Sound Shapes teams up with Superbrothers and Jim Guthrie
Sound Shapes has impressed us time after time, and it's only getting better for the PlayStation Vita platformer. The folks who brought us the remarkable Superbrothers: Sword & Sworcery EP have joined up with developer Queasy Games to create a series of levels in their familiar style.
The PlayStation Blog has a post detailing what the design process was like -- this time, Jim Guthrie's audio work came after the art assets had already been produced, not the other way around -- and there are a number of lovely screenshots to look over as well.
Queasy was responsible for putting all of the pieces together to form full-fledged levels, so the end result should be quite interesting. My expectations for Sound Shapes are getting unrealistically high at this point, not that that's a bad thing necessarily. "Available before too long" isn't soon enough! Setup email comments
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