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Sony Online Entertainment announces The Agency

4:49 PM on 06.11.2007, Fronz 20 comments

     MMO

Sony Online Entertainment has announced a new MMO game that's taking a different direction in the genre that's quickly getting flooded with competition. Instead of making a typical World of Warcraft styled fantasy setting, SOE has developed a "fast-paced online action shooter filled with espionage, intrigue and betrayal."

Spanning the entire globe, you get to choose how to handle the exotic missions online. The UNITE organization is for the covert, stealthy spies that can manage silent tactics, while the ParaGON forces prefer brutal mercenary missions that require action out in the open. With the goal of building and running your own agency and taking over the world, The Agency is an ambitious game that has a lot to prove. An espionage MMO for the PS3 and PC is definitely something to look forward to though, hopefully they'll do it justice and we'll get a refreshing online experience. 

So what does the competition think? Although the comment wasn't directed towards this game, Funcom's Erling Ellingsen commented on the MMO market earlier today, stating that "I am worried about some developers releasing half-hearted games that can't live up to the high expectations the marketplace now have for these sorts of games." MMO fans definitely expect a lot, and they should for the amount of dedication these games require, but it's good to see someone trying something new. You can read more about the online gameplay features after the jump.

Press release:

Sony Online Entertainment, (SOE) a global leader in the online gaming industry, announced it is developing The Agency™, a fast-paced online action shooter filled with espionage, intrigue and betrayal. The Agency is being developed at SOE’s Seattle studio for both the PC and the PLAYSTATION®3 computer entertainment system.

The Agency is a pick-up-and-play experience where players assume the role of elite agents in a modern-day world. Both solo players and groups will enjoy a wide variety of cooperative and competitive story-driven missions set in exotic locales across the globe.

“The inspiration for The Agency came from the spy and espionage genre. We want to put players in the heart of the action to experience what it’s really like to live the life of an elite agent,” said Hal Milton, Lead Designer, Sony Online Entertainment. “Players will jet set around this virtual world to exotic locales, infiltrate enemy organizations to steal secrets and perpetrate sabotage, all the while building their own agency with an eye towards global domination.”

Persistent character development allows players to supplement their gear with exotic and powerful skills that make them feel like the elite agents they’ve always dreamt of becoming. Additionally, in lieu of the typical class systems in many other games, The Agency’s approach is simply, “You Are What You Wear.” Players will customize their character’s attire based on the mission at hand, emphasizing combat, support, stealth, or even cover identities.

Players begin their experience by choosing to be a slick UNITE spy or a gritty ParaGON mercenary. Both factions will have players tangling in illicit activities such as drug smuggling, assassinations, espionage and counter intelligence. As they gain ranks within their chosen agency, players will increase their influence over the world while experiencing a deep story of action and intrigue. Along the way players will be able to build their own agencies, team with others to create joint agencies, and recruit a roster of useful Operatives.

Operatives are “living loot” characters that wait in the wings for orders to build that new sports car, gather intel for the next mission, or provide that satellite scan to expose the enemy. As players advance through the game, they will collect more powerful Operatives that will better assist them with missions. Players can use their roster to help themselves or their team and even trade Operatives with other players.

“SOE is looking to take the online gaming industry to new places with The Agency, not only in terms of its theme, but also in its design. It’s accessible to all types of players, blending genres and changing up established conventions. It’s different from anything SOE has released before,” said Matt Wilson, Director of Development, SOE Seattle. “Our goal is to break from traditional online games and provide players with a ‘fun now, no waiting’ gameplay experience in a dynamic, ever-evolving online world.”

About The Agency
The Agency is a fast-paced, online persistent shooter in a modern setting of bullets, bomb blasts, and betrayal. Live the life of an elite agent in a world of super spies and rugged mercenaries, who use both the highest technology and the lowest tactics to accomplish their goals. Featuring cooperative and competitive play, The Agency is designed to provide instant action and long-term strategy for all fans of espionage, intrigue, and explosive gameplay.

