Worried that the PS3 will now be home to crap ports and endless shovelware thanks to the arrival of PlayStation Wiimote? Don't worry, Sony is too! The company has pledged to avoid a launch full of garbage like Carnival Games, stating that shovelware is a concern.
"It's obviously a concern of ours as well," assures Worldwide Studios VP Scott Rohde. "But, we've taken advantage of the fact that it is a PS3. Sports Champions, for example, has been in development for a while. We're not announcing it yet, but I think you'll be pleasantly surprised by the scope that's offered in that title.
"These are not just one-off, 'hey, play table tennis for fun.' There's an overall objective that crosses over all the different events in that title, and there's a lot of long-term play value in there."
We shall see. Frankly, I think I'd prefer Move to be used for gimmicks rather than shoehorned into existing franchises that would work better on traditional controls, but I'm hoping Sony proves me wrong. Move leaves me feeling very concerned, not least because I see Sony either appealing to a market that Nintendo's already cornered, or a market that bought a PS3 because it didn't want motion control.
Interview: Sony's Scott Rohde on PlayStation Move [Joystiq]
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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That shovelware games will be released? well DUH, its been released since the Eye Toy release and many PSN games are already been labeled shovelware. So honestly who cares if they release shitty games, you know what happens when companies release shitty games. They go down and under.
So here is to all the companies who complained about not making much profit on the Wii because they did not understand the audience, now you can release a beat-em-up death sport game to your hearts content and be worry free, the hardcore market will greet it with open arms.
At this point it's obvious that motion control == shovelware. It's the natural order, for every good motion controlled game, 5 shovelware titles will be released alongside it. Natal will be the same. The point is that among all the crap, there are bound to be a few genuinely interesting games.
I guess we'll just have to wait and see.
Lair would like a word with you.
The PS3 has plenty of shovelware, same with the 360. The only difference is that their shovelware is big budget.
And for the record, the Wii has a great library of games, too. Pretty much anything made by Nintendo has been fantastic.
Lair wasn't shovelware, it was a bad game. There's a difference.
Irony.
M$ may have done the right thing reinventing the the whole concept to differenciate itself...we'll see.
Seriously, even lightgun games!
Holy shit I remember that! Keep it from the MS fanobys!
@Pudge Controls The Weather
You're missing the point. Saturation could become a problem. Once you saturate a particular piece of hardware with one idea that one idea becomes the staple of your product and anything different becomes a harder sale plus you can end up polarizing a decent chunk of your audience.
Considering everything in that list can also apply to the Xbox I'd say its pretty biased and also stupid.
Well, people wanted Wii HD so here it is.
Sony doesn't seem to know what it wants.
SixAxis was a flop.
Home was a flop.
Now Sony's trying to play the "if you can't beat em, join em" approach to combat Nintendo on its own turf. It's so painfully obvious and shameless.
I'm just annoyed by Sony's true motives here. They simply want to cash in on the expanded audience market. If it weren't for Nintendo's success, would Sony really even be doing this? I think not.
With that said, I'm happy for the PS3 owners who are looking forward to a second and better solution to motion control than what Sony has already offered. When used properly, motion control has proven to be quite satisfying.
Actually, you posting that was obvious fanboyism.
That's great that you love SixAxis. However, the fact is SixAxis has been largely neglected by developers. How many games actually use it? How many actually use it well ? Probably a handful at best.
As far as Home goes, let's be realistic here. Sony had huge expectations for Home and by the time it launched, how many gamers actually care about it ? It did not live up to expectations despite being in development for several years.
I'd be way more interested in seeing something like Killzone 3 with the Conduit style controls.
I'd say at most Sony will offer the same game types that have been done on the Wii. We all know that graphics can't save a bad game.
Hardcock- Gamer please!
Shovelware isn't a concern for me. In fact I would rather that Move games be shoved out in ports and useless sport packs of games than integrated and required for more complex games. Shovelware actually has it's place (and it's price)
And then they go and tack Eyetoy - which everyone hates - on to some of the games. Brilliant.
Thanks for the definition lesson. However I really could care less about the difference between shitty over-hyped high-budget games, and shitty quick-buck mass-produced cash-in games. Forgive the overused meme but really, shitty game is shitty.
The point I was making was that it was a bit ridiculous for the original poster to be using this news somehow to crow about the ps3's superior library compared to other consoles when it too has it's own share of worthless crap.
On a frigging side note do people not know that there are vid's of this damn controller being demoed before the Wii was even released? Not the add on and not with the same button layout but the same shaped controller with the led lit orb at the end. It's unbelievable about how much people wine about copying the Wiimote when there is irrefutable proof this controller was being developed in some shape and form before the Wii even came out.
This is the first generation of motion control. The first! Let's not forget that. If the console manufactures continue to pursue motion control in future geenrations of gaming, it will only get better.
I was so unbelievably excited for this, especially after they first revealed it with that awesome tech demo. And what do we get? Bowling and golf, and everything that's been on the Wii since launch. I am not happy about this right now.
SOCOM may be the one non-shovelware game we've seen, and the possible integration of the controller for Resident Evil 5, but that's not NEARLY enough if Sony wants to make Nintendo even care about the competition.
What else to add? True words indeed...