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Sony: Kinect will 'hit a wall' photo

Kinect, by all accounts, is kicking PlayStation Move's puckered arsehole up and down the street, but Sony isn't phased, at least not publicly. In fact, the PS3 platform holder believes Microsoft will eventually bump its head on the glass ceiling and won't be able to take Kinect very far. 

"... There are limitations around a camera-only solution. It does work well and lend itself to certain genres, but you do tend to hit a bit of a wall when trying to support it with the broadest range of content available," says SCEE chief Andrew House. "That's not the sort of problem we have with Move. Consumers have understood Move is something that could impact a wide range of games. This is opposed to what I think may dog the competition to a degree, which is basing it solidly around just a family experience - and one that is harder to adapt into traditional game genres."

"We've got a whole range of experiences that serve the broadest audience and that is a far better long-term bet ... It really will be content that defines it."

Move is far more appealing to me than Kinect, and I agree that Microsoft's gadget seems to be quite restrictive. That said, Sony's outwardly complacent "tortoise and hare" approach has not been working. It released Move without hype, assuming that the PlayStation brand would be enough to sell. Apparently it didn't learn any lessons from the PS3 launch. And this is why Kinect is winning. 

House: Camera-only gaming is limited [MCV]








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81 comments | showing # 1 to 50
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Xzyliac's Avatar - Comment posted on 12/14/2010 12:45
Xzyliac
I completely agree.

However I still say if it has good games before it hits that wall who cares? Yes it'll probably just be a fad but if it's a fun fad I say it's totally fine.

And it is fun. So whatevs.
DeusPayne's Avatar - Comment posted on 12/14/2010 12:46
DeusPayne
My impression of sony "we coudln't figure out how to make a camera work effectively, so clearly isn't impossible to do. M$ is stupid cakes."

Sony needs to get their head out of their asses. They haven't been on top since the PS2, yet over 4 years after the fact, they're still talking like they're top dog.
Bakewell's Avatar - Comment posted on 12/14/2010 12:47
Bakewell
Sonys statement seems based on the assumption that Microsoft won't impliment a controller at some point.
Screw "YOU ARE THE CONTROLLER"....the only people who cling to that catchphrase are trolls who reapplied it.
jawshoeuh's Avatar - Comment posted on 12/14/2010 12:50
jawshoeuh
@Bakewell

No, YOU are the controller.

No, YOU are!
Gamernerd101's Avatar - Comment posted on 12/14/2010 12:50
Gamernerd101
Pointless statement requires my pointless comment, and with that said I think both of them try to hard to cash in on the Wii crowd. Without offering much more than the games Nintendo has pretty much abandoned most of their more popular titles barely use motion controls they rely more on the buttons than anything. Kirby, Donkey Kong, etc. No I still don't count Wii Party as a game.
DeusPayne's Avatar - Comment posted on 12/14/2010 12:51
DeusPayne
Oh, and PS: both kinnect and move will quickly hit their glass ceiling. I think the waggle of the wii has shown that developers either don't care, or don't have the creativity to utilize the new technology effectively. The big difference is, that microsoft is willing to funnel money into the project to market the hell out of it. Marketing goes a LONG LONG way in a world filled with idiots.
SKSith's Avatar - Comment posted on 12/14/2010 12:52
SKSith
Maybe they are waiting for good games to be out before they start hyping it. All the Move's awesomeness is potential right now, there are no amazing games for it yet (as far as I know.) so there isn't much for them to hype it with.
the7k's Avatar - Comment posted on 12/14/2010 12:52
the7k
Pretty much agree with everything about this article.

Move certainly seems capable of more (I still don't see how Kinect will be able to control, say, Halo: Reach or Gears of War), but if they want to actually succeed, they need to get off their asses and hype the freaking thing. If they don't hype it in a big way by February (After LBP2 is released, and at the release of Killzone 3), it'll have no chance in hell.
WarZombie's Avatar - Comment posted on 12/14/2010 12:53
WarZombie
I think another reason why Kinect is doing better than Move is just how similar Move is to the Wii. Why would someone who already has a Wii want Move? Kinect is not just an impressive piece of tech, but is also having the same impact on people that the Wii had when it first launched. I'm not saying Kinect is better (Again, as a piece of tech it's miles better), but it's is different, and that's why it's selling.
Bakewell's Avatar - Comment posted on 12/14/2010 12:53
Bakewell
@jawsoeuh

No! You are! Silly little thing!
RenegadePanda's Avatar - Comment posted on 12/14/2010 12:53
RenegadePanda
Why does motion control have to be this one size fits all solution? Why does everything have to be adapted for it? Sure, Kinect is more 'restrictive' but that means games will be designed for Kinect, instead of just supporting it as a secondary option. I don't need Move support in every single game, I don't want it, I'd rather see some games designed specifically for the device, which is what Sony has failed to deliver.

