Here's a bit of news for people who determine a game's quality by the arbitrary number of hours they take to finish it. Ubisoft's highly promising Splinter Cell: Conviction should last you between 12 and 16 hours. Isn't that nice for you?
"Game length for story (SP and COOP combined) should run between 12 and 16 hours," says game director Patrick Redding. "With Deniable Ops, it will be interesting to see how much replay value players get out of it!"
The game has currently been delayed until April with the intent to improve its quality. Conviction was one of the biggest surprises of 2009's E3. It looked stupendous and had everybody talking by the end of the show. Fingers crossed that the long wait has been worth it, eh?
Ubisoft: Splinter Cell: Conviction to last 12-16 hours [VG247]
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Considering they've ditched Spies vs Mercenaries, and the only competitive multiplayer is 1 vs 1, it looks like Ubi is churning out a rental rather than a must-buy game. Damnit...
Here I was hoping that it was going to be 12-16 hours of SP and six hours of co-op mode. And jim, it's not about determining a game's quality, just that games should stop lasting only five hours these days. I want longer games because are getting shorter by the day.
and of course you'll get the double standard people who'll go "hurr rental" while uncharted 2 and gow3 are definately under this length
Somehow I don't think people will be playing the coop missions for more than 2 weeks tops. 12-16 sounds decent enough though: long enough for a campaign, not too long that you won't want to play it again on a harder setting at a later point (if it's any good). I just hope they don't think the coop missions are 4 hours minimum, making the main game 8 hours for the average player.
That's the world we live in :(
And is Uncharted 2 really that short? I (For some reason), that it took like, 15 hours to complete.
If the game doesn't last as long as the same value of smoke, i will have trouble forking out for it.
SP only or even SP and a little co-op games should really be cheaper than the games that you're going to get hundreds of hours out of.
Limit a major part of the game to purchasers of a new copy only, to discourage the used sales, but most importantly drop the price by 1/4. E.G. Lock the Co-op to the initial purchaser and sell the game for £30 - You WILL see more new sales and less Used sales. Yet people who just want to blaze through the SP can grab a pre-owned copy/rental for that.
I dunno, just an idea.
"If the game doesn't last as long as the same value of smoke, i will have trouble forking out for it."
This is bloody genius. I am adopting this maxim from now on as my criteria for judging whether or not to buy any title costing £40.
Uncharted 2 was NO WHERE NEAR as short as MW2. Uncharted was somewhere around 10+ hrs and MW2 was around 5.
While the length is an arbitrary number, if a person I'm paying $60 for a game, I want to have AT LEAST 7-9 hrs SP campaign.
i came from a time where most games could fit on a 2 megabyte card and last an hour, if you were good you could beat it in under an hour.
I liked MW2's campaign, even though it was around 6-8 hours on Veteran. The point here is that it was a really good 6-8 hours. And I have no doubts that SC:C will deliver a really good 7-10 hours.
I highly recommend people read the book of the same name, its damn good(probably since it isn't written by Tom Clancy [zing!]) and would at least help bridge the time gap. Especially the noobs worrying that this game won't be as good as previous SC's.
Although, since I recently finished the book, 2/23/2010 seemed so far away but then I hear this and now it sucks I won't get to play all the amazing shit I read in the book 'til April.
Oh and 12-16 hours is fine. Like someone else stated, Uncharted rehashing singleplayer levels is not what Ubisoft is doing, its all unique content.