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Sony: LBP would sell more if other games didn't exist photo

LittleBigPlanet has been critically acclaimed and sold quite well, but the PlayStation 3's big holiday exclusive has not exactly set the world on fire. Sony is aware of this, and has claimed that at any other time of the year, LBP would have been a chart topper. Damn those other videogames, damn them for existing!

"We're really pleased with the initial reaction to LittleBigPlanet - it has been our highest scoring game ever I believe with a Metacritic score of 95 and a huge list of 10/10s or 100 per cent scores," explains Sony's David Wilson. "We are also pleased with its commercial performance. In other times of the year it would be a clear number one - so you have to put the chart in context. This is an incredibly volatile time of year and the chart reflects that - November 7 saw 47 titles released on that one day alone including many big hitters with Christmas number one aspirations. Look at the chart this week - the top four are all brand new entries."

So, too many new games, that's LittleBigPlanet's problem. Sony isn't unhappy with the game's performance, however, claiming it has "broken the trend" of innovative and critically acclaimed games selling poorly.

"LittleBigPlanet has broken this stereotype by not only being brilliant and original but also by selling really well on a global basis," Wilson explains. "LittleBigPlanet is breaking many preconceptions. There are some games that are hardcore experiences that the kudos lies in getting it first. LittleBigPlanet is excellent on day one but even better as time goes by."

I still think it's a shame for LBP and the PS3 that it wasn't this massive blockbuster. That said, it's obviously doing well and will likely become a huge franchise as time goes by. You can't complain about that.








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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37 comments | showing # 1 to 37
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Timmeh's Avatar - Comment posted on 11/19/2008 09:04
Timmeh
Maybe they should, y'know, try releasing games on one of those 'other' days.
MrSadistic's Avatar - Comment posted on 11/19/2008 09:08
MrSadistic
It would have sold more... if more people were interested in it?
Xhumation's Avatar - Comment posted on 11/19/2008 09:13
Xhumation
Game executives just talk too much these days. and half of their statements are either obvious or just plain stupid.
BlindsideDork's Avatar - Comment posted on 11/19/2008 09:17
BlindsideDork
There is a big difference here though...one game is good *cough*LBP*cough* and the other is glitchy and forgetable.

ZING!
TheGreatMango's Avatar - Comment posted on 11/19/2008 09:18
TheGreatMango
Yeah, I don't own a PS3, but I played this at my friends and well....


The games not really that good. I mean, it's got great personality, and I never played with the design tools (that's not my cup of tea...for platformers at least), but there just wasn't much to the game. But seriously, my biggest gripe with the game was the layers. It looks bad jumping between them, it can make gameplay tedious and awkward, i.e. missing a jump due to layer, switching layers mid run, which stops you momentarily, also is makes platforming a little harder when you can't seemlessly move in a 3D environment.

On another note, I don't see the user created levels as being all that great. Granted, I only saw the beta, and I'm sure as time goes on the community will flesh itself out, but, as a gamer in today's fast pased world, I want it now. I'm not buying potential, I'm buying a video game.

But what it boils down to for me, and I was thinking about this the other day, is that this game isn't all that much different from a RPG Maker XP, or a Fighter Maker, granted with quite a bit more charm and utilizing a platforming formula. In the past these games just haven't appealed to a broad audience, and most of the creations just suck.
Clance's Avatar - Comment posted on 11/19/2008 09:23
Clance
I love this game

Defo a game of the year contender.
zombiekiller13's Avatar - Comment posted on 11/19/2008 09:24
zombiekiller13
Wow. Um...PR at it's finest? I'm sure the game is great and all...maybe they should just keep quiet and let it build a nice following instead of making excuses.

In other news, Konami said that Rock Revolution would have sold well if Rock Band and Guitar Hero didn't exist, if it had an option for vocals, if it had it's own guitar peripheral, and if the covers didn't suck ass (seriously, skip to about 2:15 to hear the vocalist impersonation of Kermit the Frog).
MaxVest's Avatar - Comment posted on 11/19/2008 09:28
MaxVest
I think this will have a different sales trajectory than a competitive FPS -- core games with a heavy multiplayer element sell very quickly because the buyers know everyone else will be on a new game in a month or two.

