The Spanish civil war is a touchy subject for many Spaniards -- hardly surprising, as the war gave rise to fascist dictator Francisco Franco and claimed the lives of around 500,000 people. Perhaps basing a videogame on this period of time, where you can either play as the defeated Republicans, or the victorious bloody fascists, might cause trouble -- in fact, it has.
Shadows of War: The Spanish Civil War is apparently the first game to be based on this time period and is upsetting the locals. A daughter of one of Franco's victims said that there was "no justification for trivialising the killings and the suffering and pain of the victims." The November 20th release date is also a bone of contention, as it falls on the anniversary of Franco's death -- a date that Spanish fascists spend on commemoration and generally being morons as a group instead of individually.
Of course, the question comes down to just how trivial this game makes the conflict. I haven't seen this game in action, but I'm willing to bet the people decrying it haven't either. Just because something is in videogame form, that doesn't make it trivial by default. I don't think, for example, that Call of Duty 4 trivialised modern war anymore than war trivialises itself -- in fact it was one of the most affecting commentaries of warfare that I've seen.
It's obvious that such a sensitive subject is going to upset people, but I wouldn't be so quick to take offense about something not released yet. It's certainly very bold to allow players to take the role of Franco's side, and that's something I actually find commendable -- nobody would be so daring about World War II. The potential for some very unique and interesting experiences could come of such a thing, but the outrage of many would quickly destroy any such ideals.
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Hitler was spannish?
"Cooking with Hitler"
Yes...
Some people will always be over sensitive. I don't like those people.
I confess I haven't played many RECENT computer games covering WW2. But there's nothing unusual about the option of controlling the Nazi side in a WW2 war game or computer war game in my experience. Or are you just referring to things like First Person Shooters? (playing a Nazi killing Allies would be more than a little creepy).
Let's see... the most recent computer war game set in WW2 I have is Korsun Pocket from SSG/Matrix Games. Every scenario in that game gives you the option of playing as the Soviets or the Nazis. That game comes with a copy of an earlier game they did, The Ardennes Offensive, and you have the option of playing as the US or the Nazis in every scenario in THAT game.
if the game makers pull off a balanced and sympathetic view, it could be the first war game to have huge moral dilemmas that truly portray the brutality of war. it is a very, very big 'if'. if it involves you being some super soldier pwning your way through ranks of opposing soldiers then i think it will be an epic fail
Multitudes of WWII multiplayer games excluded.
That being said, I don't see why moral gray area should be considered taboo by game makers. Quite the contrary, these are the types of games that devs should be making, and the moral choices that gamers should be exploring.
To say that war trivializes itself is, in my view, very naive. A entirely pacifistic "all war is bad and pointless no matter what" seems like a canned over-simplification designed to avoid dealing with the very complicated issues surrounding the causes and justification of war.
I guess I should add that I still don't think that games trivialize war so long as you don't actually fool yourself into thinking you're educating yourself on them by playing it. Kinda like Guitar Hero.
As a heads up, the spanish civil war is a completely black and white thing. There was a legal government, democratically elected, and then there were these guys who thought they knew better... Atrocities are always carried out by both sides in a war, whether they are in the "right" side or not. The saddest thing about the spanish civil war is, the elected government lost it, basically because while Franco had support from the fascists governments of Germany and Italy, the rest of Europe did basically nothing -- something the european parlament has recently apologized for.
About the game, being myself spanish, I don't think I care that much. People will play it and they will either be happy or they won't. Anyway, I don't see how that would affect me. Then again, there's a sheer amount of people willing to tell others what they should or shouldn't do, so I can see where all the fuss is coming from.
In each of these films, Franco's soldiers are unequivocally marked as "the bad guys." Coming from Erice, a Spaniard, and del Toro, a Mexican who has been very vocal in his thoughts on the interconnectedness of the Spanish-speaking community, this is hardly surprising.
I agree with Jim's sentiment that calling a game's subject matter trivial simply because it is a game is a flawed argument at best. However, with so many compelling fictional anti-heroes to play as, do we really need to start having game players actualize themselves in the roles of real-life monsters? I was a bit shocked - still am - when I learned that the Company of Heroes expansion featured a campaign centered around a Nazi battalion. Obviously a game in which you work in Nazi death camps would be flat-out WRONG, but is it any different to OVERLOOK those aspects of the conflict simply for the purposes of delivering a good narrative? I think the real question is, when does the "you're just playing an anti-hero" defense go too far?
I'm not going to chime in on that one, I just think it's an interesting question to consider. There isn't really even a universal answer; to paraphrase the old cliche, one person's fiend is another person's hero. There are always going to be Nazi sympathizers, supporters of fascist dictatorships, insurgents willing to make their point through the use of terror campaigns. As such, there will always be support for the most unpopular games, films, books, etc.
I think the real problem with "Shadows of War: The Spanish Civil War" is, unlike WWII and the Holocaust, most Americans at least aren't really aware of what went down in Spain during Franco's regime. It may have gotten a brief mention during my high school lectures - who can remember the crap from high school? - but I didn't learn about the Spanish Civil War until I was in college, and even then it was only as it related to my studies in film.
I think that's true for the vast majority of people living in America, a general lack of knowledge of foreign wars. I sometimes wonder how elementary and high school curriculums treat war in Europe. The spectre of war and its effects on the public is a near-constant in European film. Surely such potentially delicate subject matter must be treated differently "over there" than it is "over here."
To say that I think Shadow of War is a bad idea would make me a hypocrite. I don't think it's right to place players in the shoes of history's monsters. But then, can a soldier in Franco's regime who was conscripted against his will really be thought of as a monster? So I'll have to settle for the hope that the game at least treats its subject matter with the proper respect and delivers a historically accurate narrative.
Failing that, I'm an American - give me beer, boobs, big guns and loud booms and you've got my $60 no question. Great commentary as always Jim.
No for the release date and mild insensitivity.
So, would I want to play a game who let me change the outcome of a war which sentenced the democracy in our country for so long? I think that would be a shameful act, because nothing can change that. Maybe some fascists are quite happy about the possibility of bringing everything to life again and "kill some reds", I am not.
ha my view on the the middle east isnt black and white at all, in fact i was all for the iranian game as it is no worse than what western game makers are producing. i was being sarcastic, but the truth is no one is particularly outraged by games in fictional arabic settings.
but yes i think this game should only be made if it can depict the conflict realistically. and i dont mean realistic by 'omg the explosions are intense', but making fighting not an enjoyable experience. this something which i have never seen in a computer game, but that the best war films pull off. it is a big ask to say the least.
like i care what ppl think in spain