Final Fantasy XIII is almost upon its Japanese release date after six years, and Square "eyes bigger than its belly" Enix is already pondering the prospect of delicious downloadable content for its long-awaited RPG. If any DLC does arrive, there would be no story expansions, with producer Yoshinori Kitase stressing that anything added would be gameplay only.
"We are exploring the option of downloadable content, perhaps adding new areas, items or enemies, but these would not be expansions to the story, only the gameplay," he explains. "The entire story of FFXIII will be on the disc."
That's great. However, perhaps the team needs to finish work on Final Fantasy XIII, Final Fantasy Versus XIII and Final Fantasy Agito XIII first before thinking about downloadable content. Just an idea.
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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100+ hours isn't enough, Square?
...OR! they could spam the DLC on PSN from time to time like Cross Edge does in a "buy our game!" sort of fashion. Wait, it's Final Fantasy XIII. That won't be a problem.
Sorry, Squeenix, but no thanks.
Every Ultimate Weapon from 1-12, different stats and all. $1 each.
Extra dungeons with either any, all, or new Weapons (Omega, Atma, Emerald,etc) as bosses. Or a dungeon full of old school monsters and bosses.
But thinking on the japanese exclusive versions of the past titles like the Zodiac Job System version of XII, Kingdom Hearts Final Mix, FFX International and FFX-2: Last Mission, I think that's incredibly exciting as a prospect for DLC. I'd certainly have paid an extra £/$5 to play through XII again with a class system instead of the old license board.
I'm just tired of the old 'Bah, why're they planning DLC so long before the game!' arguement. I don't think I've ever read an article detailing the entire creation of a piece of DLC, from first ideas to completion. Maybe the fact that the entire development process is shrouded in secrecy is one of the reasons we're really apprehensive about it.
But.. it's finished. Doesn't it come out in a couple of months in Japan?
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