With LBP, you will see more women initiating the purchase, and they don't seem to be as time-sensitive as male core-gaming teens and tweens. That's part of Nintendo's success with long-tail games -- not just who plays the game, but who initiates the purchase.
elsteveo's Avatar - Comment posted on 11/19/2008 09:34
elsteveo
This is pretty lame to say. If people really wanted to buy it over other games then well, they would buy it!
killsm00th's Avatar - Comment posted on 11/19/2008 09:35
killsm00th
Not to toot our own horn but...'toot toot.'
Clance's Avatar - Comment posted on 11/19/2008 09:37
Clance
Yeah, this is the kind of game that can wait a few weeks in the rush of releases hitting our shelves.

You don't have to worry about getting your arse handed to you by some crazy German on a map you don't quite know yet on LBP.

I got it in a heat of the moment trade-in spectaular on Friday and haven't looked back.
SilverDragon1979's Avatar - Comment posted on 11/19/2008 09:43
SilverDragon1979
I think the blame should be put on the poor advertising mass market advertising this game is receiving. I don't know about the rest of you, but I have not seen a single commercial for LBP on any of the television stations, and I haven't seen any adds for the game in any typical publication besides video game magazines. How is the mass public supposed to find out about a game like this if there isn't a huge add campaign to back it up?
TrailerParkJesus's Avatar - Comment posted on 11/19/2008 10:10
TrailerParkJesus
I would have bought it if it was on the 360. Get smart and port it over.
Spectreman's Avatar - Comment posted on 11/19/2008 10:17
Spectreman
* LBP would be more interesting if the most cool user-made levels, like Demon Skrull, didn´t have pull out. And the bad search function turn new good levels hard to be in evidence.
Milhouse's Avatar - Comment posted on 11/19/2008 10:18
Milhouse
I got to admit that I bought both Fallout and LBP on the same day, and LBP has been sucking me deep into the game! The people of Vault 101 have been trapped for so long, they can wait until I finish creating my next level...
Wedge's Avatar - Comment posted on 11/19/2008 10:22
Wedge
Yeah I don't see how this fails at being a "blockbuster" quite yet. Considering the type of game it is, there's no reason they shouldn't be able to keep it selling for a while, it's not like the draw is a big single player campaign, or competitive multiplayer that's going to be hot for a few months. When the games have died down around the start of next year, they can put a price drop on the game and advertise it like it's brand new again.
TorpedoTed's Avatar - Comment posted on 11/19/2008 10:22
TorpedoTed
If it was the best game out it would be no 1 simple, but it isnt, FACT!!!

Gear 2 is fucking awesome!

Fallout is fuxking awesome!

LBP is average and pretty!!
SephirothX's Avatar - Comment posted on 11/19/2008 10:23
SephirothX
Well there's a valid point in all of this. Gamers only have a certain amount of money, and with the unnecessary amount of blockbuster titles coming out within essentially the same month eventually gamers have a cut off point of what they can afford. Dont worry LBP, anyone who didnt get you probably has you high on their Christmas list.
falinter's Avatar - Comment posted on 11/19/2008 10:28
falinter
Isn't that every games problem? That there is something else to choose from?
AgentMOO's Avatar - Comment posted on 11/19/2008 10:29
AgentMOO
I don't really have any interest in playing lbp, I'd rather just watch the highlights on YouTube. At the Baltimore narp I had more fun watching the banana rocket car level than actually playing the game.
Jonathan Holmes's Avatar - Comment posted on 11/19/2008 10:50
Jonathan Holmes
Like I said in the review, LBP is really two games; a average 2D platformer and a massive online art exhibit. It shouldn't be surprizing to Sony that it's not selling that well.
ShadowKirby's Avatar - Comment posted on 11/19/2008 11:02
ShadowKirby
Maybe it sold less but it will probably be played beyond the 4 months bell curve and maybe it will sell more steadily and longer than GoW2 that is selling well now but is going to be sitting on shelves in a few weeks and that most people won't touch after finishing the single player campaign and getting tired of multiplayer.

LBP is a more "experimental" game so it's expected that it will sell less. But there's more chance that this game is going to change the way some people see gaming and user generated content than GoW2 which is just another big blockbuster that isn't really doing anything new in the industry.
Edge of Blade's Avatar - Comment posted on 11/19/2008 11:04
Edge of Blade
The saga of LBP is a sad one. It's a concept with such appeal and potential, but awkward jumping kills any chance of picking this up. The game is 2/3 art and 1/3 game when it should have been the exact opposite.
el_chack's Avatar - Comment posted on 11/19/2008 11:06
el_chack
Should a level-design tool be compared with a real game? I don't think so and that is what LBP is for me. It sure is great to create your own levels, but what comes after that? The appeal of this game is precisely its level design mode and nothing else.
parrothead's Avatar - Comment posted on 11/19/2008 11:10
parrothead
I still need to buy this one.
necrozen's Avatar - Comment posted on 11/19/2008 11:15
necrozen
It's weird, a game doesn't have to sell well for me to enjoy it.

