This nigga's holiday plans are staying intact. For a few more hours.
I'm still buying it, but I can see this game going on the F2P route quicker than expected.
Also, SMUGGLERS OR DIE.
@flintcsci. You are correct, in that tor isn't terribly original, but it improves on many aspects of the "WoW" genre, which contrary to what the comments on Dtoid would have you believe is a very popular genre.
...... IT work over Christmas?
You're lucky if they work over the weekend.
They will just let the servers melt down, come in the following Monday. Post a quick apology/"we are sorry you're stupid" message. There will be a few people who will rightfully be pissed off who will be attacked by psycho fanbois calling them "self entitled asshats" for expecting to be able to play the game they purchased.
In the end everything will be forgotten.
basically depending on when you pre-ordered you get into the game early. so that way they are staggering the launch.
but who knows it could still blow up.
Voiced characters/stories are nothing new, DCUO and FFXIV have that.
Companion characters are also nothing new (pretty old in MMOs, actually).
And the much-vaunted "freedom" of the MMO will eventually undermined by the trickle-down elitism and misinformation of the endgame community. You'll have a bunch of well-meaning players pumping out data, only to have some 4chan level fuckwits warp it to fanboy levels and try to dictate how everyone "should" play their characters.
Endgame guilds will dictate how you should build talents and what job paths you should take, stealing the magic of choosing between the light side and dark side. Hyped solo will give way to needing people for everything at endgame.
Business as usual in the MMO world, which is to say bullshit as usual.
I'll be over here with Monster Hunter and P2P online RPGs if you need me. You know, those games where you can solo offline and only ever need four people tops for the big stuff and you don't have to pay to do anything?
Yeah, that.
Either way I'm getting hundreds of hours of play for $50. Win/win regardless of the quality.
I love the Star Wars universe, but as far as MMOs go, this just doesn't look all that exciting.
MMOs always claim that they're designed with the option of a solo experience in mind, and I've yet to see that actually be true in any of them.
maybe I'm just a fanboy but I have always enjoyed Bioware games, and being a starwars fan, and someone who does enjoy mmo's its a no brainer for me to pick this up and give it a shot.
ofc course you dont have to group at all if you dont want, but by not grouping you are limiting the progression of your character. i would even say that there is an inordinate amount group quests in TOR, and they go along way toward level advancement and gear upgrades. its almost as if ....*they want you to group*!!
You can get to 85 solo. That doesn't mean you can solo the content. You can't. You end up dropping a shitload of quest chains because they end up in dungeons. You end up abandoning your freshly leveled 85 because there's little to do besides dailies that get old after about three days.
There's a very distinct difference between "it's technically possible to solo your way to the level cap if you insist upon doing so" and "soloing is a rich and rewarding experience." Most MMOs grudgingly allow the former. None of them allow the latter.
The difference, btw is that a rich and rewarding solo experience wouldn't have content that requires a group forced upon the solo player, as in the case I mentioned earlier where quest chains vital to the lore of the game culminate in dungeon runs, thus completely blue-balling the soloer right at the climax of the story arc. Furthermore, a rich and rewarding solo experience would have at least SOME sort of solo end game content. I don't expect solo raids, but anything at all would be nice, really. The closest WoW gets to that is a few quest chains that serve as introductions to raid content you won't be doing.
Poing being, no, you can't solo WoW.
also subscription based MMO's like wow deliver better quality gameplay in my opinion.
Free to play games just are not good enough to demand the monthly fee.
Now we know exactly when we might be denied first dat access.
Please don't put words into my mouth. I didn't say SWTOR is guaranteed to be bad, nor did I claim it will be terrible. I'm saying it doesn't look interesting or exciting to me at all, as it brings nothing new to the MMO landscape.
I am merely cautioning people that just because it's Bioware doesn't mean it will be an outstanding game. We should hold a critical and skeptical eye to any game until it comes out and we play it, regardless of the developer.
It had major problems, but people really overreacted.
