StarCraft 2's map editor looks to be pretty robust, and Blizzard was happy to show off some of the power under the hood at Blizzcon. Imagine maps in the style of action role-playing games, shoot-'em-ups, and even first-person shooters. Blizzard was able to crank out examples of each from the new editor.
At a game play panel at Blizzcon, a third-person Action RPG and a Galaga-style shmup were shown off. As VG247 says, with this kind of map-making flexibility and power, it makes sense that new maps might cost money. Of course, there will still be free ones too. Joystiq points to an FPS made using the editor, featuring a character model from the cancelled StarCraft Ghost. They say that this was created in just a few days.
I can't wait to see what gamers do when armed with this power.
[via 1UP]
Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site
Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools.
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Waiting for Starcraft is going to suck even more now. :\
@phantomile
100% agreed.
Okay, this is cool. This makes me want to buy Starcraft II more than the actual game of Starcraft II does.
Pretty much.
Yeah, I don't like RTS either.
Man oh man this is a great thing even if it may not pan out to be as advanced as the a fore mentioned games it still could give a great C&C Renegade sort of game mode.
And make it prosper.
http://www.youtube.com/watch?v=joNPrnY4K_4
...no it's Nova, Samus wears a Chozo battle suit and does not have a sniper rifle :p