Square Enix announced today that they might soon begin buying stock in its competitors. Speaking with Reuters, SE president Yoichi Wada mentioned that the company “face[s] competition not only from Japanese videogame companies but from game companies worldwide. We also see some new players from outside the videogame industry coming in.” Given Square Enix’s forays into feature movies and their partnership with Disney as well as their booming soundtrack business, it comes as no surprise that the scope of their business model extends beyond the videogames industry.
Don’t forget that Square Enix itself is the result of a merger and that they bought Taito (of Space Invaders fame) two years ago. According to Next-Gen, Square’s acquisition pattern is cyclical and Wada says that it’s “time for the next round.” While Square Enix has no strict budget set aside for acquisitions, Wada mentioned that they can play fast and loose with about 290 million company shares (worth about $9.2 billion) without approval from shareholders. Last month, SE also announced that it would be switching to a holding company structure in October.
Like EA, Vivendi, and THQ, Square Enix are looking to come out on top of an increasingly competitive market by acquiring rival companies. Wada hopes that their acquisition strategy will boost profits and net income.
From a fan’s perspective, the most exciting news to come of this announcement is Square Enix plans to boost the ratio of overseas software sales. Currently, overseas markets make up about 50% of Square Enix’s revenue -- Wada wants to push that up to 80%. In short, we gaijin will be getting more games.
Acquisitions are generally lamented as the dearth of smaller companies and innovation, but Square doesn’t have a reputation for scuttling smaller developers (at least not yet). What do you all think about Wada’s announcement?
Watch them buy out the rights to Persona and not make another Persona game again, just like those assholes did with The Ogre Battle Saga when Sqeenix bought Quest Studios.
@ Dexter -- I swear I should start a secret society of people that played and liked the game and get the joke. We could have secret handshakes and everything. It'll be fun.
Seriously though, As long as SE lets studios do what they want, I don't see a problem. Oh, yeah, we'd better see Chocobos on every game ever now, or I'll be pissed.
@Thisissami
It's in-game. It just looks nicer without being stretched out.
Other than Ogre Battle, we have SE to thank for ruining Brave Fencer Musashi, Secret of Mana, and yes Bubble Bobble (unless you don't count Taito as an acquisition). I haven't bought an SE game since VP2 and FFXII, and with Atlus finally breaking through I won't have to for a long time to come.
@person of lordly caliber
Atlus just imports titles like disgaea (a nipon icchi title).
I'm concerned with the new square as well since some of the titles they've been producing just haven't been at the same level of quality since before the squeenix merger.
To: a couple people so far
I don't see how any new acquisitions now could lead to more Chrono Trigger games since they already own the rights to that franchise.
Furthermore, SE isn't that bad... I haven't played many of their newer games but I've enjoyed what I have played.
Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!
Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press living the dream since March 16, 2006