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Sony releases new ultra-cheap dev kit for PS3 photo

It's no secret that the PS3 is pricey to develop for -- the average dev kit would set you back a cool $10k -- and that likely hinders a lot of devs from making games for it. However, Sony has decided to take action. Edge Online reports that the new DECR-1400A debugging Reference Tool retails for about $2000 in North America, marking a significantly more affordable way to develop for everyone's favorite console-turned-George Foreman Grill.

Sony commented on the new tool:

“Having the same form factor as the commercially available PS3, the new Reference Tool models allow advanced game programming and more efficient computer graphics rendering."

Interesting. It makes one wonder, though, why the original options were so much more expensive in the first place. I assume they allow one to do much more. Does this mean the games we see made with the DECR-1400A will be of lesser quality? Sony is also talking about an optimised PS3 compiler and a new range of software tools. This could really result in more of the types of games that most fascinated me on the PS2, which is an exciting prospect indeed.

[Thanks, Brian]








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Colette Bennett is a Destructoid features editor from New Orleans, Louisiana. She is also a founding member of Destructoid's sister sites Tomopop, a toy lover's blog and Japanator, our anime site. Likes Nintendo DS, NES, Silent Hill series, Rhythm games, RPGs Meet the rest of the team



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24 comments | showing # 1 to 24
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ParaParaKing's Avatar - Comment posted on 03/24/2009 14:25
ParaParaKing
Most likely Sony just made them cheaper to get more developer supporting the PS3. Considering Sony is also pushing hard for downloadable games this might be one way to get more indie developers onboard.
Dan CiTi's Avatar - Comment posted on 03/24/2009 14:28
Dan CiTi
Good move.
Topher Cantler's Avatar - Comment posted on 03/24/2009 14:31
Topher Cantler
This can only mean more good news in the future, I would think. This makes me kind of happy.
pascuz46's Avatar - Comment posted on 03/24/2009 14:34
pascuz46
That's actually a really good move. I wonder what the 360 dev kit would cost. I would really like to see some unique PS3 games coming to the system from Indie developers.
hjd uk's Avatar - Comment posted on 03/24/2009 14:35
hjd uk
Well i hope we can get all of our Monolith storage heaters, i mean Ps3Devkits replaced with these. Im not sure the full-fat devkit benefits of the dip-switches, rack-mounable-case or foot-switch are really that useful.
loki d20's Avatar - Comment posted on 03/24/2009 14:37
loki d20
I guess the price served to prevent smaller dev companies from putting crap on it, at least that's probably Sony's logic. Anyway, improvements and price drops are always welcomed events.
Chronic Logic's Avatar - Comment posted on 03/24/2009 14:39
Chronic Logic
cheaper dev kits = more ps3 developers = more ps3 games?
Black Nexus's Avatar - Comment posted on 03/24/2009 14:39
Black Nexus
More devs, more fun (hopefully), sounds like good news to me.
Kira Plaga's Avatar - Comment posted on 03/24/2009 14:43
Kira Plaga
More games for PS3? I hope so. This may also lead to more smaller/indie games being developed for the system. Come on Braid!
Holyetheline's Avatar - Comment posted on 03/24/2009 14:52
Holyetheline
I hope more people start developing for the PS3 now.
Colette Bennett's Avatar - Comment posted on 03/24/2009 14:57
Colette Bennett
@I'm Ok - My bad, I did not know. That phrase will be permadeleted from my vocabulary.
hitnrun's Avatar - Comment posted on 03/24/2009 14:58
hitnrun
"Having the same form factor as the commercially available PS3,"

Who else though the next clause in the sentence was going to be, in fact, about the George Foreman Grill?
John Johnson's Avatar - Comment posted on 03/24/2009 15:09
John Johnson
Is $10K really that much for a devkit? I don't really know how these things go, but it seems like even a pretty small startup company of any sort should have a little more cash than that. How much do 360 dev kits cost? Didn't Braid, the darling of the indy community cost 160,000 to make?
aaronf's Avatar - Comment posted on 03/24/2009 15:25
aaronf
@loki d20:

I'm not quit sure I follow your logic. I've played plenty of big budget games that were complete garbage, and plenty of indie games that were phenomenal.
BulletTrain's Avatar - Comment posted on 03/24/2009 15:26
BulletTrain
It seriously makes me want to drop the $2K to buy one. Thats really not all that much.
RonBurgandy2010's Avatar - Comment posted on 03/24/2009 15:38
RonBurgandy2010
God I hope this works.
mix's Avatar - Comment posted on 03/24/2009 15:46
mix
Hells yeah now we can get all those exclusive low budget Wii titles!!!!
loki d20's Avatar - Comment posted on 03/24/2009 15:47
loki d20
@aaronf: Yes... because we know all small budget games are phenomenal and all big budget games are crappy? No. Most small-budget games are utter crap in comparison to large-budget games. Sure, some gems get made, but that's far from the standard.
loki d20's Avatar - Comment posted on 03/24/2009 15:50
loki d20
Gah, damn enter key. Anyway, to follow up, you can look at the average XBLA game as an example of what they were trying to prevent.
aaronf's Avatar - Comment posted on 03/24/2009 15:55
aaronf
@loki d20:

I'm not even going to address your miquote of what I said.

You said:

"I guess the price served to prevent smaller dev companies from putting crap on it, at least that's probably Sony's logic. Anyway, improvements and price drops are always welcomed events."

I pointed out that this is faulty logic because plenty of large development companies put out crap games also. By increasing the accessibility of PS3 dev kits, everyone benefits. And so what if people make crappy games for the PS3 or XBLA? Don't buy them and save your money for the good ones.
Cowboy TTop's Avatar - Comment posted on 03/24/2009 15:59
Cowboy TTop
A good thing. Perhaps if they don't place the bar too high, like Nintendo vs Bob, anyone can buy one. It could play out well in their favour.

2k? I'd be tempted for that much, if XNA and iPhone weren't cheaper options.
loki d20's Avatar - Comment posted on 03/24/2009 16:05
loki d20
No, aaronf, I didn't misquote you at all...

You said there exist quality games by small dev companies and crappy games by large dev companies. I said that the reality of it was that the large percentage of games made by small dev companies suck ass (look at DS and Wii content) compared to that of games made by large dev companies.

By starting off with a higher dev kit cost they prevent the flooding of crap on the PSN, which happened with XBLA, until a point that they fixed many of the dev kit issues.

As far as why no crappy games on PSN or XBLA is because they don't want people being turned off from buying games in general from these services due to them finding that the games they do get suck. Especially since PSN has a long stance of not just allowing any game onto the network.

Again, look at the Wii and see how people view the majority of the games there and their general third-party software sales numbers. Tons of people have the opportunity to buy tons of games on the Wii, but they primarily buy first-party titles only and have a very low attach rate.
10BobMarleys's Avatar - Comment posted on 03/24/2009 19:00
10BobMarleys
I'd like to think this will mean more awesome ps3 download titles, but i fear it will lead to more awful shovelware.
Uniquenamehere's Avatar - Comment posted on 03/25/2009 10:50
Uniquenamehere
Language evolves get over it.
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