Not so much cheap though.
To be fair, with blu-ray pretty much established now that should avoid the cost associated with a new media type, and I wouldn't be surprised if they moved away from the cell too.
Colour me intrigued...
I do agree Sony should go the cheaper route but I think they should have a model with the backwards compatibility of all previous consoles. There would be a market for that
Jim Sterling in "doesn't think PS3 is cheerful" bias CONTROVERSY!
The Dreamcast was on the downslide as the PS2 launched. I typically consider the last generation to be PS2 vs. GameCube vs. Xbox. While the Dreamcast kicked off that generation, it barely factored into it.
Remember the "Emotion Engine"? The Final Fantasy 8 "real time" dance scene? And who could forget the amazing "Rubber Duck" demo?
Sure, it cost 300 bucks at launch, but apparently the machine itself cost like $400 to manufacture for two years.
I don't think the days of cramming as much tech into a system are over (see: NGP), though they may return to subsidizing the cost for the customer, rather than passing it along.
I think what they realize now that $300 is the sweet spot.
I think it's just how you treat it. I love my PS3 and treat it like a beautiful woman. So it's happy as a dog with 2 dicks.
My xbox on the other hand hates it's life, because I neglect it like a bastard ginger stepchild.
Personifying consoles is fun.
Its nice to hear Sony admit they did something wrong for a change, but I'll believe such talk when I seen NGP competitively priced with 3DS, which I totally doubt will happen. I still It to be about $50 more as it certainly won't be less.
They were getting sued left and right, game production was at a stand still. Pretty much killed it.
Both gave me...
The best games for my personal taste.
Free online (with an adaptor in the case of the PS2)
And awesome reliability. (I only ever had 1 PS2 and never had the infamous disc read error)
So yeah, Personally my PS2 was replaced by a PS3 and things only got better.
Sony should work on their console to be more user and developer friendly and then seriously think about restructurisation or change their way of developing games cause i doubt they will be able to afford crappy developers like Polyphony Digital or Guerilla Games(and few other teams) anymore.
first takes 6+ years, 200+development team and 60+mln$ just to make a ps2 port with few enhancements while other much smaller teams can pump up higher quality racing titles in under 2-2.5 years for less than 1/4 of that budget.
same goes to Guerilla Games - it took them almost 5 years to make Killzone 2 with over 500 person development team, simillar to GT5 budget and considering the lack of content compared to competition and lackluster quality and sales. 3rd game was developed in 2.5 year, could be barelly called a full game, had even less content(it was barelly on par with 10-15$ downloadable titles) and did even worse.
MediaMolecule also seems like they're still stuck in 2008.
Anyway, I love my PS3, but I can't deny that I waited until the Slim model came out (an awesome 120 GB with inFamous and Arkham Asylum bundle on Black Friday no less).
Over the long term, the PS3's value was worth every penny is retrospect when you consider all the functionality it provided. By now you'd have spent considerably more for a 360 if you've paid for Live since it launched. But throwing down $600 is rough even if it does end up being cheaper over the course of 5 years. And most 360's were modularized down to be even cheaper anyway though they'd still be more expensive if you bought Live which is still an if.
What I have to wonder is, does this mean that the PS4 might only be about as strong as Project Cafe? Granted, I'm in the camp that sees Trophies, Achievements, Friendlists as too big a hurdle for most gamers to leap across to Cafe in the end, but if Sony is really backing off on the tech they're cramming into the console then the next generation of consoles could be that much more interesting.
If I could only keep one, it would be the PS3 no doubt what-so-ever.
It may not be the best at any one thing, but overall, nothing can compare to the game library. IMHO.
*ancient troll face*
Also, dear console developers. STOP SKIMPING ON RAM
Like shut the hell up already.. jeez!
Steam in both senses of the word. ;)
I thought the PS2 was better than both the Gamecube and the Xbox in raw technical power.
Agreed, I personally love it when console developers cram as much technology in a console, as long the price isn't too overboard (Ps3 was expensive mostly because of the fabled Cell Processor)
How am I going to explain this......PS3/360 look similar visually on cross-platform games is not only because of the limitations on DirectX, but there was something else, couldn't put my finger on it. (Keeping the simularity between the the opposite console maybe? No, that's because Bayonetta looked like crap on the PS3 and better on the 360, maybe the development is easier on the 360? No, easier development doesn't necessarily means better visuals, hmmm)
Dunno man it still played Black and that was some heavy shit.... now I wanna play Black again god damn it.
ps4 needs better online functionality, free psn, cross game chat, backwards compatibility, keep up with the exclusives, and just more new shit. also need to be affordable for god's sake.
it always seems like sony is trying to play catch up 360 and even wii (move), why don't they try innovating for a change? bring something new to the table that people want? copy live, copy steam while you're at it.
No, the gamecube was definitely more powerful than the ps2, and I'm pretty sure that the Xbox was more powerful than both of them. However, the PS2's library dwarfed both of them, especially when you consider that ps2 games are still coming out(although extremely rarely.
The PS2 was also so NOT cheap on launch, and sold on the back of it's DVD player for pretty much a year. How easily people are willing to forget...
@Nick Clinite
:O
No, the PS2 was far weaker, unlike the other two consoles it couldn't use any actual shaders.

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