Here's a petition for CCP to release virtual-reality EVRWhile I imagine there's nothing quite like putting on an Oculus Rift for yourself and diving into EVR, Joseph's descriptions from Fanfest and this trailer have me convinced the project should see a wider release. Six-on-six ...
2:30 PM on 03.26.2013 EVE Online: Odyssey will redesign space explorationEVE Online is always being patched, tweaked, re-tweaked, and updated, and it's a constantly evolving game. Lately there have been some major changes in the works and it looks like a lot of these changes will become fully...
12:00 PM on 02.28.2013 EVE Online starts second decade 500,000 subs strongMassive space MMO Eve Online has just passed the 500,000 subscriber mark for the first time. CCP says that they're going into the game's second decade with the "most explosive subscriber growth" in its history. This...
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| 11:00 PM on 06.04.2013 EVE players given 50k skill points due to DDoS downtime |

EVE Online recently ran into some technical difficulties the other day because of a distributed denial-of-service attack (DDoS), and the servers were offline for several hours. Of course players didn't like not having access ...more
| 8:30 PM on 06.03.2013 EVE Online server taken down because of DDoS attack |

Yesterday EVE Online experienced some difficulties and was taken offline for most of the day. A distributed denial-of-service attack (DDoS) was launched against the Tranquility server cluster and prevented players from loggin...more
| 4:00 PM on 06.03.2013 Boy's club: Why don't more women play EVE Online? |

According to David Reid, CCP Games' chief marketing officer, 96 percent of the people subscribing to his company's flagship MMO EVE Online are male. That's crazy high.more
| 2:30 PM on 06.03.2013 EVE Online: Odyssey has a ton of awesome features |

Holy crap, EVE is getting some changes. There's new ships, re-balanced old ships, ice overhauled ice mining, exploration is nothing like it used to be, you can find relics in space, two characters can train at once, and lots ...more
| 2:30 PM on 03.26.2013 EVE Online: Odyssey will redesign space exploration |

EVE Online is always being patched, tweaked, re-tweaked, and updated, and it's a constantly evolving game. Lately there have been some major changes in the works and it looks like a lot of these changes will become fully...more
| 12:00 PM on 02.28.2013 EVE Online starts second decade 500,000 subs strong |

Massive space MMO Eve Online has just passed the 500,000 subscriber mark for the first time. CCP says that they're going into the game's second decade with the "most explosive subscriber growth" in its history. This...more
| 12:00 PM on 02.19.2013 EVE Online: Retribution 1.1 roundup |

The newest patch for EVE Online is up today, and it brings incremental changes to gameplay, some welcome interface tweaks, better corporation recruitment, and a continuation of the complete overhaul to skill t...more
| 3:45 PM on 02.13.2013 EVE corporation disputes ISK confiscated by developers |

An unnamed player was banned recently from EVE Online by CCP's security team for being suspected of running a bot on the marketplace. The practice of market botting involves running a script that can create buy and ...more
| 9:30 PM on 02.04.2013 EVE Fanfest has a trailer and tickets for sale |

Tickets are now available for CCP's Fanfest, a celebration of all things EVE Online. This year, we can expect a lot of the coverage to be focused on the integration of Dust 514, since it's now an official part of the E...more
| 3:00 PM on 06.15.2013 Wargaming CEO is excited for World of Tanks on Xbox 360 |
A familiar site at every E3 for the past few years has been a giant tank sitting just outside West Hall of the LA Convention Center. Wargaming has been constantly promoting its free-to-play tank shooter World of Tanks, and th...more
| 4:01 AM on 06.13.2013 Rift is now fully free-to-play this week |
In case you haven't heard during the madness that is E3, Trion World's MMO Rift is now fully free-to-play as of yesterday, having previously employed a "lite" version of the game that limited players to level 20. Th...more
| 7:45 PM on 06.12.2013 New FFXIV: A Realm Reborn video explains the UI in depth |
If you're remotely interested in Final Fantasy XIV: A Realm Reborn, this new developer video from Square Enix is an excellent way to get prepared for this August, when the PC and PS3 versions of the game launch (with a PlayS...more


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