So far everything Sony has done has been a direct copy of the Wii. Every game they updated for Move now controls like a similar game on the Wii. Sports games do, fitness games do, shooters do and so on. At least with Kinect we're seeing games that only work for Kinect, and thus do a lot more with the technology because it has to. Kinect may hit a wall, but Sony already build their technology behind that wall my just releasing the same old crap, but now in HD.

Kinect is about a specific audience, they're targeting people who want to just have a good time regardless, whereas Sony is hell-bent on marketing to every single person on the planet. I'll take a handful of targeted games designed specifically for a device over a flood of games with tacked on support or copy-paste controls and gameplay. That said, I do own both, so my options are open no matter what comes along.
KenAkuma's Avatar - Comment posted on 12/14/2010 12:53
KenAkuma
My 4 year old sister is getting a kinect for christmas so I'll finally get to check it out then!

Sony should have marketed more I guess, lol.

The playstation brand really isnt as strong as it was in the PS1&2 era imo.
WarZombie's Avatar - Comment posted on 12/14/2010 12:53
WarZombie
I think another reason why Kinect is doing better than Move is just how similar Move is to the Wii. Why would someone who already has a Wii want Move? Kinect is not just an impressive piece of tech, but is also having the same impact on people that the Wii had when it first launched. I'm not saying Kinect is better (Again, as a piece of tech it's miles better), but it's is different, and that's why it's selling.
WesternGamer1000's Avatar - Comment posted on 12/14/2010 12:54
WesternGamer1000
I wish Microsoft and Sony would just get together, whip'em out, and see which one is bigger once and for all. This virtual cock measuring is wearing thin.
KwikPwn's Avatar - Comment posted on 12/14/2010 12:56
KwikPwn
Didn't Sony also say the Wii is a toy, a gimmick, and a fad that would never catch on?
Malmer's Avatar - Comment posted on 12/14/2010 12:56
Malmer
What sony fails to realize is that for "traditional game genres" we have the controller which works fine. Most traditional gamers aren't feeling "gee I wish I could play this game with a motion controller."
Kalmah's Avatar - Comment posted on 12/14/2010 12:58
Kalmah
I see things slightly different. While Sony may see Kinect hitting a wall, I see both peripherals crashing into eachother on a head-on collision. Matrix Reloaded Fortold that shit.
amtalx's Avatar - Comment posted on 12/14/2010 12:58
amtalx
Kinect will hit a wall just like Wii controls did. That doesn't mean we won't get some cool shit along the way. For all the bashing that motion controls get, there are a few gems that are better with motion controls, Sin & Punishment: Star Successor to name one of my favorites.

The real test will be with 'hybrid' games that MS briefly mentioned a few weeks ago where you'll use Kinect in conjunction with a regular controller.
BalloonFighter's Avatar - Comment posted on 12/14/2010 12:58
BalloonFighter
I thought Kinect was going to fail for sure. I still haven't used one. This just shows you how effective marketing can be. Sony needs to STFU though because half the time they come across very negatively when they make comments like this. Wait who said this?
Bakewell's Avatar - Comment posted on 12/14/2010 12:59
Bakewell
I was in GAME at the weekend and as I was paying for my goods (bayonetta, vanquish and morphx) I saw the kinect display was free. By the time I had bagged up my games some little shit had jumped on and was playing table tennis.

Little bastard should count himself lucky his parents were watching him else I would have forcibly removed him from the play area.
Fugly Duckling's Avatar - Comment posted on 12/14/2010 12:59
Fugly Duckling
In order to be long-term, you need to survive the short-term. You can't not sell a product and expect others to support it.If it's not worth the effort or money, developers aren't going to care what control solution is better or worse.

I expect a Microsoft "We're So Awesome!" rebuttal story by the end of the day.
Vallanthaz's Avatar - Comment posted on 12/14/2010 13:01
Vallanthaz
Agreed.

There's just a lot more you can do with the Move. Because, you know, you can create games where you can actually Move.

Since I'm not interested in on-rails shooters, mini-games, and exercise games, Kinect has been a massive disappointment, and why I chose Move instead.

