Nintendo may have cornered the market, and Microsoft may be doing something that at least tries to look different, but Sony believes that its Wiimote knock-off will be the one big cock to rule the motion control roost. Sony's John Koller has made a massive claim, stating that neither the Wii nor Project Natal will be able to contend with the Sony Wiimote.
"When we provide further details, people will see exactly where we're going, not only from a technological standpoint on the hardware, but also where the gameplay is transitioning," claims Koller. "It's going to be a really exciting launch.
"Quite honestly, I think Project Natal and the Wii are going have trouble matching, from a differentiation aspect."
Koller reckons that the PS3's area of expertise will be family games, sports games and shooters. Basically the things that the Wii and Xbox 360 currently excel at. So yeah, the PS3's Wiimote is going to destroy the competition and put Sony back on top of the mountain. It's guaranteed, because Sony said it!
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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And before anyone starts shooting "Ps3 Wiimote"e.t.c do your homework.Sony had this whole motion controler idea way before Nintendo they just paused it and Nintendo "stole" in a way their idea and made it work before Sony
Then, the new thing comes (Project Natal), in those times, the XBOX. And Nintendo comes with Gamecube (In that case, Wii Motion Plus). And then, Sony came with Playstation 2, that was a stroundous success. So, they actually do have a point. They're not trying anything new. And they're not just innovating. They're repeating what already happened. But better. Yeah, I bet on Sony.
Sony will not beat the Wii in sales, ever! I have a PS3, play it all the time, my Wii gathers dust next to it.
Why you ask? Because Nintendo has become the mindset that anyone can play it.
The PS3 vdoes it all better in every way but granoddma and grandpa will pick up a wiimote and waggle it and have some fun with the grandkids. BOOM! that's it! End of story.
No matter how good the PS3mote is it's not going to outsell the big N.
Hardcore gamers need the control offered by dual sticks and a button layout they've used for a decade. PS3 and 360 controls are very similar.
I'm sure we'll have these Motion control PS3motes in our house as my wife loves rail shooters. But for real games....... Nah!
Nice: A great part about the Sony Wiimote is that it will be able to work get 3rd party wii titles unlike Project Natal, which probably will have to have all exclusive games.
Mean: Sony is full of shit and just copying Nintendo.
Nice: It looks like their motion controller is more sensitive than Nintendo's, which is a good thing! That means the player will hopefully be more precise.
As for the stupid motion control, GTFO motion control is lame, id rather frag some bitches with a mouse or controller.
I actually think it may be possible for Sony to port some third-party Natal games for use with the PSEye, though I could be completely wrong about that.
It doesn't mean anything, and reporting on it only encourages more meaningless comments from these execs.
Natal = motion control for grandma and the kids, but without the "first" bonus Wii had. I very much doubt the MILLIONS of people who bouth a Wii and are now bored of it (see console sales vs software sales) will go out an buy a 360 and Natal.
Gem (or whatever it ends up being called) = motion controls for GAMERS. Nothing more than another arrow in the PS3's quiver.
...but what's with videogames and moving these days? Actual guitars and drums. Stupid skateboards. Motion controllers and fake guns. What's wrong with sitting on my couch and playing games with my thumbs!? If you want to do something that involves movement, just learn how to actually do it. Don't mess up my games.
"motion controls for GAMERS"
Like the fabled Yeti, this doesn't exist.
that being said, man is it tempting to go out and buy one. not for the sony wiimote, but for all the great games it got this year. as for this new motion controller, it's just going to bring the loads and loads of shovelware to a different system. face it, nintendo won this gen, period.
LOL don't be so delusional. First off one the launch games for Sony "Fairy Wand" is called Motion Party, for god sakes. Yeah that sound like a real motion controller for GAMERS right there, now doesn't it? If you think developers are going to only make "hardcore gamer" games for this thing, than keep on dreaming. Because this whole moving to motion controls from Microsoft, and Sony is to tap into the casual market that Nintendo owns right now. So it's not to keep pleasing the hardcore market that they already have. What purpose would that serve them?
