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While Dale may think that Forza Motorsport 3 is one of the best racing games ever made, it's not a game where buildings explode. Or planes crash. Or cars flip over on top of one another before exploding and going head-first towards an oil tanker that then explodes and takes out six other cars.

Split/Second, on the other hand, is. That's the reason why I've got my eye on this game, designed by the same folks who designed the hella solid racer, Pure. The game has you building up power to detonate "triggers" in the environment, like the ability to knock over an entire building or destroy a bridge are your opponents drive beneath it.

Sounds good? Yes, I'd say. Split/Second is schedule for release in 2010 for Xbox 360, PlayStation 3, and PC. 


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29 comments | showing # 1 to 29

darthVato's Avatar - Comment posted on 11/05/2009 23:07
darthVato
Did you really use Pure as the bar for comparison? lol
Electro Lemon's Avatar - Comment posted on 11/05/2009 23:18
Electro Lemon
... No. He didn't.
D-503's Avatar - Comment posted on 11/05/2009 23:23
D-503
That may be a rare example of a racing game that I might love.
Shirley Temple's Avatar - Comment posted on 11/05/2009 23:24
Shirley Temple
If it supports Split/Screen, you've got yourself a buy.
ZeroTolo's Avatar - Comment posted on 11/05/2009 23:26
ZeroTolo
Hmmm... Well as long as it doesn't fall flat on its face the way Fuel did, I think I can get behind this one. Might bring back some of the balls that the Burnout games used to have.
CWal37's Avatar - Comment posted on 11/05/2009 23:28
CWal37
That's a really cool concept. I hope the final game carries through with some solid execution of it.
Shellsh0cker's Avatar - Comment posted on 11/05/2009 23:56
Shellsh0cker
You know, my favorite moments in the Burnout games were always the Crash Escapes. You know, where some guy 50 feet in front of you crashes, and you find yourself driving under his car's flying carcass with barely enough room to breathe. And this game seems to have that sort of thing as its core concept. Allow me to say: Hell. Yes.
shinigamiDude's Avatar - Comment posted on 11/06/2009 00:09
shinigamiDude
This game better support Split/Screen, I need to see the location of my enemy on the same screen for blowing the bridge up :D
VGSlave's Avatar - Comment posted on 11/06/2009 00:20
VGSlave
This game definitely has potential to be completely awesome. I hope they can pull this concept off. If they can I would probably fall in love with this game.
hawtpokkitz's Avatar - Comment posted on 11/06/2009 00:24
hawtpokkitz
"But can it outrun a building?" Best, yet seemingly oddest, quote fucking ever.
TheDirtyHobo's Avatar - Comment posted on 11/06/2009 00:34
TheDirtyHobo
I stopped reading the article at "hella solid racer". Stop it, you're better than that, Nick.
Quisling's Avatar - Comment posted on 11/06/2009 00:45
Quisling
I played this at PAX, and I can assuredly say that it was at least the most surprising thing I found that I enjoyed on the show floor. Especially considering I even approached the Disney booth.

I played the demo roughly a dozen times. They sold me on the game on the spot, which very rarely happens in those kinds of situations. L4D2 didn't sell me on the spot, and I loved the first one.
Endstiem's Avatar - Comment posted on 11/06/2009 00:52
Endstiem
I loved Pure.... looking forward to this.
Onlineatron's Avatar - Comment posted on 11/06/2009 02:30
Onlineatron
You can keep your Forza's and your GT's...

Split Second and Modnation Racers is where it's at!

I just hope it has the substance to back up all that style.
MacV's Avatar - Comment posted on 11/06/2009 02:49
MacV
Not a big fan of race games, but this looks kinda fun to be honest.
munkee's Avatar - Comment posted on 11/06/2009 02:50
munkee
I currently dont really like the concept of this racer. But, I have a lot of respect for Black Rock studio who consistently produce solid racers.. we'll see
StrifeMagnet's Avatar - Comment posted on 11/06/2009 03:37
StrifeMagnet
Played this at the Eurogamer Expo last week and it blew me away, fast, shiny, explosive; ripping through the airport as it collpases all around you was a proper rush.
Jon B's Avatar - Comment posted on 11/06/2009 04:29
Jon B
So this is Burnout meets Stuntman, with a little bit of QTE chucked in there?
Simmy's Avatar - Comment posted on 11/06/2009 04:32
Simmy
I played this at PAX and it was pretty sweet, even if the AI was tuned to be a little difficult - still, I may pick this up in the future
Tomsta666's Avatar - Comment posted on 11/06/2009 05:03
Tomsta666
See, these are the type of racers I like. Fuck Forza and Gran Turismo with all that realism crap.
nikmonroe's Avatar - Comment posted on 11/06/2009 05:48
nikmonroe
I got to play this at Eurogamer and it was so much fun, it felt like Michael Bay had directed a videogame.
casualweaponry's Avatar - Comment posted on 11/06/2009 09:01
casualweaponry
I loved this game at PAX. And Pure was so underrated. Pure is just plain awesome.
Hammersmith's Avatar - Comment posted on 11/06/2009 09:08
Hammersmith
Pure was great, I wish it had sold better because it was really solid. This game looks pretty awesome.
The Kojukinator's Avatar - Comment posted on 11/06/2009 09:27
The Kojukinator
i
just
came
Dexter345's Avatar - Comment posted on 11/06/2009 10:04
Dexter345
This game looks rad, but it seems like a lot of the intrigue comes from the unexpected, and after playing a course two or three times, you know what's coming, and it could become just a regular racing game to you at that point.
JynxShot's Avatar - Comment posted on 11/06/2009 10:44
JynxShot
This looks like it'll fill the gap Burnout PAradise left in my heart.
Holyetheline's Avatar - Comment posted on 11/06/2009 11:20
Holyetheline
This looks like my kind of racing game!
Batthink's Avatar - Comment posted on 11/06/2009 17:55
Batthink
I played this at Eurogamer, and it has potential. I just need to see a lot more meat and bones (like extra game modes, etc) before it can conquer.
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