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Square Enix hates the term 'Western games' photo

To us, the terms "Japanese" and "Western" when applied to videogames tend to be nothing more than quick indicators of a game's style. However, Square Enix boss Yoichi Wada has noted that the terms carry a very different meaning in Japan, with the term "Youge" being used to describe so-called Western games with derision and discrimination. 

"Even now, there have been people in Japan using the label youge- (Western games) with a terribly discriminatory meaning," says Wada.  "I'd like them to try it once. If they play it once, they'd realize how incorrect that label is."

As the Japanese game market suffers from a lack of creativity and falling sales, it's amusing to see a sector of Japanese gamers employ age-old xenophobia against a booming and successful market that has been leading the industry for many years now. Still, if they want to deny themselves some awesome Western games out of little more than infantile prejudice, that's totally up to them. 

Got to give Square Enix props for trying to broaden its audience's perspective, though.








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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59 comments | showing # 1 to 50
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Monodi's Avatar - Comment posted on 12/07/2009 12:02
Monodi
that looks like what would happen if Cho Aniki had a SatAM
Stevil's Avatar - Comment posted on 12/07/2009 12:05
Stevil
My girlfriend knows the guy who made Super Ted, since his daughter was a childhood friend. One deal with an American network later and let just say he never has to work again.

I'm working on a cartoon called Danger Mutt or Danger Dog (not sure of the title yet)...fingers crossed, huh?
Jon B's Avatar - Comment posted on 12/07/2009 12:05
Jon B
HOLY FUCKING SHITWAFFLES IS THAT SOME SUPERTED I SEE THERE
BJ Blazkowicz's Avatar - Comment posted on 12/07/2009 12:06
BJ Blazkowicz
CONFIRMED: Square Enix hates Red Dead Redemption.
apocsymph's Avatar - Comment posted on 12/07/2009 12:09
apocsymph
Sheesh I grew up on Japanese games. Just like most American gamers, mario, zedla, etc...

So now that westerners are capable of making pure awesomeness the Japanese are jealous? ...BAH!!!

teh ghey
Shadowiii's Avatar - Comment posted on 12/07/2009 12:09
Shadowiii
Didn't they say they made The Last Remnant for "Western Audiences," which is why it was overly bloody and simple and, honestly, stupidly bad?
I don't buy this.
Deekman's Avatar - Comment posted on 12/07/2009 12:10
Deekman
I fucking LOVE Super Ted.
KrazyKraut's Avatar - Comment posted on 12/07/2009 12:15
KrazyKraut
ewwww...huh?
StingingVelvet's Avatar - Comment posted on 12/07/2009 12:24
StingingVelvet
In the old days when PC gaming and console gaming were pretty much seperate universes, as in console gamers were playing Mario and Final Fantasy while PC gamers were playing Monkey Island, X-Wing and Baldur's Gate, the whole "western development" thing really meant something. Japan ruled the twitch-gaming on consoles while Europe and the US ruled the more mature gaming on PC. There was very much a difference.

The reason I am talking about this is because I hate Japanese games. I seriously don't know if I own any, even one. I played some Mario when I was a lot younger and it was the cool thing to do, but as a PC gamer from a young age I have always been playing Western titles and I look at something like Final Fantasy and Zelda as childish kid's games. I am sure many, MANY here do not agree, but I have played them as recently as the Wii and they just seem like toys to me, whereas a game like Deus Ex is for adults. That is not a console vs. PC thing either because the PC style of gaming moved to consoles as well with the Xbox and such, so it's more a Japanese vs. Western distinction to me.

I don't think it is racism for me to say "oh that's a Japanese game I have no interest." I do it all the time, and again I doubt I own even one Japanese game. Crap, not true! I own the Resident Evil PC ports. Ok, so that's one... anyway I doubt I own another. The point is this is because there are fundemental design differences between the two and it has nothing to do with their race or my feelings toward their nation. So if Japanese people say the same about Western games, well... I am not really offended, because I do the same thing to them.
EggmaniMN's Avatar - Comment posted on 12/07/2009 12:27
EggmaniMN
"Didn't they say they made The Last Remnant for "Western Audiences," which is why it was overly bloody and simple and, honestly, stupidly bad?
I don't buy this"

UHHHHH this couldn't be more horribly wrong.

