Spec Ops: The Line? C'mon, could you get any more generic for a name? I've heard great things about the story, but I'm burnt out on the endless list of other 3rd person shooters. I'll pick it up during the Steam Winter Sale if it's under $25 just for the story. Picking up a 3rd person shooter for its story... That's a first for me.
Gaming industry, you disappoint me. Put down Call of Duty and Battlefield for three seconds and pick this game up.
Technically, the game was kind of a mess. Pop-in was a REAL problem, and it often felt that, if you didn't take the exact strip of cover that the game wanted you to, you would be torn to shreds. Combine that with the idiocy of team AI which chases after enemy bullets when you want to hang back and pick people off (forcing you out of cover to save the moron before he bleeds out), and you have some serious gameplay issues.
For example, there's one part in the game where you and your teammate emerge from the cover of an old airplane to face a hopped-up knifeman, a heavy in full body armor with a light machine gun, and around ten rifle-armed troops. Your moron teammate immediately runs right out in front of them, so you must run in front of them (to save him) before he bleeds out. However, if you do somehow manage to revive your partner, pick up some ammo, and return to the plane's cover after many failed attempts, you will be unpleasantly surprised to find that the door has been magically shut (Iperhaps guess for loading reasons). Then you are shot to ribbons and must start again.
It was an enjoyable experience overall, but it certainly wasn't a top-tier game by any means, and I understand the varying scores.
You don't want frustration to get in the way of a nicely placed Deep Purple song, or preventing you from noticing how your face is reflected in the display of the deadly war machine you're operating.
Anyways, I always hate when people put effort into changing a genre by releasing a game like this, and it doesn't sell well. It is a fantastic break from the FPS' we normally play. I recommend it.
Titles like this deserve lots of support. I'm saddened to see sales didn't go well.
I'll probably get to it some day, but if it carries on like it did in the demo, I doubt I'll be getting it any sooner than when it sees a huge price cut on Steam.
However, the gameplay isn't so hot. Firstly, while it is all functional and feels great, there is nothing to it. You've played this game so many times before. It is just another cover shooter. No interesting weapons, no interesting enemies, no interesting set pieces. It's all so generic. Secondly, the game looks like an early gen game.
Now I'm the last guy to say that graphics have anything to do with whether or not a game is any fun, but this game looked so bad it was actually distracting. I couldn't believe this was a game being released in 2012. Heck, Perfect Dark Zero looked twice as good, and that game is more than 6 years old. And lastly, the game is short. I mean super, super short.
You can beat it in less than 4 hours, and the multiplayer is generic so it isn't like you can stick around for that. So for your $60 you are getting a great, moving and emotional story, but also a super short campaign with generic gameplay, lazy graphics and boring multiplayer. If they had spiced up the gameplay with some variety, and added on another 3 or 4 hours of single player content, I have a feeling it would have been a better game.
Some gamers say things like "I'd rather have a 3 hour game full of awesomeness than a 8 hour game with too much filler", but that is just a cop out. We should not be paying $60 for a 4 hour game, no matter how great it is. If a developer can't give us at least 8 hours worth of awesome content, then A) They shouldn't be making the game to begin with and B) They shouldn't charge us $60.
If this game was $40, I wouldn't have been nearly as hard on it. $40 for a 3 and a half to 4 hour game, even though it is on the generic side, is a very reasonable price. $60 for a game like this isn't.
I hate to speak for entire communities, but even with the cool story and characterizations, i think we've all just seen enough shooters over the last ten years to get us through the next ten without ever buying another one.
I loved the spec ops demo up until about halfway through. Same as i did with the binary domain demo. I was having a great time and then suddenly, i relaized ive shot so many things since halo came out that its just not fun anymore no matter how many different genres or games i play in between.
Hell i cant get through the new transformers demo either for the same reasons.
Shooters are great, but good god are they getting dull.
SO bored with it all.
And yes the title and marketing screamed generic fps #7042.
the line is generic shooter crap...which is a pity cause the story had some real interestin moments in it makin what should have been a completly forgetable experience somewhat memorable. it also didn't help that it looked a little blurgh.

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