Cool to see SE show interest in these two particular franchises, though. So long as they're not too Japanafied they seem like the perfect kinds of games for the two studios to collaborate one, they do have a fair share of RPG elements, but have always lacked one thing SE seems to obsess over - polish.
I really want this to rock. But I really don't know if it will. This helps at least.
If Deus Ex is a 10 out of 10 as most would agree, Invisible War is like a strong 8. Mods for the textures have made it playable even today as well.
Anyway, this is cool news I guess. I like CGI movies in games, I know in-game assets are good enough to tell the story now, but there's something about a slick CG movie that makes the game feel more badass. Since Deus Ex 3 has been a long time in development I really hope it is the polished and deep RPG experience the developers have promised.
Dues Ex 2 was also considered bad because it has less gameplay features then the original. Hacking the original actually required some input instead of just clicking on a door.
You're referring to the redundant elements. There were enhancements that you could make to weapons to make up for not choosing the Biomod in the original DX and then there were skill points to improve your abilities with said weapons. There's no balance there. DX2 was more balanced in that regard
The hacking was nothing special. Wasn't even a required part of the game in many cases. Just because something seems to add meaning and complexity to a game doesn't mean that it does.
I played DX and DX2 practically right next to each other, so I never had the chance to look at DX through rose-tinted glasses. I liked it, but also saw it for what it was. My biggest gripe with DX2 would be the graphics were so emphasized the game itself was smaller at the expense of looking pretty, which also diminished exploration quite a bit.
Stupid Squeenix, i-it's not like I'm liking this revelation because I like you or anything...
You'll either get that or be very confused. I'm guessing the latter.
Get your Japanese anachronisms out of my contemporary Western gameplay (no offense to the few Japenese devs who "get it")! Feel free to disagree, of course. Different strokes and all that (read: do not troll me for not being simply being happy).
Also Deus Ex kicks ass, and Deus Ex 2 is right behind it. I don't understand why it gets so much hate.
I can only hope that this only refers to the opening and ending scenes >.<
Also, it already had the convoluted plot worthy of an anime or comic book anyway. Of course, this was compounded by DX2's "all the endings were true" premise for the story. I hope they avoid that an just pick one for DX3.
Usually when you go with "all endings are true" that just means you've created a multiverse and that's OK, but when you try to blend all endings into the next phase that's kinda messy.
Shit Brad, you just showed us all that you don't know what you're talking about.
DX2 wasn't perhaps as great as people anticipated, but it was good in its own right, and packing a shit-load of atmosphere.
Gamers are way too good at holding grudges when games don't quite reach their ridiculous expectations.
I'm pumped for DX3, cyberpunk needs a revival.
The 2nd one wasn't "bad" but I'm just hoping this is more like the 1st one ;P
And yeah, Deus Ex 1 was leagues better than 2. Leagues.
DX3 will be a prequel that takes place even before the original. The multi-endings within DX: Invisible War probably won't effect DX3's story.
Thi4f? THI4F!? Jesus Christ.
Now I really love the idea of a Thief 4.
In all seriousness though, it is interesting to see what Square Enix would come up with. If they could pull off the dark and serious look of Final Fantasy: The Spirits Within or even Final Fantasy VII Advent Children, perhaps they have something there.
Thief was awesome because i brought it out of an impulse buy and ended up being floored by it.
Thief 3 was awesome because my old radeon could play it.
Thief 2 was awesome but not as awesome as Thief 1.
DX2 was awesome until it got kind of boring at the end.
As for DX3, Gameplay > CGI.
As for Thi4f, please bring Garret back, and maybe a new apprentice.
Yes, do not mess with the 2D cutscenes. Although to be honest, they ditched it way back 3. God, I wish Looking Glass Studios was still here.

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