Last Remnant is one of the most obtuse and overly complex games in Square's entire history. None of it is ever explained outright in the game and it's left up to the player to figure out how most of the game works.

It's also actually quite awesome for those who take the time to learn it.


Also, I like how the US pretends that Japan's the only one hiding behind xenophobia. The US is just as bad with its generalizations of games by region.
Diverse's Avatar - Comment posted on 12/07/2009 12:29
Diverse
More Japanese companies need to adopt this same global-view of video games that Squeenix has if they ever hope to survive.
xenoslave42's Avatar - Comment posted on 12/07/2009 12:29
xenoslave42
Jim in general I think you can be a huge prick sometimes. But the Super Ted pic has earned you heep big cool points with me.
sprldr's Avatar - Comment posted on 12/07/2009 12:31
sprldr
Holy shit, Superted! That show has literally not crossed my mind in about five or ten years! I had entirely forgotten its existence!
socialnorms's Avatar - Comment posted on 12/07/2009 12:34
socialnorms
Nice update.
LiathroidiDana's Avatar - Comment posted on 12/07/2009 12:41
LiathroidiDana
SuperTed!!! What a fecking dude!!
-PL-'s Avatar - Comment posted on 12/07/2009 12:44
-PL-
Japanese people are weird so they like weird games.
BluDesign's Avatar - Comment posted on 12/07/2009 12:44
BluDesign
I don't think xenophobia applies. It's straight up regional taste in games the US has steadily drifted from the origins of Japanese videogame development over the years and the Asian market has literally no prescence for western game exposure. Seeing this first hand you would think that this is a sad effort on MS part to continue to market the 360 in japan. It's just the way it's been. Japan isn't so much xenophobic as it is that the games from our shores just are not stylistically as appealling to their audience. Whether by genre or game design, western games ARE different than Japanese games. Enough so where we refer to them as separate game types as opposed to nationalistic labels.

Japanese games have their place in the world and I for one take an equally judicious approach to all genres from all places. A good game can literally come from anywhere and as a gamer you are really limiting your experiences to deny that good games aren't defined by origin but by the experience.
apocsymph's Avatar - Comment posted on 12/07/2009 12:51
apocsymph
@StingingVelvet,

I completely agree. I grew up on both spectrum's. Console and PC. Games like Monkey Island, Loom, X-wing/TieFighter are the games that caused me to lean more towards PC gaming. PC games were always ahead of their time.

And of course Deus Ex is absolutely amazing. Even though they made a PS2 port all the PC gamers know it was better on PC. =P

As for owning a Japanese game! I do nawt. =D
Arkhon's Avatar - Comment posted on 12/07/2009 12:53
Arkhon
For once, I find myself agreeing with StingingVelvet. I loved Lost Planet before I got to the ending when they Japanified everything with ridiculous flying mechas with swords.
Shadowiii's Avatar - Comment posted on 12/07/2009 13:00
Shadowiii
@Eggman

Did we even play the same game? What you are calling overly complex I'm guessing I'm factoring into "bad design." And yes, I did play it, beat it actually, but really didn't think it was a good game at all.
Char Aznable's Avatar - Comment posted on 12/07/2009 13:00
Char Aznable
SuperTed was the first book I ever read as a kid.
Fission Mailed's Avatar - Comment posted on 12/07/2009 13:11
Fission Mailed
Superted!! Fuck yeah!!
WarZombie's Avatar - Comment posted on 12/07/2009 13:36
WarZombie
I grew up on Eastern games. All my fondest memories when I was a kid were from Donkey Kong, Mario, etc. Golden Sun on the GBA, Tekken on the PS1, etc. However, as time went by, and Western games became steadily better, I found myself making a team-change. Now, I didn't notice this before, but all this talk about East Vs. West made me realize that half my games are Western, and a few years ago, that number wouldn't have been so high. I had this moment, so it's kinda stupid that Japanese gamers do the same. They'd be missing out otherwise.
The Silent Protagonist's Avatar - Comment posted on 12/07/2009 13:42
The Silent Protagonist
I always find it funny when people refer to the mid-90s as "the good ole days" for any platform or market, kinda like how kids try to spin the PS2 as "old school."