Features

• Become An Elite Agent: The Agency offers hundreds of unique missions with varied end-goals requiring combat, stealth, and style. With gameplay ranging from sneaky assassinations to all out assaults, from vehicle challenges to casinos loaded with mini-games, there’s something for every aspiring agent.

Build Your Own Agency: As players advance through the ranks of their faction, they’ll also begin building their own Agencies. Players will increase their power even further by creating Joint Agencies with others.

Mercenary or spy, the choice is yours: In The Agency, collect the right weaponry, gadgets, vehicles, gear, attire and aliases to gain access to various locales and influence over the people within them.

Put Operatives to work: Operatives are collectible non-player characters who provide the goods player’s desire, the services to keep them alive, and allow them to concentrate on the mission at hand. Operatives work 24/7, regardless of whether players are logged in, and they can even keep them up-to-date through email and instant messages.

Fun Now, No Waiting: The Agency is not about waiting for the fun to start. At any point, players can take a break from their high-flying career to engage in a number of other activities. Veterans and new players alike can take on other players at the card tables, the shooting range, or in head-to-head combat.

 


Next page: More Sony stories




Joe Burling's Avatar
Joe Burling at 06/11/2007 16:55
I do want a good MMO for a console. I just wish it was coming out on a console I could afford...
Rockvillian's Avatar
Rockvillian at 06/11/2007 17:00
They want something that's more than the old run and gun, gritty, realistic spy game... so they're making this fun, realistic, action packed, and involves forces that are all about gritty running and gunning? What the butt?
Hamza CTZ Aziz's Avatar
Hamza CTZ Aziz at 06/11/2007 17:02
It looks interesting. The style seems to remind me of Team Fortress.
Ignus's Avatar
Ignus at 06/11/2007 17:21
I was also thinking about how it reminds me of Team Fortress, especially when the Paragon guy kicked down the door and started firing around madly.
I think it could be a decent game, but I'll need a lot more info/gameplay footage to convince me.
Maclintok's Avatar
Maclintok at 06/11/2007 17:44
Seems pretty ambitious if I'm catching their drift correctly. No One Lives Forever MMO-style sounds cool to me. Unfortunately I don't ever plan on getting a PS3, so here's hoping Huxley brings the noise
Milofo's Avatar
Milofo at 06/11/2007 18:06
Looks like a FPSMMO from what is probably the real gameplay. Which reminds me, isn't Huxley supposed to be out by now?
Aktrez's Avatar
Aktrez at 06/11/2007 19:20
After meeting the team and seeing the demo of this game at Sony Gamer Day I can definitely say that this is a game that I am very much looking forward to.
Im OK's Avatar
Im OK at 06/11/2007 21:59
Even given that I don't give the slightest crap about MMOs or about the spy/espionage genre (outside of MGS), this game still managed to get a raised eyebrow out of me.
boxhound's Avatar
boxhound at 06/11/2007 22:19
Mehh, the trailer gives the game a No One Lives Forever meets Team Fortess 2 kind of vibe? It could be pretty cool, but I'm not interested.
TheStripe's Avatar
TheStripe at 06/11/2007 22:34
Hmm. . . $600, that's only like, four years worth of Wow. . . so if this game comes out in 2008, by 2012, it's all profit!
Masterselect's Avatar
Masterselect at 06/12/2007 01:19
why do those graphics remind me of team fortress 2?
s0lesurviv0r's Avatar
s0lesurviv0r at 06/12/2007 01:51
I think a big question should be can you create a character like Marshall?
0bshaky's Avatar
0bshaky at 06/12/2007 02:46
Indeed this looks like Team Fortress 2. Not that is just a copy, I mean, they couldn't have developed all that after the unveil of TF2 but damn is close.

I hope it ends up being a great game since I want to buy a PS3 badly and Castlevania PS3 and Zone of Enders 3 haven't seen any updates in news since... 2005?
Aktrez's Avatar
Aktrez at 06/12/2007 13:02
Guys... FYI, it's also coming out for the PC.
John Martone's Avatar
John Martone at 06/13/2007 00:19
Do we have any dates whatsoever? I don't want to start lusting for something that is a year+ away.
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