The final product will be some extreme, generic, slo-Mo, CoDish shit.
I thought it looked fine, you had 2 approaches in all the games for the most part. They just michael bay'd the actiony approach more.
What people won't say, but what they'll dance around, is that is the price of freedom to protect Americans and their sedans and SUVs."
But that's because Ubisoft doesn't have any fucking clue what it's doing anymore either.
Also, if fans have knee jerked and misunderstood, it is because Ubis marketing has misled us and tapped our knees. They put this content out there for judgment, and now they're upset the CoD fans still didn't care and their old fans don't appreciate the new direction.
Gotta love personal insecurity.
OT: Splinter Cell was a STEALTH game, and so far they haven't shown us STEALTH. They showed us an action game. Therefore, we don't want this and fuck off.
Then this year they showed up some proper Hitman gameplay and now everyone switched gears screaming, "GOTY!!! DAY 1!!!" etc. etc.
From what I've seen, it looks neat but I can't deny they're showing off all of the action-oriented approaches to attract new audiences. I just hope they finally reveal some gameplay akin to Chaos Theory. No title has ever been able to top that in stealth (except Thief II) so far for me.
Why can't we have another Chaos Theory?
i love the fact that Call of Duty is being hated for being the same yet when publisher tries to make a spinoff that takes different approach to the IP it's "god forbid, how dare they. they're destroying the franchise" - make up your mind people.
i still don't get the DMC hate - it's not 5th entry in the series, it's a SPINOFF and Ninja Theory's take on the franchise which i'm actually glad that Capcom decided to do. it's an interesting take and more story driven game with fun gameplay twist.
"There are some areas you'll have to play stealth, but there are areas where you'll find it hard if you don't use wide-open action."
... so what he's saying is that if you like stealth, you'll be forced to play parts of the game as an action game... and if you like action, you'll be forced to play part of the game as stealth. Does this actually please anyone?? They couldn't give gamers the option to play the game the way gamers want to play? This is 2012 not 1995... what he should have said was "the game can be played either as stealth or action".
What a joke.
They should have made the main character a new guy, and old Sam could be his new handler, taking Lambert's old job. And Sam could be all like "YOU'RE A LOOSE CANNON, NEW YOUNG GUY! YOU'RE OUT OF CONTROL!" That would be preferable to this Benjamin Button meets CoD thing they've got going on.
"i still don't get the DMC hate - it's not 5th entry in the series, it's a SPINOFF and Ninja Theory's take on the franchise which i'm actually glad that Capcom decided to do. it's an interesting take and more story driven game with fun gameplay twist."
None of that is really confirmed yet. It's rare that you see a publisher "reboot" a series but only in a separate time-line kind of thing. Considering that they've already made a semi-announcement for DmC2 it doesn't seem likely to me that the old series is just going to continue alongside it. If DmC was just a spin-off then yes, I wouldn't mind and I'd probably check it out to see an alternative take on the universe. But the term "spin-off" is conspicuously absent from most of Capcom's marketing material, though they have referred to it as a "parallel universe" so there's hope yet.
Regarding Blacklist, it looks dumb as shit but Splinter Cell has never really been my thing.
I don't get you people.
Here you go http://www.youtube.com/watch?v=jwpUzS8bJgw
PLEASE keep in mind that this is the E3 build of the game, so the AI and animation isn't finished yet.
The latest Ghost Recon game came out and disappeared pretty fast and no one knows what the hell is up with that Rainbow Six game they announced last year. It makes sense that feel they need to streamline it a bit but they don't need to be dicks about it. I don't think it will ever be this huge game that they want it to be though
Furk yeah murrica support our troops and protect our freedoms from brown men with towels on their head
Splinter Cell series used to be a really really amazing series. It actually didn't try to copy MGS and did its own brand of stealth.
MGS was about kooky arcade style stealth, Splinter Cell was about shadow shadow shadow and realism.
So different, really fun and really very interesting.
Michael Ironside's voice was iconic as David Hayters to Cell fans.
Now... Now the series is taking cues from popular brands and homogenizing with jingoistic propoganda...
You can see how a nuanced stealth game turning into... this. is upsetting to longterm fans. Especially given the cynism of the character is now jingoistic BS.
Pass.
Depicting scenes of torture and expecting them to have resonance only to follow it up with Hollywood-esque scenes of heroic murdering and "LOOK HOW BADASS THIS IS, GUYS" is fucking stupid. If this game was like the old splinter cell games, which generally focused on eliminating a few enemies in a very specific way, the torture stuff could definitely fly and have resonance. When someone's getting tortures and 10 minutes later Sam Fischer flies in and kills a bunch of nameless middle eastern "terrorists" with headshots, sci fi technology, and Uncharted-esque punches?
Ubi pls.
DmC is a Prequelboot Alternate Universe Spin-off Rebranding. Not even Capcom or Ninja Theory know what the game is supposed to be for the franchise.
Depicting scenes of torture and expecting them to have resonance only to follow it up with Hollywood-esque scenes of heroic murdering and "LOOK HOW BADASS THIS IS, GUYS" is fucking stupid. If this game was like the old splinter cell games, which generally focused on eliminating a few enemies in a very specific way, the torture stuff could definitely fly and have resonance. When someone's getting tortures and 10 minutes later Sam Fischer flies in and kills a bunch of nameless middle eastern "terrorists" with headshots, sci fi technology, and Uncharted-esque punches?
Ubi pls.
Well 24 and Call of Duty are popular and makes a lot of money, Ubisoft wants a lot of money, so mindlessly and lazily copying 24 and CoD is a obviously the best move for the franchise.
It's the same problem I had with conviction, no shadow meter, guards go down like flies with the ridiculous mark-and-execute move, no sound meter, constant movement speed, no traditional interrogation, no smart objective based level design etc. etc. etc.
they fucked up, and it looks like they are continuing to fuck up, traditional splinter cell is officially dead (I still had hope for conviction to be but a departure) I just hope the indie scene can keep proper stealth games alive, it looks like Mark of the Ninja and Dishonored does it well at least.
But yeah, this makes me sad, it's basically a one-man ghost recon now (featuring no Micheal Ironside either, he sounds like your generic action hero protagonist).

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