Quantcast
Star Citizen raises $1 million in a single week - Destructoid

DestructoidJapanatorTomopopFlixist



Star Citizen  



Star Citizen raises $1 million in a single week


3:30 PM on 10.28.2013
$tar CitizenStar Citizen raises $1 million in a single week photo



People love Star Citizen and are willing to show it with their wallets. Chris Roberts' giant space game managed to raise $1 million in just a week, causing it to pass the $25 million mark. This unlocked another one of their stretch goals, an "enhanced alpha." This enhanced alpha will allow them to have another 50,000 players try an early build of the the game.

Chris Roberts unveiled the next stretch goal: adding Banu Merchantman to the game, which will unlock should they reach $27 million in funding. This is a race of space traders, and they want to flesh them out more and "offer players a completely different way of experiencing their universe."

Chris also made sure to clarify that these stretch goals weren't "feature creep," and that these are "elements we’ve been building and planning that will be all that more impressive with additional resources. In essence, you’re putting things we’ve already discussed for the future into development now."

I loved playing Wing Commander on my Amiga, and I can't wait to play this. I imagine that it will consume many hours of my life, and I am more than happy with that thought.

Letter from the Chairman: $25 Million! [Roberts Space Industries]








Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






timeline following:
Star Citizen



6:30 PM on 06.04.2014
Star Citizen launches Arena Commander for backers

The bugs which led to the delay of Star Citizens' anticipated Arena Commander have been taken care of and the dogfighting module is now playable in an alpha capacity. If you're a backer, download it here, or simply update th...more



6:30 PM on 05.29.2014
Star Citizen Arena Commander dogfighting update delayed

As gamers seem to be more and more willing to play games in an unfinished state, it feels surprising to me when a developer decides to delay an update because of bugs. Of course unfinished games are buggy -- we expect that --...more



3:45 PM on 04.29.2014
Starstruck: Star Citizen crosses $43 million in crowdfunding

For the ambitious, crowd-funded space sim Star Citizen, it took four months to shoot from $30 million to $40 million. So $2.5 million a month. And in the last month and a half, it's reached $43 million, showing no signs of s...more



5:00 PM on 04.20.2014
Watch some glorious Star Citizen gameplay footage

Chris Roberts and his team on Star Citizen were at PAX East to show off Star Citizen's dogfighting module. You may have watched this footage already, but now it's in super hi-def and the crowd isn't totally drowning out the audience this time around either. I need this game all over me.more



4:00 PM on 04.11.2014
Watch Chris Roberts play Star Citizen's Dogfighting module

Here's designer Chris Roberts playing a bit of Star Citizen ahead of PAX East, complete with the audience losing its shit over some rather silly things. Not that I blame them -- there's an immense amount of excitement built ...more



4:30 PM on 04.01.2014
Star Citizen's Chris Roberts responds to Oculus buyout

Facebook's acquisition of the Oculus Rift company was a shock to say the least, and whilst industry figures have expressed cautious optimism over the buyout, there's still a sense of unease as to what the social media giant h...more



3:30 PM on 03.11.2014
Star Citizen breaks the $40 million barrier

Last time we checked, Star Citizen had raised $30 million in crowdfunding; just under four months later we've got word that Chris Robert's ambitious space sim has now broken the $40 million mark. In a blog post, Roberts revea...more



3:00 PM on 12.17.2013
Dogfighting module for Star Citizen pushed back

There are many things about Star Citizen I fail to grasp -- most notably, where is all of this money coming from? -- but dogfighting I get. That's coming as its own module for the game, but not in December as previously antic...more



6:00 PM on 11.25.2013
Surprising no one, Star Citizen raises $30 million

Got the weirdest case of deja vu... I had this feeling I was reporting on how the ambitious space sim title Star Citizen had broken another benchmark for crowd funding. A few weeks ago we mentioned how eager fans had already ...more



11:30 AM on 11.18.2013
Star Citizen is a PC game and 'will never be dumbed down'

There were some rumors popping up that Chris Roberts' space behemoth, Star Citizen, would be coming to the PlayStation 4. Robert's wrote up a post stating that "Star Citizen IS a PC game. It will NEVER be dumbed down for...more





Win your choice of console from Destructoid! in Destructoid's Hangs on LockerDome

Graphics

8:00 PM on 07.08.2014
Enough talk: Here's Driveclub's fancy weather system in motion

Those screenshots of Driveclub back at E3 -- where Evolution Studios demonstrated its dynamic weather system for the PlayStation 4 racer -- looked slick. But they were mere images. A month later, we now have footage of this s...more



2:00 PM on 06.20.2014
Ubisoft comments on Watch Dogs' unused graphics settings

Modders have found settings in Watch Dogs' files that can be enabled to make the game look better and, in some cases, even improve performance. What's the deal with that? "The dev team is completely dedicated to getting the m...more



8:00 PM on 06.05.2014
FIFA 15 on PC won't use the old engine again

While EA Sports went with its new Ignite engine for FIFA 14 on Xbox One and PlayStation 4, the company opted not to use the game engine for the PC version. At the time, it was argued that the average player didn't have a good...more



View all Graphics






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more