So far, it seems I made the correct choice.
MSUSteve's Avatar - Comment posted on 12/14/2010 13:04
MSUSteve
Way to keep it classy, as always, Sterling.
Brennan Hornburg's Avatar - Comment posted on 12/14/2010 13:05
Brennan Hornburg
I don't give a shit about Kinect or Move. People buy this hardware because it's a new gadget (just like the Wii's innovative controls), but honestly the masses are never big software consumers. So they might buy a game or two, but that's all they need to show off their waggle/camera controller.

Kinect might make MS more money, since it's been revealed how damn cheap the thing is to make. But there is no way either peripheral is going to create a new software market. Even the Wii couldn't really do this, as only first party games have really seen blockbuster sales numbers on that hardware, even though there have been some great 3rd part wii games...they just haven't sold very well.
munkee's Avatar - Comment posted on 12/14/2010 13:08
munkee
i also believe that the wand could be more versatile than a camera. But, Sony don't seem to deliver the goods. I acquired a PS Move setup with high hopes. But, it seems to be a waste of time and money.

Perhaps Sony should stop talking the talk and start delivering the deliver?! [ummm, what? you get my point]

Im a huge Sony fan and have been since the start. But, the whole motion fight seems to be a joke.
BalloonFighter's Avatar - Comment posted on 12/14/2010 13:09
BalloonFighter
Andrew House
Move does seem like the better option to me. I'll bet the negative sales have to do with the glowing pink balls though. I'm serious too. People can be very wary of things that remind them of other things. Especially dildos.
jawshoeuh's Avatar - Comment posted on 12/14/2010 13:12
jawshoeuh
When speaking about the Move I always think of the Sixaxis motion control that's built into my Dualshock 3 that hasn't been implemented in a game I've played since... Killzone 2? (Those who have played KZ2 know how integral the Sixaxis support was to the game).

Anybody have any fine Sixaxis memories they would like to share? I think my fondest would be High Velocity Bowling.

Seriously though, has any title of late used Sixaxis in any notable way? Or is it pretty much forgotten?
Tendonin's Avatar - Comment posted on 12/14/2010 13:14
Tendonin
I was OBSESSED with Crash Dummies back in the day. This header pic made my day.
manasteel88's Avatar - Comment posted on 12/14/2010 13:14
manasteel88
I agree, but how long do we have to hit that wall? Seeing what the kinect hax are doing gives me both hope for quality down the line and hope that I'll find something that I finally want from Kinect.
Chris Carter's Avatar - Comment posted on 12/14/2010 13:15
Chris Carter
The Wii hit a wall.

After it completely smashed Microsoft and Sony's rear ends.

Shut up Sony.
pedrovay2003's Avatar - Comment posted on 12/14/2010 13:15
pedrovay2003
I'm probably going to sound like a fanboy by saying this in a quoted Sony story, but I do agree. I think Kinect is amazing tech-wise, but horrible for a gaming controller. We should be using Kinect for NASA stuff, not for playing exercise and dancing games -- You know, stuff we don't need TVs and video games to do.

While the Move is pretty much an exact ripoff of the Wii (except for the tech that runs it), the Wii works for gaming. It's more accurate than the Wii, so it's like the Wii HD that everyone has wanted for some time now. I think it's going to take a hell of a lot of time for the really good games to start showing up, but I think Sony's in the better position right now gaming-wise.
yogsss's Avatar - Comment posted on 12/14/2010 13:15
yogsss
http://img.movieberry.com/static/photos/119/poster.jpg
Mr Andy Dixon's Avatar - Comment posted on 12/14/2010 13:19
Mr Andy Dixon
RenegadePanda summed up my thoughts pretty well:

"Sure, Kinect is more 'restrictive' but that means games will be designed for Kinect, instead of just supporting it as a secondary option."

That's my problem with Move (so far); the only titles I'm interested in (so far) are games I'd rather be playing with the DS3. At least the Kinect games I've played truly are disigned solely for use with Kinect, and are pretty damn fun, too. (Except for Joy Ride, which was just a dumb idea.)