I've never understood why people try to make excuses for games they dig if they don't sell well. In fact, it kinda fits with all the other media I enjoy - like a trend. With the movies I watch, the music I dig - it's never number one on the list. I mean Giallo movies and Tom Waits? Not exactly consumed by the masses, but they work for me. And I never feel the need to explain to everyone why no one has seen "The Bird with the Chrystal Plumage", even though I think it's a great giallo, why do people get freaked out when the game they dig isn't number one? That's the kind of thinking that makes fanboys and flamewars. And neither of those are fun.

Just relax and enjoy it, man.
CelicaCrazed's Avatar - Comment posted on 11/19/2008 11:18
CelicaCrazed
Legs. This game's got them....or I think so anyways.
Robbo the hood's Avatar - Comment posted on 11/19/2008 12:03
Robbo the hood
@necrozen
I think the problem with games is everyone spends a year or more before the game comes out saying how it will outsell game X on a competing console and what have you. I also hope you don't abstain from something that's popular so as to not deviate from your media consumption trend. That behaviour really strikes me as shallow and often conceited.
ElfShotTheFood's Avatar - Comment posted on 11/19/2008 12:18
ElfShotTheFood
This game's biggest problem was a lack of pre-release hype.
deathxrebirth's Avatar - Comment posted on 11/19/2008 13:18
deathxrebirth
You know, I really hate to say a site or a blogger is biased, and I know you have been accused of it before Jim, but come fucking on.

You completely spun the entire article. You took one statement out of context and made it seem like Sony was being a big baby about it all. 'Wah, competition sucks'.

What I got out of the article was that they were happy with the sales and that they are "honored" that it is doing well in a sea of cookie-cutter IP. Stating that yes, it may have sold well at a different time when you didn't have Gears "2" or Fallout "3" or even Resistance "2", highly established franchised games all releasing at the same time.

They state that it makes it tough to compete, obviously, but they definitely didn't seem to be saying in any way whatsoever 'damn those other games for existing'. They seem happy that it is doing so well IN SPITE of those games releasing at the same time.
catsithx's Avatar - Comment posted on 11/19/2008 14:52
catsithx
Hey Sony you want me to call the Whhaaabulance for you? WHAAAAAA!!!
COSMONECRO's Avatar - Comment posted on 11/19/2008 14:52
COSMONECRO
This game is one of my all-time favorites but I think one thing that is probably causing sales to decrease is the moderating going on. That probably turned a certain amount of people off to buying it.
necrozen's Avatar - Comment posted on 11/19/2008 15:10
necrozen
@ Robbo_the_hood


No, I wouldn't dislike something because its popular. You miss the point and jump to something negative, which usually happens in comments, so I don't hold it against you.

I was giving examples of things that I like that aren't mainstream and explaining how I never feel the need to justify those musicians or movies, and I don't understand why it would be any different with games. I like giallo films, but I also like the tom cruise mission impossible films - but I wouldn't mention the second one because it has nothing to do with my point. Maybe I didnt make that clear.

I understand that people get excited, but I think gaming in general would be more fun if people weren't at each others throats constantly about numbers and sales.
Sharpless's Avatar - Comment posted on 11/19/2008 16:21
Sharpless
He's both right and a tit. Personally, I'm not really into games that are heavy on user creation. I'd much rather sit down and fiddle around with a shooter with fun gameplay and a decent story, or even a sandbox game. I'm definitely not alone on that one.

I'm sure LBP is a great game, it's just not for me and, I think, not for a lot of people out there.
BattyAdroit's Avatar - Comment posted on 11/19/2008 18:26
BattyAdroit
oh look. It's the Jimspin. That's Jimtacular.
Jim Sterling's Avatar - Comment posted on 11/19/2008 19:05
Jim Sterling
Oh look, Batty's being a twatty!
elsteveo's Avatar - Comment posted on 11/20/2008 06:36
elsteveo
The problem with this game is the average person does not know what the fuck it is!
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