I think the game itself looks cool, though.
Fix'd
i wonder what MS will show at E3 and TGS regarding Kinect.
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Steel Battalion: Heavy Armor validates owning a Kinect
I have a love/hate relationship with the Kinect. At best, I've used my Kinect to shout at Netflix when feeling incredibly lazy or when I've built up enough motivation to workout with Your Shape: Fitness Evolved. It's also fun when you're pretty drunk and want to play something stupid, like Hole in the Wall. That seems to be the case for everyone. You either use the Kinect to be really lazy, get a cheap workout or do dumb drunk sh*t. Steel Battalion: Heavy Armor is the one Kinect game that makes using the Kinect worth a damn. The way that Capcom and From Software has pulled this off is due to you still having to use the actual controller, meaning there's no awkward movement controls or that you're stuck in an on-rails experience.
Steel Battalion: Heavy Armor (Xbox 360) I saw Steel Battalion: Heavy Armor in action back at Tokyo Game Show last year and was incredibly excited for it. I loved the original back on the Xbox, largely because of the over-the-top 40 button controller with two joysticks and three foot pedals. Of course, that controller made the barrier to entry extremely limited, due to its size and the price. Last week, I finally went hands-on with Heavy Armor and am happy to report that the game plays great. Moving, looking and firing off your guns is all tied to the Xbox 360 controller. Free moving in any Kinect game sucks. The key is to just leave the freedom of control to the actual controller.
It's everything else that's tied to the Kinect motion controls. You'll first begin in a tutorial level where you'll learn how to use the various Kinect motions, as well as meeting your teammates. Even though this is set in the future, and you're piloting a freaking mech (or Vertical Tank as it's called), you'll need three additional teammates to use your tank properly due to a silicon eating bacteria that has set technology back hundreds of years. Your character, Lieutenant Powers of the American forces, is the main pilot of the Vertical Tank (VT for short). Your three additional teammates will each man the communication station, while the other two will be in charge of reloading your cannon and machine gun. If your teammates do get killed, then your capabilities will get severally limited as you either won't have key intel or you'll have to reload the weapons yourself. You don't have all the time in the world when you're getting attacked from all angles so it's important to try to keep them alive. You will get replacement soldiers at the start of the next mission, however. Kinect movements will vary in a lot of ways. You'll be sitting down while playing for the most part, sliding both arms either forward or backwards just above your legs to either look through your viewport or get into the center of your cockpit. Pulling your right arm straight up past your head (like you're pulling something down) will pull down your periscope in order to aim at distant enemies better.
Pulling yourself into the center of the cockpit will let you interact with just about everything. On the right you have your starter, the self destruct button, the vent system, floodlights and a couple of other things. On the left you have the camera system which you can use to see what's around your mech through the little monitor. Putting your right or left arm up will pull your characters respective arm up, and doing a simple motion of pushing or pulling will have you activate whatever you're trying to use. I did struggle a little with some of these movements, but it wasn't anything that was too annoying. Other motions will see you standing up in order to poke your head outside of your mech and pulling your left hand up like you're looking through binoculars will pull up binoculars in the game. There are a bunch of other gestures too, like catching objects, shaking hands and even doing a fist bump. Additionally, moving either arm like your opening a sliding door will let your turnabout in the cockpit so you can look at your teammates and interact with them as needed. After the tutorial, I played through the first level which sees you seizing a beach in New York. A large Asian superpower has attacked the city and American forces are trying to drive off the invaders. I feel I did pretty well overall. I was worried that I'd have a hell of a time managing everything inside and out, but I got by pretty well on my first try.
Granted, it was only the first level so I'm hoping it's because developer From Software wants to slowly get players used to the experience. I saw a later mission in a hands-off demo that looked a lot more intense. At one point, an enemy solider dives on top of your VT, opens the hatch, and throws a grenade inside. You have to act quick by opening the bottom hatch and tossing the grenade out. A little later in the mission, you'll even get out of the mech and go on foot to help a wounded soldier. I strongly feel like Steel Battalion: Heavy Armor is the one Kinect game that was finally designed with the hardcore gamer in mind. I enjoyed my brief hands-on time with the game and at the very least, I hope it sets the example that this is developers need to do in order to expand the Kinect beyond just the casual market. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
Legacy Comments (will be imported soon)Hope they do put in the effort for this one, agreed. Kinect does need a real video game, and From Software does need another real franchise to move on from Demon's Souls. This sounds like the sort of game Kinect has needed since announcement. I want more hardcore Kinect games, even if they are niche titles. I love From Software right now. They fixed the Dark Souls multiplayer and only a couple weeks until the NA release of Armored Core 5 and now this. Damn you From, motivating me to buy a damn Kinect. The mech style reminds me of Ring of Red, which makes me sad. I wish they were more streamlined. Oh well, can never have too many giant mechs. Even if this does validate owning the Kinect, it's the ONLY Kinect game worth owning, which means people still aren't going to buy them. Too little, too late.
I think the game itself looks cool, though. "Steel Battalion: Heavy Armor validates owning a Kinect, assuming you have any actual desire to play and overly complex tank simulator with a cheesy, ridiculous setting and story*
Fix'd I'm sure MS has some hot kinect games up their sleeve but are keeping their powder dry for the next xbox. I don't blame them, at this stage kinect is doing ok for a mostly aftermarket peripheral. can't wait for this game. hopefully people won't look at review scores while buying this game - there are some terrible reviewers and sites that score Kinect titles incredibly low just for being Kinect title. this game needs more recognition so people will buy it. i still remember some ridiculous Disneyland Adventures reviews that docked points for the fact that your character is a kid in the game(how is that an issue?).
i wonder what MS will show at E3 and TGS regarding Kinect. So let me get this straight, in the one game that validates getting a kinect, I'm NOT the controller? Think I'll pass. I can't believe this is the only game so far to use kinect AND a controller. Seems to me it's a very smart idea. Can't wait. This is just what I was looking for. I was not expecting that I'd get so much out of reading your write up! tilting patio umbrella offset patio umbrella Robert Michaels Furniture 7:00 AM on 05.23.2013 Monster Hunter would be way better if it was like thisSure, the meme is a bit old but the added sound effects to the Monster Hunter 3 Ultimate video is what really made this spoof for me. Bravo, Capcom-Unity. [Thanks, Dale!]
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| 2:01 AM on 06.19.2012 Review: Steel Battalion: Heavy Armor |

