games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


Sony pulls the plug on PS1 home dev Net Yaroze community photo

Do you remember that cool matte black PlayStation that launched in Japan and Europe for programming geeks to be able to code their own games? That was Net Yaroze, a special debug system that could be connected to a PC to create PS1 games. We're talking consumer-level dev kits here. Great idea, right? The community has gone on strong for the last twelve years, but now it finally looks to be winding down.

Joystiq reports that the European server for Net Yaroze will be shut down next month. SCEE's Paul Holman said that they plan to make a copy of the site available for its original members, and that some kind of get-together would be held for the community. 

I've got an idea: why doesn't Sony stick this group on some kind of similar PSP kit?


Continue: More Sony stories





prev next

20 comments | showing # 1 to 20

Chronic Logic's Avatar
Chronic Logic at 06/30/2009 09:02
Consumer dev kits? How much do they cost? Or are they free? I find it hard to believe that this community has been making their own games for 12 years.
jellydoodle's Avatar
jellydoodle at 06/30/2009 09:18
I got one :D even though I've never used it to develop anything. It's just a sexy Region Free PS1 for me.
xenon's Avatar
xenon at 06/30/2009 09:22
iirc, it cost a lot, but not the kind of lot that took it out of a consumer's reach. A bit like a PS3. :P No, 1-2K $ maybe? My question, though, would be: what's the impact of the server shutdown on the actual development of games? Does the Yaroze need validation or access to online resources just to work?
atastysammich's Avatar
atastysammich at 06/30/2009 09:29
...Huh! That would be a great idea for the PSP! Lord knows the Playstation Store can always use some love, and more homemade retail releases could be just the ticket!
RonBurgandy2010's Avatar
RonBurgandy2010 at 06/30/2009 09:30
So it's kind of like Source SDK for PS1?
RonBurgandy2010's Avatar
RonBurgandy2010 at 06/30/2009 09:31
*premature comment*
That sounds awesome. But since most of us have never heard of it before, it must not have been too popular, does anyone really care that this is being shut down.
KaL YoshiKa's Avatar
KaL YoshiKa at 06/30/2009 09:33
It can only run programs in the ram (that is to say it loads into the ram and that's all the data the games produced can use) if I remember correctly. Kind of a gip but I have an ancient PSone demo CD with a selection of Net Yaroze games.
Elsa's Avatar
Elsa at 06/30/2009 09:34
Wow... nice that they supported this for 12 years!
Takeshi's Avatar
Takeshi at 06/30/2009 10:19
Oh man, I've looking for that console for years now. Boxed and complete that is. And without spending a shitload of money. Yeah, dream on Takeshi...

If anyone wants to get rid of it because of that shutdown. You know where to find me.
Adam's Avatar
Adam at 06/30/2009 11:23
Can anyone else remember if there were any other consumer games that came out of Yaroze development other than Devil Dice?
Reginald's Avatar
Reginald at 06/30/2009 11:27
good ol' net yaroze.... you'll always be the dream.
Cowboy TTop's Avatar
Cowboy TTop at 06/30/2009 12:11
Once again, it just goes to show how lame Sony are. This was one of their greatest moves on PS1.

Why on earth did they not upgrade it for PS2 and PSP?
Stupid crap, which proves the cast of Ape Escape are running their company.
DinnertimeNinja's Avatar
DinnertimeNinja at 06/30/2009 13:10
Good thinking, Dale!

Though the only game of mention that I can remember ever coming from this thing is Devil Dice.

It IS one of the best puzzle games ever made though (I still have Bombastic on PS2), so that's something to be proud of.
The-Excel's Avatar
The-Excel at 06/30/2009 13:18
Any notable titles?
Justice's Avatar
Justice at 06/30/2009 14:02
I remember OPSM used to come with Yaroze tutorials. You will be missed, just not by me!
Narishma's Avatar
Narishma at 06/30/2009 14:03
@The-Excel: There were a lot of games but they were the kind of mini-games you find on XNA community on the 360, so nothing that great. Some gaming magazines used to put them on their demo CDs.

@Cowboy TTop: Ignorant much? Except on the PSP for some reason, Sony has always provided light dev kits for consumers for their consoles. The PS2 had the "Linux for PS2" which turns the PS2 into a computer so you can make your own applications or games. On the PS3 you don't even need to buy anything as it's supported out of the box. They even tell you how to install Linux on it on the manual.
AgentMOO's Avatar
AgentMOO at 06/30/2009 14:04
It would be amazing if Sony would come up with a consumer SDK like Microsoft's XNA.
Jon B's Avatar
Jon B at 06/30/2009 15:25
Wait, they ONLY JUST killed this off?

Impressive Sony. I admire your dedication to old platforms.
Johnny Justice's Avatar
Johnny Justice at 06/30/2009 15:52
I remember Net Yaroze games being released on the Official PlayStation Magazine demo discs. Some of them where really good. One that comes to mind was this top-down shooter, similar to Alien Breed but with zombies.
Ace Flibble's Avatar
Ace Flibble at 07/01/2009 05:49
I've got one of these sitting in my attic. I couldn't make games worth a damn though, at best I made this crappy maze which was like Pac Man but without ghosts following you, much slower, and no detection so you could just walk through every wall.

Them were the days.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos




    Win this!
    Reminder: We're giving away six copies of Magnacarta 2!



    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Mahjongg Artifacts 2 review
    Dragon Age: Origins review
    Lost Winds: The Winter of the Melodias review
    Osmos review
    Space Invaders Extreme 2 review
    Half-Minute Hero review
    JU-ON: The Grudge review
    Kenka Bancho: Badass Rumble review
    Thexder Neo review
    Domino Rally review
    more reviews
    PS3's 256-player MAG
    Rooms The Main Building
    Skate 3
    Hudson's bringing back the Bonk
    James Cameron's Avatar
    Bomberman Battlefest
    Calling
    Bad Company 2's multiplayer
    Partying like it's 1959 in BioShock 2's multiplayer
    BioShock 2 through the eyes of Big Daddy
    more previews


    - The Dtoid Army is 49568 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: How to respond to a videogame review





















    More Destructoid Originals




     Popular now more
























    Destructoid's editorial lovefest is:
    Nick Chester
    Editor-in-Chief
    Jim Sterling
    Reviews Editor
    Dale North
    News Editor
    Hamza Aziz
    Community Manager
    Anthony Burch
    Features Editor
    Rey Gutierrez
    Video editor & director
    Niero
    Founder, publisher
    Letters to the editors
    tips@destructoid.com
    Associate Editors
    Ashley Davis Jonathan Holmes
    Brad Nicholson Jonathan Ross
    Brad Rice Jordan Devore
    Chad Concelmo Matthew Razak
    Colette Bennett Tom Fronczak
    Conrad Zimmerman Topher Cantler
    Dyson Samit Sarkar
    Contributors
    Adam Dork
    Ben Perlee
    Daniel Lingen
    Joseph Leray
    Joe Burling
    Mikey
    Will Maddock
    Stella Wong





     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006