It looks like there is yet another case of a developer not showing the Xbox 360 the sort of love that it so craves as a lonely American console in a Japanese game world. The latest rumblings come from a Square Enix executive who is quoted as telling Japan's Nikkei BP that they have no intentions of blessing the Microsoft console with any new Final Fantasy games. When Shinji Hashimoto was asked by Nikkei BP if the Xbox 360 would be getting any new FF games, the answer was clear:
"For the Wii, we have FF Crystal Chronicles in production," replied Hashimoto. "As for FF on the Xbox 360, it's currently a completely blank page."
I guess this shouldn't come as too much of a surprise, since Sony must be doing everything in its power behind the scenes to keep some guys on their side. After all, they have been hemorrhaging exclusives left and right.
I'm not so sure Xbox fans are going to care too much about Crystal Chronicles, but Final Fantasy games are still considered system sellers to many people. If the pain is too much to bear, you can still drop the cash on a shiny new PlayStation 3, or just go back and play the Xbox 360 port of Final Fantasy XI.
[Via IGN]
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Both sound painful. Good job on the pic, I laughed.
WAS IT THE NUK35?!
Here M$, you can use one of these to /wrist
It's really not smart to stay exclusive in the current climate.
There are certainly a lot of hardcore FF fans out there, but I'm not one of them. This is definitely good news for Sony, but it doesn't phase me at all. Turn-based gameplay was a result of innovative game design during an age of less powerful machines. We don't need unions anymore and we don't need turn-based RPGs, neither. Now, if they made a FF game that wasn't turn-based...
Now 'Lost Odyssey,' that there's a looker I might sink my teeth into.
ff12 disapointing?
ff12 showed that ff isn't what it used to be?
Are actually playing the same game that myself and others enjoyed. FF12 is a serious step in the right direction and is better than the post ff7 titles.
As for this news, it won't make me buy a PS3x especially considering that Blue Dragon, Lost Oddyssey, Last Remnant and whatever that other RPG Sakaguchi is working on is coming to 360. I'd rather wait to play it after the PS3 drops to $250 (in 8 years).
Final Fantasy pretty much died for ne when the original creative team left. They are less true to their roots than the Star Wars prequels were to theirs.
That being said, I would imagine the relatively shitty sales of Blue Dragon on the 360 n Japan is the main reason no FF games are currently planned for the console. If Blue Dragon does well in the states, I bet a FF game may come to the 360.
I'm pretty sure Blue Dragon is the best selling 360 game in Japan's history, but that's like being the least dorky cosplayer at an anime convention. Still pretty far from "awesome".
TEH SPOILERZ
"Daddy...I hate you...*cry* *cry*...where is my hairspray?"
www.tronguy.net
blow me if you think the FF series is still relevant.
I'm sorry, but there's no way I'm buying a PS3 just to play Final Fantasy. Hell, for five hundred and ninety nine us dollars, no single game is going to push me over the edge.
I hope there are still enough fanboys left to blindly buy ever SquareEnix game. I hope these fanboys are also rich.
I'll get my turn-based RPG fix from Blue Dragon and Lost Odyssey and probably some other game. I've always lost my interest while playing the FF games, but I've played them only on PC (which from my understanding blow compared to the PS# versions).
and i can't wait for Lost Odssey...i was drooling at the opening movie....
don't know how Last Remnent will turn out but at least it's from SqueEnix..
While I'm inclined to agree with your closing statement I recall reading a 'study' a while back which claimed that format exclusive games sell better. I can't for the life of me find a link to back that up and as such lack quantitative data. Given the territorial nature of a lot of videogamers (i.e. a fair proportion are fanboy wankers) this wouldn't greatly surprise me though.
Just something to think about.
Watch it get annouced for 360 in a few months.
Instead, Sony got some good news - and you all couldn't piss in their Cheerios. BOOOO HOOOOO AHOOOOOOOOO, deal with it.
If it were any other game, I could just play it at a friend's house, but an RPG isn't the sort of game you just bogart someone's tv for 40 or 50 hours
...seems kinda rude
While I imagine they may sell well on the one system (for instance, a PS3 exclusive will sell better on the PS3 than one that can be bought on the 360 as well) I'd be surprised if they sell better overall. It just makes more sense to have the game as widely available as possible.
Also, when was this study? Was it before the PS3? I think they'd change their minds.
It is hard to gauge properly, for example, We'll take Splinter Cell vs MGS. Splinter cell totals about 5.3mil spread across the PS2 (2.4m) and Xbox (2.9m). MGS2 did 5.5 on the ps2 alone, and then after the later release on the xbox did not even hit 1m copies sold (I couldn't find an exact number, I just know it was under 1m in all regions).
So, while in this case Ubisoft made out like bandits, and reaped the benefits from a multi-console release, Konami received no benefits from releasing their offering on another console, in fact it was probably a losing venture.
Too many factors come into play on this to say it is the multi-console release that causes this, we have popularity of the franchise, quality of the game, install base, and popularity of the console by region that plays into how well a game does.
Porting costs money, and sometimes it doesn't always pay off. Right now I think both console sales are two low to start up a port this late in the development cycle, the costs would have a higher chance of not paying off. We see Capcom taking this position, they are unwilling to port over projects they have completed or are near completion, but they seem to be starting most, if not all, of their new projects in parallel.
The third party companies are taking a risk with not going multi-console. They seem to weigh the risk that their title may not sell well enough on a single console lower than the risk of a multi-console port not making back the investment. Why do extra work if it won't pay off? Especially if the whole thing might not pay off in the first place.
Exclusives don't bother me one way or another, I'm one of those people that end up buying most, if not all, consoles each generation. Personally tho, I'd rather not have a company cripple a game for the lowest common denominator. Whether that means leaving content out, changing gameplay or reducing graphics.
Evidence
"Devil May Cry 4 is PS3 Exclusive"
Before the PS3 ( I think). I'm not saying I agree with it but lacking figures to actually back anything up either way I can't really make a call.
Like I say I'm inclined to agree with your good self but I also dont want to anger the analysts. Those guys do a good job.