I've never been much of an East Vs. West or Console vs. PC guy, mostly because I'm grown up enough to realize that a lot of the design mindshare in games these days seems to come straight down the middle of these various paradigms. If fact, that's where most of the best games are born.

Those that want to just see something like Final Fantasy as a Japanese thing apparently missed out on the DnD and Wizardy overtones the original NES release took on. The series really didn't start to come into its own until the third and fourth installment and most of the series tropes begane in the second game.

Final Fantasy continues to draw on some of DnD's mythological interpretations and beastiary. Soulflayers, Bahamut being a dragon (when in myth he's really a whale)? That's DnD's influence right there and there's lots of it to be found. Mages in Final Fantasy also had very limited use of magic... which is markedly similar to Wizardry.

Then there were the dungeons. Most westnern RPGs of the 80s and earlier just threw you right into them. Japanese RPGs made you travel a bit to get to them, in the end though, high encounter rates in both. Vector map or overhead view, you got fucked with a lot.

But eventually FF came to have a lot of its own ideas. Industrialization in a fantasy setting became prevalent in the series. Job evolution evolved into being able to learn multiple professions (FFIII, FFV, FFT, FFXI) or just plain being able to learn anything with characters that had a few unique specializations.

Many class in the series also drew from western concepts, but Blue Mage, Gambler amoung others are uniquely Final Fantasy.

And while Final Fantasy has skewed to linear narratives, the freedom of Final Fantasy has been from within the robust skill systems we've found in FFV onward.

Western gamers sometimes overinflate the meaning of "moral choice" in RPGs, I'd say your choices are a bit more important in a Bethesda game than a BioWare game. In an Elder Scrolls games, choice actually matters, in a Bioware game you're still headed to the same endgame no matter what you say (sounds strangely Japanese for a Western game), the only difference being that you might lose or gain a party member for what you said/did. Japanese RPGs aren't strangers to that. Aside from that, the only difference was the ending, something easily retconned and not really meaningful to the full experience of a Bioware game like it would be in Elder Scrolls or even some of the Shin Megami Tensei titles, which interestingly veer west as much as they do east. Those games sometimes take the Law/Neutral/Chaos thing really far.

So I tend to take it all with a grain of salt. PC gamers love to make a big to-do about how different what they play is when in reality there's so much influence that has gone around from PC to Console and back, as well as from east to west and back.
LazyAza's Avatar - Comment posted on 12/07/2009 13:45
LazyAza
I figured xenophobia played a part in why theirs been so little innovation in the Japanese games industry in the past decade or so.
Arkhon's Avatar - Comment posted on 12/07/2009 13:54
Arkhon
@The Silent Protagonist:

The first Final Fantasy game is actually the only one I like, for exactly those reasons.
StingingVelvet's Avatar - Comment posted on 12/07/2009 13:56
StingingVelvet
@ The Silent Protagonist

When speaking the of the massive difference between console and PC gaming, and the one being driven by Japan while the other the West, I was specifically talking about the pre-Xbox era. In those days you would be a fool to argue otherwise.

Now-a-days you are right, both have influenced each other a lot more and consoles are just was West-driven as PC is for the most part.

As for your RPG comparisons they don't really make much sense. Western and Japanese RPGs are completely different. Yes they both have dungeons, but the manner you traverse them and the methods of combat are completely seperate. As for choice (which by the way saying Bethesda games have more meaningful choices than Bioware games is the biggest laugh I got all week, thanks) that has never been a component of Japanese RPGs ever, and still is not as far as I know.
StingingVelvet's Avatar - Comment posted on 12/07/2009 13:58
StingingVelvet
@ LazyAza

There has been very little innovation in Western genres either, it just seems like there has been to you because you probably weren't playing them 10 years ago because they weren't on Super Nintendo.