Naw. Ignore the cynics and occasional fanboys. Don't knock it 'til ya try it.
(Just ones like the PSPgo.)
wm+ 1600 degrees per second tracking VS ps3 wands 300 degrees tracking WII WINS
analog stick included in the motion set up via nunchuck VS no analog stick at all
WII WINS
cam tracking laggy and not suited to tight mouse fps like a ir pointer mouse VS ir mouse pointer on wiimote WII WINS
wiimote/nunchuck standard to console every unit sold has it VS not even out yet and starting from scratch WII WINS
wiimote speaker offers sound feed back and immursive sounds VS no speaker at all on ps3 wands WII WINS
nunchuck complementing wiimote VS splitter wands with no core type gaming support as its two identical wands not a nunchuck and analog set up WII WINS
SONY FANS HAVE YOU EVEN THOUGHT THIS OUT
light orbs on end of wands between your eyes and the tv screen RESULTS IN LIGHT AND LIGHT TRAILS IN YOUR LINE OF SIGHT = FAIL
THEY LOOK LIKE SEX TOYS GAY SEX TOYS
WANDS WILL FLOP VITALITY SENCER WILL BE A SUCCESS SONY CONTINUE TO SHRINK CASH HOLE FROM PS3 GETS BIGGER
NINTENDO WINS
I took the liberty of looking up stroundous, since you used it and I didn't know what it means. Guess what, neither does dictionary.com or my Canadian Oxford. When I did a google search for it, the first thing that came up was your post in this thread. I'm not trying to be an asshole, i just... want to know what you meant, I guess. Get back to me, if you can.
I go where good games are, that's why I have a ps3 in the first place, and if they make this good I'll be getting it too, that simple.
1) The Nintendo brand stands for fun and quality to the casual audience (and the hardcore audience that is not part of the ignorant dipshits), while this audience deems the ps3 and xbox360 for young whippersnappers.
2) Nintendo had the best frickin launch game ever packaged with the console.
You just cannot beat the pick-up and play easiness of wii sports.
It is the easiest game ever to get into due to the controls without any difficulties for a complete noob to videogames, the friendly interface graphics and sounds and just the sheer fun that can be had with the game by anyone.
It may not be an artistic masterpiece such as shadow of the collosus, but from a designer and consumer perspective, this game is (according to me) the best game of all time (of all time!)
@ Chocalate - how the hell is this going to be "motion control for GAMERS" when it's virtually the same friggin thing as the Wiimote, but with less functionality. Seriously man, how delusional are you?
@ Noctis - Nintendo took it's first dive in motion controls back on the NES then brought it back out ever so often. They finally got it right with the Wii. Once Sony realized that motion control could be profitable they dropped the dual shock and developed the sixaxis.
Im ok with with my Wii thank you. This nor Natal interest me.
@ Sexual Chocolate - to use a comic book reference, the quiver belongs to Green Arrow and is full of gimicky arrows by any chance?
@ Wiiboycubed101 - My god, your serious arn't you.....
Case A: actual gameplay applications that are fun
Case B: works accurately and consistently
The Wii does as much of A as we've ever seen from motion controls (take that for as much as you think it's worth) and occasionally does a little bit of B. But mostly it's too low fidelity and lacks absolute positioning capabilities.
Natal seems like it will do case B pretty well, but it utterly fails at case A. The EyeToy has already done what Natal is trying to do and it was an absolute failure outside of the "gimmick" of the thing, not because it was too low fidelity but because flailing your arms about to play a video game isn't that fun.
That said, I can't see any game where motion control is worth a damn. Most Wii games come across as gimmicky, and yes, great for casual gamers etc etc. Most of us aren't casual gamers.
Of course, if Lucasarts gives us our 1:1 lightsaber game....