Kinect, by all accounts, is kicking PlayStation Move's puckered arsehole up and down the street, but Sony isn't phased, at least not publicly. In fact, the PS3 platform holder believes Microsoft will eventually bump its head on the glass ceiling and won't be able to take Kinect very far.
"... There are limitations around a camera-only solution. It does work well and lend itself to certain genres, but you do tend to hit a bit of a wall when trying to support it with the broadest range of content available," says SCEE chief Andrew House. "That's not the sort of problem we have with Move. Consumers have understood Move is something that could impact a wide range of games. This is opposed to what I think may dog the competition to a degree, which is basing it solidly around just a family experience - and one that is harder to adapt into traditional game genres."
"We've got a whole range of experiences that serve the broadest audience and that is a far better long-term bet ... It really will be content that defines it."
Move is far more appealing to me than Kinect, and I agree that Microsoft's gadget seems to be quite restrictive. That said, Sony's outwardly complacent "tortoise and hare" approach has not been working. It released Move without hype, assuming that the PlayStation brand would be enough to sell. Apparently it didn't learn any lessons from the PS3 launch. And this is why Kinect is winning.
House: Camera-only gaming is limited [MCV]
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
Likes
PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3
Meet the rest of the team
| BBcode help |
| [b]Bold text[/b] |
Bold text |
| [i]Italic text[/i] |
Italic text |
| [url]http://www.dtoid.com/[/url] |
http://www.dtoid.com |
| [url=http://www.dtoid.com/]Web link[/url] |
Web link |
| [img]http://www.example.com/robot.jpg[/img] |
 |
Post a comment! You can also post a photo below:
Comment with Facebook
Click connect and comment instantly!
|
Comment with Dtoid
New? SIGN UP - it takes 5 seconds
|
81 comments | showing # 1 to 50
|
Comment with Facebook
Click connect and comment instantly!
|
Comment with Dtoid
New? SIGN UP - it takes 5 seconds
|
Comments policy
Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!
However I still say if it has good games before it hits that wall who cares? Yes it'll probably just be a fad but if it's a fun fad I say it's totally fine.
And it is fun. So whatevs.
Sony needs to get their head out of their asses. They haven't been on top since the PS2, yet over 4 years after the fact, they're still talking like they're top dog.
Screw "YOU ARE THE CONTROLLER"....the only people who cling to that catchphrase are trolls who reapplied it.
No, YOU are the controller.
No, YOU are!
Move certainly seems capable of more (I still don't see how Kinect will be able to control, say, Halo: Reach or Gears of War), but if they want to actually succeed, they need to get off their asses and hype the freaking thing. If they don't hype it in a big way by February (After LBP2 is released, and at the release of Killzone 3), it'll have no chance in hell.
No! You are! Silly little thing!
So far everything Sony has done has been a direct copy of the Wii. Every game they updated for Move now controls like a similar game on the Wii. Sports games do, fitness games do, shooters do and so on. At least with Kinect we're seeing games that only work for Kinect, and thus do a lot more with the technology because it has to. Kinect may hit a wall, but Sony already build their technology behind that wall my just releasing the same old crap, but now in HD.
Kinect is about a specific audience, they're targeting people who want to just have a good time regardless, whereas Sony is hell-bent on marketing to every single person on the planet. I'll take a handful of targeted games designed specifically for a device over a flood of games with tacked on support or copy-paste controls and gameplay. That said, I do own both, so my options are open no matter what comes along.
Sony should have marketed more I guess, lol.
The playstation brand really isnt as strong as it was in the PS1&2 era imo.
The real test will be with 'hybrid' games that MS briefly mentioned a few weeks ago where you'll use Kinect in conjunction with a regular controller.
Little bastard should count himself lucky his parents were watching him else I would have forcibly removed him from the play area.
I expect a Microsoft "We're So Awesome!" rebuttal story by the end of the day.
There's just a lot more you can do with the Move. Because, you know, you can create games where you can actually Move.
Since I'm not interested in on-rails shooters, mini-games, and exercise games, Kinect has been a massive disappointment, and why I chose Move instead.
So far, it seems I made the correct choice.
Kinect might make MS more money, since it's been revealed how damn cheap the thing is to make. But there is no way either peripheral is going to create a new software market. Even the Wii couldn't really do this, as only first party games have really seen blockbuster sales numbers on that hardware, even though there have been some great 3rd part wii games...they just haven't sold very well.
Perhaps Sony should stop talking the talk and start delivering the deliver?! [ummm, what? you get my point]
Im a huge Sony fan and have been since the start. But, the whole motion fight seems to be a joke.
Move does seem like the better option to me. I'll bet the negative sales have to do with the glowing pink balls though. I'm serious too. People can be very wary of things that remind them of other things. Especially dildos.
Anybody have any fine Sixaxis memories they would like to share? I think my fondest would be High Velocity Bowling.
Seriously though, has any title of late used Sixaxis in any notable way? Or is it pretty much forgotten?
After it completely smashed Microsoft and Sony's rear ends.
Shut up Sony.
While the Move is pretty much an exact ripoff of the Wii (except for the tech that runs it), the Wii works for gaming. It's more accurate than the Wii, so it's like the Wii HD that everyone has wanted for some time now. I think it's going to take a hell of a lot of time for the really good games to start showing up, but I think Sony's in the better position right now gaming-wise.
"Sure, Kinect is more 'restrictive' but that means games will be designed for Kinect, instead of just supporting it as a secondary option."
That's my problem with Move (so far); the only titles I'm interested in (so far) are games I'd rather be playing with the DS3. At least the Kinect games I've played truly are disigned solely for use with Kinect, and are pretty damn fun, too. (Except for Joy Ride, which was just a dumb idea.)
$0.02
The reason the Sixaxis sucked massive amounts of ass is because motion controls simply don't work when you're using a traditionally-designed controller. The reason the Wii Remote and Move are shaped the way they are is because they allow both hands to work independently of one another. Putting motion into the PS3's original controller was just a desperate attempt to copy Nintendo after the hugely positive consumer reaction after the Revolution was revealed.
eh, I'm sure he'll get over it...
my point is that nobody was asking for motion games in hd. both of these products have been forced into the market without the much needed killer software. that means that (much like the wii) hd gamers are going to have to wait for devs to figure out how to make games with motion controls (since hd devs have refused to learn how to make a good motion game). this means that the winner of the hd motion war won't be found, probably for another 2-3 years. in that time, i see the next nintendo hitting market and bringing another innovation that causes the sony 10 year plan to become obsolete.
anyhow, my point is that the motion control war has already been won, the hd systems don't stand even a sliver of a chance. the good motion control games are just starting development right now, and won't hit the market until this gen is in it's last days, rendering the point of this thread moot.
we are silly enough playing certain games at certain times, i don't want to look silly at the same time jumping and swatting at an invisible fly only the tv screen says is there.
i want to lay down on my couch and play video games comfortably. its the reason i don't play games on the pc, i cannot get myself comfortable and my hands fatigue. a controller means i have control where my hands are, usually down by my waist to help with the bloodflow.
You don't have to tell me, I was there. :)
Seriously though, I'm sincerely curious as to whether or not any recent games have implemented sixaxis support... Anybody know of any?
As far as the quoted content goes, nothing he said is wrong--unless Microsoft does bring something unexpected to the table, which is possible. Kinect might go viral like the Wii based on purely casual games, or it might lose a good bit of steam if they're unable to bring innovative software to the market.
Correction: YOU go through this every single time.