If anything Western RPGs and shooters have de-evolved.
Arkhon's Avatar - Comment posted on 12/07/2009 14:09
Arkhon
@StingingVelvet:

I fail to see how Doom, Unreal Tournament, and Quake are better or more evolved than Half-Life 2: Episode Two, Call of Duty 4: Modern Warfare, and BioShock.
seventhevening's Avatar - Comment posted on 12/07/2009 14:10
seventhevening
@BluDesign
^The Truth. The xenophobia card gets played way too often in videogame discussions.

I thought Last Remnant was rubbish. And as someone else said, that was what Square Enix thought western audience wanted.

But the Japanese deciding they don't want a game because it's western isn't any different from what Americans do. I work at Gamestop and tons of customers will put down a game because they hate "that weird Japanese crap". It's also the same as people whining about how all JRPGs contain this or contain that. Or about how certain people a couple posts above me claim there is "little innovation" in Japanese games over the last decade.
The White Light's Avatar - Comment posted on 12/07/2009 14:12
The White Light
It's sad but not at all surprising to see that this is the mindset. I've never been a huge fan of the anime, so the Japanese games that are permeated by themes and aesthetics that most often come off as second-rate anime really don't appeal to me. I can only take so many trench coats, unnecessary buckles, ridiculous hairstyles, effeminate heroes, and end-of-the-world storylines.
seventhevening's Avatar - Comment posted on 12/07/2009 14:22
seventhevening
@The White Light

I've never been a fan of bad action movies, so the western games that are permeated by the themes and aesthetics that most often come off as second-rate sci-fi really don't appeal to me. I can only take so many massive armored shoulder pads, leather jackets, ridiculous machismo, brooding anti-heroes and end-of-the-world storylines.

What is disappointing is when someone decides that /all/ Western games are this way or /all/ Japanese games are one way. There's a lot of stagnation in the industry now, but it comes from everywhere.
StingingVelvet's Avatar - Comment posted on 12/07/2009 14:29
StingingVelvet
@ Arkhon

Well, we can randomly pick games to compare if you like, but the core aspect of it is that old shooters required you to find keys, navigate maze-like corridors and find your way in open enviornments and had health bars and power bars you needed to manage, plus actual ammo management. Today shooters are all about shooting, not knowing exactly where to go at all times is considered a flaw and we have arrows and blinking lights directing us like monkeys and the games are so linear they are basically interactive movies, plus regenerating health removes health management, ammo is abundant powers recharge automatically and the games are on top of that much easier on average than they used to be.
RICHARD BLOCKER's Avatar - Comment posted on 12/07/2009 14:29
RICHARD BLOCKER
Who the fuck is Super Ted?
Gavin's Avatar - Comment posted on 12/07/2009 14:31
Gavin
@EggmaniMN

No, he couldn't be more right. There is an EGM article about gaming in Japan Remnant and they interview the guys making it and one of the blatantly goes on about how the making of the game from the ground up was all influenced by what Western gamers, especially Americans, enjoyed in an RPG.
hornetjockey's Avatar - Comment posted on 12/07/2009 14:40
hornetjockey
@seventhevening

It's easy to turn what you are saying around and point out how many Japanese games are inspired by second-rate Anime, permeated by effeminate male leads, tentacles, large eyes, and flashing lights. Personally I have never found any of those aesthetics to be very appealing, and FF has always been the exception. I can understand the cultural differences lead to different preferences, but ultimately capitalism mandates that the games are designed for mass appeal, and right now western games have that covered. I'm sure Squeenix would like to make one style of game that will appeal to both audiences equally, but with a few exceptions I don't think that's in the cards.
seventhevening's Avatar - Comment posted on 12/07/2009 14:54
seventhevening
@hornetjockey

I was turning around what someone else was saying about Japanese games. Sure, there's a lot of generic Japanese games that do contain those themes. No Argument. But there's also a massive number of Western games that are all generic space marine or generic open-world crap. It's really identical on both sides of the fence.

