Okay, I'm sorry, I know I keep picking on Julian Eggebrecht and Factor 5, but they are truly, truly asking for it. Not content to let this rest and intent on reminding us that Lair got some bad reviews, Sony has now sent out special reviewer's guides to tell people how they should actually do their jobs when it comes to Factor 5's opus. IGN received a copy full of handy information, pictures and tips on how to actually play the game. Apparently, this game now needs an extensive guide to be mailed to the player in order for it to be enjoyed. This speaks highly of Lair ... how, exactly?
While fact sheets are not uncommon with review copies of games, IGN for one can't remember ever having such a lavish package sent post-review, with more condescending words from Julian Eggebrecht to seal the deal. "Open your mind and hands for something very different," the Factor 5 President implores reviewers, with a level of obsessive loyalty that is now bordering on the worrying.
Guys, suck it up -- your game got some bad reviews. It got some good ones too. Stop being so defensive and sensitive, because your continued efforts to dress this up are only making you look worse and worse. Lair was a joke to begin with, now it's becoming iconic for all the wrong reasons. I personally thought you guys were adamant that the customers were more important than the reviewers. Your zealousy on this matter says otherwise.
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Can I haz comment zero plz?
-D- tells me lair is bad. And, the motion controls are shit. I trust -D-. Now with wings.
Wait, that still happens.
Move on Factor 5, move on.
What I'm gonna need you to do is come up with about a 500-word essay detailing all the reasons I may not have liked it and all the reasons it might not have turned out being all you thought it would be.
Then I need you to send me some instructions on how I am to get the most out of your "universally panned piece of garbage" (IGN's words, not mine).
k? thxbai.
if grading on a scale of 1-5, lair should recieve no lower than 4.
if grading on a scale of 1-10, lair should recieve no later than 8.
i found that kinda odd.
Of course, they could have done without making themselves look retarded in the process, but to each his own.
just let it go guys.
How can they say that when Wii games are so innocuously accepted? We know it's different. Most people don't like it. Suck it up, cupcake.
I stole Nick Brutal's copy for the weekend and I didn't think it was that bad, but it's not terrific.
shame
shame on you sony
Look, it is all fine and well that you are trying to stick up for your game, but your agruement doesn't make much sense. If you are sending out this "fact sheet" to the reviewers, then shouldn't it have been in the instruction manual? I mean it looks as if the reviewers aren't the only ones having a problem.
Sincerely Yours
Rabidkeebler.
BioStorm on the other hand. That game rocked.
BioStorm on the other hand. That game rocked.
I agree
@CronosBlade
AgentMOO wins the thread.
I agree
A
Bunch.
of
Pussies.
I lol'd at ur comment.
@Factor5
HAHAHAHAHAHAHAHAHAHAHAHAHAH! Just stop it already, I can't breath from laughing at you.
A
Bunch.
of
Pussies.
At this point it's not going to be remembered as a game that didn't live up to the hype, but as a game that Factor 5 whined about until no one gave a shit. I liked the damn thing and even I think they need to accept that they talked it up and didn't deliver.
Your zealousy on this matter says otherwise.
I agree
@Tull
Maybe then they'll realize it's not just the reviewers giving it thumbs down.
I agree
@Buddha
shame on you sony
I agree
@Niero
I stole Nick Brutal's copy for the weekend
I agree
@AgentMoo
It sounds like Sony wants you to try dudes or something...
I agree
@DeusPayne
to each his own
I agree
@galagabug
i found that kinda odd
I agree
@Sharpless
suck
I agree
@Neonie
It is gold.
I agree
@Dexter345
capable of grasping
I agree
@mispelt
I may not have liked it
I agree
@GoldenDonut
These guys just don't know when to stop.
I agree
@lvl54SpaceMonkey
taking reviewers to strip clubs and getting them doped up on LSD in exchange for review scores?
I agree
On future endeavors with our products, please rank them no lower than an 80% of the total score. Remember that around the world, people may have grown up without a family, or were not allowed to play with toys as a child, or were orphaned by civil wars. Think about the disadvantaged children the next time you want to press a negative review of our product. Always remember, fair reviewer: A negative review, is a review for terrorism and a lack of sensitivity towards Darfur.
Sincerely,
Your friends at Factor 5"
The controls and the lock-on were bad.I took out that sucker and in Fall of Man.
The end.
Best line ever.
"Dear reviewers,
Would you kindly give Lair a better score?
Thank you."
Man, back when I was a kid and I played Rouge Squad... these guys were like heroes to me, and when RS2 came out I was so happy, I loved those games quite a bit.
So sad to see a (formerly) much loved developer throw it all away with that attitude.
Silly Old Sony!
I don't see any of this "please love us, our game wasn't shit, YOU'RE REVIEWING IT WRONG, here let me show you" that you're talking about.
And something else. Maybe there is a certain way to review a game, and a certain way to play it. I wouldn't negatively review a game like Gears for not having deep enough puzzles or Counter Strike for not providing variety... You enjoy a game for certain reasons, not for every reason under the sun. Of course, that wouldn't justify a developer telling someone how to review a game, but I don't think they're doing that anyway.
Whatever, I'm not going to play this game for years, anyway.