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Sony's plan for in-game ads starts with Pain

1:47 PM on 12.03.2007, Dale North 25 comments

Sony's plan for in-game ads starts with Pain photo
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Surely you've already heard of the PlayStation Network game Pain. Players know that the game features the ultimate in human slingshotting technology, but what you may know is that the billboards that your shot character whizzes by are capable of showing varied ads that can be changed at any time.

Adweek says that Sony wants to charge different rates to advertisers based on how many people are playing the game. In other words, more people playing logged into their PS3s Pain equals more money for Sony from advertisers.

Right now, all the embedded ads are either Sony-related or totally fake. That will change as advertisers buy into the program, and Sony expects to have 20 games that can handle this type of advertising by next year. 

[Thanks, Mr. Ross] 


Next page: More Sony stories




Y0j1mb0's Avatar
Y0j1mb0 at 12/03/2007 13:54
Yeah, I noticed all those Buzzed! ads. But it wasn't that much of a bother. Looked like it belonged in the confines of the game. It's on a billboard. At least we didn't see "The King" from Burger King as a character.

Come to think of it that would be cool to blow his ass up!
ShinAmano's Avatar
ShinAmano at 12/03/2007 13:56
King games rule!
ruckus's Avatar
ruckus at 12/03/2007 14:02
does that sign in the screenshot really say "man hole"?
Cheeburga's Avatar
Cheeburga at 12/03/2007 14:08
Well that pains me.
Scrixx's Avatar
Scrixx at 12/03/2007 14:14
Ads need to die.
Kryptinite's Avatar
Kryptinite at 12/03/2007 14:31
and this is why the game should be 4.99 or free dammit.
Corncobtacular's Avatar
Corncobtacular at 12/03/2007 14:39
i think brainderailment's idea is brilliant actually. Fits any gamer stereotype perfectly, and hopefully Sony would tell us how often people fly into that sign over and over again
Trev's Avatar
Trev at 12/03/2007 14:49
I'm actually ok with this. I hate in-game ads because they're usually so poorly integrated (Giant axe billboards patched into Rainbow 6 Vegas), but for things like Gran Turismo or football (either American or soccer) they seem totally appropriate. Does that race course have a big Toshiba ad on the bridge? Yes? Good, put it in GT. That's attention to detail.

If I was interested in playing Pain (not really right now) I doubt I'd care if I was smashing into a real or fake billboard, so long as the billboard had a visual style that fit in the game and was well rendered.
DrXym's Avatar
DrXym at 12/03/2007 14:51
Pain almost seems like Sony's first foray into micropayment / advertising rape. Fair enough if the price is suitably lowered but $10 seems a bit much.
king3vbo's Avatar
king3vbo at 12/03/2007 14:54
Now it makes sense why this game was created by their marketing department
Ratcliff's Avatar
Ratcliff at 12/03/2007 15:00
Yeah, in certain games it would make it seem more real, but thats the thing Reality isn't that great, If a designer wants to make a world, having fake advertisements and brands can really add to the flavor (think Bioshock and GTA) And while AXE chicks sounds bad-ass, remember, for every set of tits your gonna get a billboard for Plomox, the new restless leg syndrome pill
Orionsaint's Avatar
Orionsaint at 12/03/2007 15:07
This game gives Jack Thompson amunition and it's hard to defend this game. Since the violence is so mindless.
thunderleg's Avatar
thunderleg at 12/03/2007 15:17
Guess Sony needs to make money off of the PS3 somehow.
CJSchmidt's Avatar
CJSchmidt at 12/03/2007 15:25
I don't mind if the ads are appropriate for the setting, but the devs need to start looking at the Television ad-revenue model. If you are going to sell our eyeballs to the highest bidder, we deserve a cut. It would be really interesting to see MS distribute "Halo Tournament" (or whatever) for free with commercials between matches and sponsored tournaments. Maybe you can earn MS points by enabling in-game ads or something. The concept isn't 100% evil, consumers just need to be willing to say "NO" when it goes too far.
Ritalin Twitch's Avatar
Ritalin Twitch at 12/03/2007 15:29
Personally I welcome our new corporate overlords, without whom I would have no idea which product families add active synergy to my lifestyle.

Besides, the gaming companies had to raise their product from $50 to $60 this generation to pay for the slew of marketing execs figuring out new and exciting ways to rebrand digital real estate in a way to maximize sponsorship throughput to a targeted demographic.

I just made that up and its so much bullshit its probably an actual marketing term. I guess if there is cash involved in polluting video games with adds, I may as well be on the moneymaking side of evil.
CaptainApocalypse's Avatar
CaptainApocalypse at 12/03/2007 15:42
I'd understand if it was a free game; but if I'm paying for a game, can I please not have a lot of ads in it? You already have my money. You don't need to be making MORE of it off of my fun. I can promise you that when I saw ads in Crackdown, it didn't make me think I wanted to buy those products. It pissed me off that I had to deal with them. Ingame ads = fail.
timmet's Avatar
timmet at 12/03/2007 16:28
so that's where all their research goes into.
MasterMS's Avatar
MasterMS at 12/03/2007 16:28
Well nothing is free right, that includes PSN.
Samit Sarkar's Avatar
Samit Sarkar at 12/03/2007 17:02
@Ritalin Twitch: Great Simpsons reference.

Like the others, I don’t mind the ads so much in this case, because they make the city look more like, well, a city. But if I see a Nike billboard in Killzone 2, somebody’s getting his head cut off.

@Dale North: Sony’s plan for in-game ads starts with Pain

I see what you did there, and I like it. Double entendres rock.
Necros's Avatar
Necros at 12/03/2007 17:38
Shame that the game sucks.
insomnia's Avatar
insomnia at 12/03/2007 18:15
I agree with those that say that in some games real life advertising will only add to the realism but this _is_ a slippery slope. Say the new Gran Tourismo does this and people will buy that like mad. The marketing department might think that advertising in games will work (even though GT is one of those games that advertising adds to the game) they will plaster it all over other games where it wouldn't fit well at all... And knowing the typical gamer, once Halo 4: Super hyper advertising edition or some other hyped game comes out , they'll buy it anyway and swallow the advertisement pill. After seeing that they can sell the game with ads full price they'll add advertising in every game and the only way to get them to stop then is to stop playing games as a protest and let them know it's because of advertising. Off course some of us will do that but the average gamer just wants to get his mits on Halo 5: so much advertising it hurts edition.
Barcode's Avatar
Barcode at 12/03/2007 21:39
Next thing you'll see are ads for modern day computers in a game placed back in time.
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