There are plenty of Japanese games that have mass appeal and are not filled with effeminate male leads: Devil May Cry, Resident Evil, Okami, Ninja Gaiden, any dragon quest/warrior game, Ico, the list goes on. In fact, more than half of destructoid's list of top 50 games are Japanese games, most of which do not carry these elements. It's unfair to generalize "all japanese games are this" or "all western games are this". That's what I'm saying.
YEAH-YA's Avatar - Comment posted on 12/07/2009 14:55
YEAH-YA
HA! Stupid American and-a there stupid games-a, with stupid man so buff and big penis. Our video game-a man have smarr penis and-a look like girl! HAHA! Stupid American!
sylphx's Avatar - Comment posted on 12/07/2009 14:57
sylphx
Spotty always was a baller.
kaizokuonii's Avatar - Comment posted on 12/07/2009 15:31
kaizokuonii
This article doesn't surprise me at all--especially since whenever it was the term "JRPG" was invented (while I wasn't looking a few years back, apparently), it seems to me it was immediately used as a sort of derogatry term by those that used it.

I can absolutely understad the evolution of "western" games being only parallel to "eastern" during the 90's, but the way so many gamers in the west jump on the anti-japan bandwagon solely because of where the game originates from is astounding to me. Especially when they claim that some of their favorite games are of a said eastern genre, and contain TONS of the tropes they claim to hate (FF 7 anyone?), I find the hypocrisy of this whole east v. west thing ridiculous.
tirkaro's Avatar - Comment posted on 12/07/2009 15:58
tirkaro
Funnily, I seem to be the exact opposite of StingingVelvet.

I absolutely hate western games. I find them all boring and uninspired. Sure, occasionally something like good comes out of XBLA/PSN/WiiWare once in a blue moon, but other than that, none of them appeal to me. FPSes feel like a chore to play, and WRPGs bore me to tears. Sad thing is, Western games rarely ever go outside those two genres, and the ones that do are simply done better by eastern games. See, Mortal Kombat and Street Fighter/Blazblue.

Of course, this is all IMO.
Jeff Cusack's Avatar - Comment posted on 12/07/2009 16:29
Jeff Cusack
Unfortunately things are just as bad in North America, and this post has the comments to prove it. Are people really claiming there's no innovation in the Japanese gaming market?

Katamari, Patapon, SMG, Ace Attorny, Mother 3, and the Wii in general aren't innovative? Speaking of Mother 3, the obscene amount of decent games that never get imports over here also deserve a look since many of them are innovative as well.

If there's one thing that I've seen on DToid way too much, it's a weird anti-Japanese attitude. I'm sick of people using the term JRPG with derision, or claiming that Japan isn't relavent anymore. These sorts of broad generalizations help know one and only serve to marginalize an industry which could only profit from increased inter-regional communication.
Lunacy's Avatar - Comment posted on 12/07/2009 16:32
Lunacy
Just in time for Square Enix to publish Modern Warfare 2! And also to make a bigger chunk of money on the english version of FF XIII, unless every single person in Japan buys a copy. Even then, I'm thinking north america + europe will likely sell more :/

Games have been stagnating because our wallets have repeatedly said we'll accept rehashes and tiny bits of "innovation" to see more of what we've already gotten. In a way, I do feel like long running series are important and should stick around, but it'd be great if everyone pulled a Tim Schafer and moved onto something new each time. At the very least, something creative/different/good (pick two) would come around more often.
DanMazkin's Avatar - Comment posted on 12/07/2009 17:17
DanMazkin
FUCK! SUPERTED! FUCK!
Lockgar's Avatar - Comment posted on 12/07/2009 17:31
Lockgar
@ StingingVelvet

Wait, so your saying a game is bad because it's simple? That it needs 8 different charts and menu before you can call it fun? I'm not one to argue over the pc being the true master of gaming, since I do in fact favor my PC over any other console if there is a decision that can be made. But to call something "childish" because it has a simplistic control scheme? That's just smug elitist there. If a game can have a more simplified experience that would not harm the actual game play at all, it should be done. If a game being simple made it "childish", there would be a lot less adults playing games like Rockband, which in all honesty probably has more adults playing it then children. "Drum kits aren't cheap."

