But I don't think this is the feeling of "gamers".
iOS brought a lot of non-gamers into gaming. This is what these results seem to point to for me. But if we are talking about "gamers" i would like to see this survey done with that demo.
And as much as I respect Jobs, I think the voting here was a tad biased on account of the man's death.
Accepting it as a dedicated gaming platform? I'm sorry but no, I'm not like the masses and wanting my gaming, internet, phone, MP3 player, camera and all that shit all in one.
I've got NO problem carrying around a dedicated gaming device and putting everything else on my smart phone, being that anytime I'm out on my own going to classes, events, shopping or something else, I carry a messenger bag with me.
Even though portable consoles have a more diverse handling of the controls of the games (Albeit the 3DS and Vita are taking different design, similar play style approaches) at least I don't have to buy a new god damn device every year to have it be powerful enough to play new games. I can buy one (or two) and be set for the rest of the console's life cycle. Hell, the DS has functioned as so, DS upgrades are completely optional, after all it wasn't until just earlier this year that we saw an actual hardware change up, outside of a brightening of screen and change of screen size. Very possible we'll see the 3DS handled differently, but they're not gonna alienate the original owners. They didn't do it with the GBA either, I don't see it happening now.
That alone is my belief behind why the iPhone will never be a dedicated gaming device, because unlike computers, you can't tear one apart and put in new components to improve its productivity and it's always coming out with improvements that newer games make use of and/or require to function properly.
At the least, the iPhone market has opened up a moderate bit of indie development for the industry, so that at the least can be given some praise.
...so?
As far as I know, it won't have an ios like setup. It is more like the ds's touch screen than an ipad.
Maybe you don’t notice it while you’re at home playing 360, but the mobile space and free to play is changing the industry big time.
I'm not denying that iOS doesn't have an influence but I don't think it has the most influence. I think the Wii and Xbox Live have had a far greater effect on gaming.
Not to mention he's tied to, surprisingly sure, this platform and pricing model that has invigorated indie game development, and given some high profile evidence of alternate pricing models being crazy effective.
Heck, the fact that Apple makes their developer program SO accessible and devoid of excessive hoops is probably enough for folks to give him a nod for pioneering a more comfortable future for developer relationships. Jobs is the front man for simple effective people connective design. For an industry that lives and dies on User Exeperience, guy's kind of a big deal.
You said kind of. Which is the point.
He may be an influence, maybe a big one, but definitely not the biggest.
Didn't Nintendo already have a touchscreen in the middle of their handheld device? Three full years before the iPhone came out? Yes.
You don't have to innovate to influence or inspire. Guy pitched ideas like a champ. I think every developer wishes they could do that. Look at Miyamoto last year with that Skyward Sword on stage demo...
... trollface.jpg
Yeah! Bullshit! What do these guys know!
I'm more surprised about Zuckerberg. I understand the social bit he's brought to the world at large and all the Facebook games, but if you're counting that it just seems to be about casual gaming and facilitation therein, and should have been more direct; like someone from Zynga, what with Farmville and all. I don't think Zuckerberg counts as a gaming influence, really; he facilitated it as of late, but I don't think he's as influential as, say, Bushnell, and if we're counting facilitation the PC should be the most important device because every game has at some point been coded on one as well as the incredible amount of amazing games it's seen, especially with what it did for gaming in the late 80s and 90s.
You do have a point there. The App Store made $1.75 billion for Apple last year and that only 30% of all money spent in the App Store. Still, that's like saying Glee is more influential than the Beatles because they've sold more.
I feel that if Steve Jobs hadn't died recently the results wouldn't have been the same,but who knows.
Whatever this survey was, it's a complete farce and the so called "professionals" should do the industry a favor and leave. Especially if they're so enamored with their Apple god that they would considering someone like Jobs to be a bigger influence on gaming than the likes of Newell or Miyamoto.
The industry is in a damn sad place right now if this is how the professionals think.
I totally agree.
Steve Job made a device. I think Benjamin Franklin really got the ball moving with the electricity thing.....
Obviously these professionals are not professionals of the history of video games.
Without Jobs or the iPod, gaming wouldn't be that much different (if different at all). However you take out Miyamoto, and you're removing his impact with not only Donkey Kong, but Super Mario Bros. That snowballs into the NES not bringing the video game industry back from the dead in the western market, which means we wouldn't be here discussing this today.
I'm not going to debate the validity of iOS games as "games", but personally I think online connectivity with XBL/PSN did WAY more for the industry than being able to play Game Dev Story on the shitter.

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