In general, I'm not interested in MMO's anymore. WoW destroyed my life for two summers in a row (level 60 on pre-expansion WoW!). I'm not going back....
Any generic subscription-based grindfest can have that effect. The grinding is addictive (not necessarily the same thing as "fun") and as we pay a monthly fee, we feel obligated to play it regularly in order to not feel like we're wasting money.
Yeah, that's generally how I feel. I like to enjoy a variety of different games and genres. I don't want to become addicted to grinding again...
This game looks really dull. I was excited at first until gameplay videos came out and killed any desire I had for it.
And honestly... Let's not fool ourselves. Bioware and EA simply figured out a way to make people pay subscription fees for a singleplayer game. I foresee lots of people quitting once they consume the story content.
I lol'd.
Don't get me wrong, I love MMOs... I started back in '97 with UO. I'm just completely disenchanted by trend of making MMOs less and less focused on the massively multiplayer part.
UO captured my imagination and made me salivate over what virtual worlds would become in the future. Unfortunately for me, they became glorified, static, unchanging theme parks :(
That said, I'm excited for GW2. It looks to be doing everything right.
Then all that controversy hit EVE (literally, like, the same day). I decided to wait it out.. and now it looks like that waiting will be permanent.
It's probably for the best. I love having the freedom to play any game I want without being tied to a subscription. That's also why I don't want an Xbox: it'd be like the 5th or 6th major gaming of mine this generation, and I'm just not at all interested in paying a subscription for that.
If you're playing an MMO to get more than 500+ hours worth of single player content out of it without playing with anyone else, you're playing the wrong genre - full stop.
Other than that, up to 85, you're flat out wrong - you CAN solo WoW. You absolutely do not have to do those dungeon quests you're talking about. You absolutely do not have to do instances, and you can solo quest your way to 85 all the way - I literally did it. I did no dungeons; no group quests; no anything. I always had 15+ solo quests in my journal, and I got hundreds of hours of solo play without grouping one time.
Where in the world did you get that idea?
"I don't expect solo raids, but anything at all would be nice, really. The closest WoW gets to that is a few quest chains that serve as introductions to raid content you won't be doing."
PVP 'til your heart's content.
I started MMO's back in 1996 with Meridian 59 and The Realm. But, so what?
First of all, "Bioware and EA simply figured out a way to make people pay subscription fees for a singleplayer game." I'm not sure what the problem with this is, exactly. That sounds pretty god damn amazing when you put it that way.
"UO captured my imagination and made me salivate over what virtual worlds would become in the future."
And you were also probably... what... 13? 15? Of course it did. Hopefully your tastes have somewhat changed in the last 14 or so years. I don't understand what this statement was supposed to mean. Was your point that you couldn't predict the future?
"That said, I'm excited for GW2. It looks to be doing everything right."
Couldn't disagree more. The more I hear about the game the less appealing it becomes. Couple that with the fact that the first one was not interesting to me in the least (I tried several times, just couldn't get into it) and I guess I just don't see it. But, people seem to really be eating this game up for whatever reason. One thing is for sure however, I generally don't get gamers.
And I definitely don't get why you're whining about SWTOR just because the release date was mentioned. If you're uninterested in this game then why are there droves of people just like you bashing it everytime it ever gets mentioned? What is the point of that?
I'm getting this retail, yo. Always the best way to get PC games
Can someone remove SayWord's avatar? Some of us browse at work and it's against the comments policy anyways :D
Maybe you were talking about Vanilla (which is absolutely legitimate to say that solo content was abysmal), but at this point in Cataclysm, the argument doesn't really hold weight. If you were to journey back into the land of Azeroth I think you'd enjoy it a bit more.
Also remember - WoW now has dungeon finder queue tools - allowing you specifically choose "I want to go to this dungeon; I want to play this type of role; and I want to be instantly teleported to it on command". You really don't get much more intuitive and easy in terms of grouping up than that.
As I said earlier, if you don't want to group at all, even with the tool smack dab in front of you, you're playing the wrong genre - which is why Silent opts not to play MMOs.

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