Quantcast
Square Enix keeping its next-gen Luminous Studio in-house - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Square Enix keeping its next-gen Luminous Studio in-house


2:00 PM on 01.04.2013
Square Enix keeping its next-gen Luminous Studio in-house photo



Back at E3, Square Enix showed an impressive real-time tech demonstration of its next-generation engine, Luminous Studio. You'll likely remember this demo as "Agni's Philosphy," the one with the magic and AK-47s. Yeah. It looked terrific visually, anyway.

Speaking to Shacknews, Square Enix CEO Mike Fischer has stated that Luminous Studio "is an in-house tool. We're not building this around a licensing model." One can only imagine what developers could do with it under such a model, but that's where Unreal Engine 4 and others will happily offer their services.

According to Shacknews, studios who sign publishing deals with Square Enix will receive access to the tech, and since the company has really stepped up as a publisher these past few years, that could be a very good thing for gamers. "It's my hope that this makes teams and creative people around the world excited to work for us because they'll get their hands on some of the best technology in the industry," said Fischer.

How Luminous Studio is preparing Square Enix for the next-gen [Shacknews]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Developer stuff

4:00 PM on 12.11.2014
Let's look at some cool behind-the-scenes pictures of Doom

In celebration of Doom's 21st birthday, Brett shared a personal anecdote about how the iconic game came into his life at an early age and refused to leave. He didn't include Doomguy's midriff in the article, much to my chagri...more



7:45 AM on 12.04.2014
2K announces new studio Hangar 13, working on a new game

2K has announced today that they have formed a new game studio called Hangar 13, located at their HQ in Novato, California. It's led by developer Haden Blackman (who began at LucasArts and has worked with DC and Marvel), and ...more



2:00 PM on 11.20.2014
Sakurai: Ridley as a playable Smash Bros. fighter 'wouldn't be Ridley any longer'

Super Smash Bros. fans are all about Ridley, and I get it. The Metroid character would be cool to play as, but it's just not happening. Not this time. Speaking to IGN, director Masahiro Sakurai laid out why: "...if we made Ri...more



View all Developer stuff






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more