I'm confused here, the very reasons you say you prefer western games over eastern is the direct reverse reason I prefer west over east. I hate how most Japanese rpgs, or even certain action/adventure games require you to practically have a guide to truly understand how their leveling system works. To get any of the good items you need some obscene pattern that you could never even attempt to guess without investing a large amount of time, or looking up walk throughs.

That's not saying I don't enjoy in depth mechanic ether. I will always love my rogue/ranger, Greater two weapon fighting build with improve critical and weapon focus rapier for that extra damage along, with 7d6 of sneak attack damage, but I'm not going to damn an entire genera because I find two button's "Childish". Not to mention that their where indeed games that had the depth you so desired during those console eras.

Now, I understand where your coming from though, a lot of the well know Japanese games where the "simple ones" as you stated, but then again, when is that not the case. Games that are easier to play sell better. It doesn't matter what system it's for. Bejeweled anyone?
texasgoldrush's Avatar - Comment posted on 12/07/2009 17:36
texasgoldrush
There is evolution in the Japanese market, but it is not coming from Square Enix and the JRPG market. JRPGs are finished, since they don't evolve, they are best when they bring out the spirit of their golden era, the 16 bit era. An example would be Mother 3, and older one would be Suikoden II. Other than that, the new console ones are cliche fest DOAs.

@ Stinging Velvet

I do not think shooters and WRPGs have devolved, but shooters have reached "maturity" in which they cannot evolve any more. I think Deus Ex was the height of the evolution. WRPGs have evolved (although became more casual friendly) and I think WRPGs are trending towards making interpersonal relationships more important and going away from black and white morality and into shades of gray.

And the game represented by your avatar was a major evolutionary step.
StingingVelvet's Avatar - Comment posted on 12/07/2009 17:42
StingingVelvet
@ Lockgar

There is more to depth than complexity. The entire mechanic of Mario is running and jumping, that is the limit of its gameplay and story. Zelda has some insanely easy puzzles and hack-n-slash gameplay, but its story is shallow and its world lacking in any social commentary or thought, it's just saturday morning cartoon style. Expand that to Final Fantasy and there is story depth, but at the same time the gaming mechanics are on auto-pilot. I played Final Fantasy VII all the way to the end and it felt like an interactive movie, which is fine if that is what you want, but it wasn't what I would call a mature gamer experience.

Your referrence to charts and menus is amusing but not what I was talking about. I want to explore the world and figure out where to go, how to do what I need to do, while also shooting dudes. Modern shooters are just SHOOT SHOOT SHOOT and follow the arrow. I want to explore a diverse and social commentary-filled world in RPGs and invest in the characters, choices and combat. I want to feel more involved, feel more invested, feel more at risk. Japanese games have always in my experienced centered around simplistic and fun gameplay, which I deem more for children and young adults.

Plus the character design and dialogue is often geared straight to children. Look at the big eyes on Link, the "yahoo!" Mario yells. It is just kid's stuff to me. I don't mean it offensively, that is just my take on it. I have no interest in watching Duck Tales now that I am in my late 20s and I also have no interest in playing Mario games.
Malachi Constant's Avatar - Comment posted on 12/07/2009 17:58
Malachi Constant
nah, i tend to use "Japanese game" as a derogatory term. the basic definition is: spiky haired girls/girls pretending to be boys with large swords fighting large monsters in turn based combat.

and i tend to avoid those games. Zelda was nice, Mario was nice, but I'm not interested in playing those again anytime soon.
Arkhon's Avatar - Comment posted on 12/07/2009 18:15
Arkhon
@Jeff Cusack:

I don't think we go to the same Destructoid, because most of the games in the recent top 50 list were Japanese. If anything, it's about even.
StingingVelvet's Avatar - Comment posted on 12/07/2009 18:31
StingingVelvet
@ Arkhon

Yes, the top-50 list was very japanese and console-centered. I was amazed to see Deus Ex and Civ3 on there, almost alone in their representation of the entire other gaming world that exists.
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