If you were alive in 2002, you may remember Steel Battalion for the original Xbox. To many gamer's dismay, it required a special giant $200 controller and a priceless amount of mental fortitude, making it one of the most uniq...more
| 4:30 PM on 05.11.2012 Preview: Kinect rules with Steel Battalion: Heavy Armor |

It's somewhat difficult to deny at this point that the whole motion controls movement has been a bit of a bust. Developers never quite figured out how to properly implement them into already established genres. The traditiona...more
| 1:30 PM on 04.23.2012 Steel Battalion has fashionable pre-order bonuses |

It's humorous to see these newly announced pre-order incentives for Steel Battalion: Heavy Armor. So far, everything Capcom has shown points toward a rather bleak-looking game filled with death and destruction. You know what ...more
| 8:30 PM on 04.10.2012 A brutal trailer for Steel Battalion: Heavy Armor |

Oh man. We all knew Steel Battalion: Heavy Armor was going to be violent but this latest trailer is certainly driving that home. The deep rumble of the mechs as they cross the landscape, their guns exploding and the gro...more
| 8:30 AM on 04.04.2012 Steel Battalion's Kinect controls kinda stress me out |

I had a lot of doubts about how Steel Battalion would make its transition form massive controller to the Kinect system with the newest entry into the series, Steel Battalion: Heavy Armor for XBOX 360. Those worries...more
| 7:00 PM on 04.03.2012 Capcom bringing Steel Battalion Heavy Armor to PAX East |

As the sort of person who plays a lot of drek using Kinect, I'm eagerly anticipating the opportunity to get my body all up in a walking battle tank in Steel Battalion: Heavy Armor. Much to my dismay, a whole lot of other peop...more
| 5:30 PM on 03.05.2012 Hands-on video with Steel Battalion: Heavy Armor |

Tara Long and I teamed up once again to give you a look at Steel Battalion: Heavy Armor. It's the first major Kinect game that uses the actual controller, meaning that you can actually have total freedom when it comes to the...more
| 12:26 AM on 09.15.2011 TGS: Steel Battalion Heavy Armor left me impressed |

Even though there were only two games that ever used it and it was expensive as hell, I really loved the Steel Battalion controller. I love mechs so much and I always figured that controller was the closest I would ever get...more
| 8:30 AM on 05.21.2013 Don't panic! Resident Evil Revelations has weeks of DLC |
I know you're all worried to the point of a nervous breakdown over whether or not the recently released console version of Resident Evil Revelations will have lots of downloadable content. You may now put your terrors to bed,...more
| 4:30 PM on 05.20.2013 Hop through time with the fifth Mega Man comic collection |
Ladies and gentlemen, a new Archie Mega Man graphic novel is arriving this Wednesday, May 22. I have confirmation from fellow editor Chris Carter that he's been picking up back issues and graphic novels to prep himself for th...more
| 2:01 AM on 05.20.2013 Review: Resident Evil Revelations (Wii U) |
Resident Evil Revelations was a great action horror title. So good, it absolutely humiliated Resident Evil 6 by being superior in every single way -- a fact made especially delicious considering it was a 3DS game in contrast ...more


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