$0.02
pedrovay2003's Avatar - Comment posted on 12/14/2010 13:20
pedrovay2003
@jawshoeuh

The reason the Sixaxis sucked massive amounts of ass is because motion controls simply don't work when you're using a traditionally-designed controller. The reason the Wii Remote and Move are shaped the way they are is because they allow both hands to work independently of one another. Putting motion into the PS3's original controller was just a desperate attempt to copy Nintendo after the hugely positive consumer reaction after the Revolution was revealed.
MidnightOwl's Avatar - Comment posted on 12/14/2010 13:24
MidnightOwl
It's going to be pretttty awkward when my dad (who's had a stroke) opens up his Christmas present: John Daly's Prostoke Golf.

eh, I'm sure he'll get over it...
Henry_Swanson's Avatar - Comment posted on 12/14/2010 13:26
Henry_Swanson
I am not a big fan of MS and I try to avoid all of their products, BUT, what Kinect has done is capture peoples imagination, everyone from developers to consumers, and that is a powerful combination. Kinect is not for me but it will be interesting to see what some of the better devs come up with.
bobyoko's Avatar - Comment posted on 12/14/2010 13:27
bobyoko
i think the problem with both hd systems motion controls is the fact that both companies did nothing but poo poo the idea of motion control for the first three years it existed. i've never heard a hd gaming fan say that they were dying to get their hands on motion control in hd. they (mostly) took on the stance that their respective companies did, stating over and over that the wii was for kids.

my point is that nobody was asking for motion games in hd. both of these products have been forced into the market without the much needed killer software. that means that (much like the wii) hd gamers are going to have to wait for devs to figure out how to make games with motion controls (since hd devs have refused to learn how to make a good motion game). this means that the winner of the hd motion war won't be found, probably for another 2-3 years. in that time, i see the next nintendo hitting market and bringing another innovation that causes the sony 10 year plan to become obsolete.

anyhow, my point is that the motion control war has already been won, the hd systems don't stand even a sliver of a chance. the good motion control games are just starting development right now, and won't hit the market until this gen is in it's last days, rendering the point of this thread moot.
Kal Zakath's Avatar - Comment posted on 12/14/2010 13:28
Kal Zakath
Well we won't get to see anything special for move if they don't start selling better. publishers are going to look at install base and who is willing to fund their projects. On both counts it looks like M$ has the advantage. Say hello to Wii ports and forcing move into your own games Sony. if you can't win or buy 3rd party support you will find yourself up shit creek very quickly.
Qraze's Avatar - Comment posted on 12/14/2010 13:29
Qraze
but i don't want to be the controller. i have a tiny living room where if i jump i'll hit my head on the ceiling, not to mention if its hot out and my fan is on.
we are silly enough playing certain games at certain times, i don't want to look silly at the same time jumping and swatting at an invisible fly only the tv screen says is there.

i want to lay down on my couch and play video games comfortably. its the reason i don't play games on the pc, i cannot get myself comfortable and my hands fatigue. a controller means i have control where my hands are, usually down by my waist to help with the bloodflow.
jawshoeuh's Avatar - Comment posted on 12/14/2010 13:31
jawshoeuh
@pedrovay2003

You don't have to tell me, I was there. :)

Seriously though, I'm sincerely curious as to whether or not any recent games have implemented sixaxis support... Anybody know of any?
FinnE's Avatar - Comment posted on 12/14/2010 13:32
FinnE
Eh, both of them suck.
RankCrusher's Avatar - Comment posted on 12/14/2010 13:33
RankCrusher
Even if Sony does market the Move, do they really have a chance with the mass market that both Nintendo and MS are aiming for? Think about it, Move is essentially the same concept as Wii and both the system and the controllers cost more. Not only that, but by now Nintendo has gained a library of games since launch that give purchases a lot to choose form, while PS3 doesn't have much for the Move yet, and what they do have is similar to Wii's early launch library. That's how I see it.
AceFlibble's Avatar - Comment posted on 12/14/2010 13:33
AceFlibble
I clicked for the Crash Test Dummies. I've still got some stickers of stills from the show stuck to the door behind me, bene there since I was 6. Good times.
Gimmick's Avatar - Comment posted on 12/14/2010 13:34
Gimmick
People here obviously haven't played Dance Central or don't have friends to play with...Game is actually quite fun. Granted I did not actually pay for the Kinect myself (didn't really want it) and I did feel guilty afterward when all my friends said they were impressed / wanted one...
Chongomaster's Avatar - Comment posted on 12/14/2010 13:35
Chongomaster
I think Move and Kinect will hit their wall a lot quicker than the Wii did. I'm expecting the 3DS to become the latest fad and mobile gaming to really take hold.
Kal Zakath's Avatar - Comment posted on 12/14/2010 13:35
Kal Zakath
@rankcrusher not to mention actually playing the thing. Have you tried the move. Every other step is recalibrate. At least with the Wii and Kinect I can just hand the controller off to the next person or step out of the play space.
pokota's Avatar - Comment posted on 12/14/2010 13:38
pokota
Jim, please, we go over this every single time. Could you please wait until Sony's strategy plays out before you say that it lost? The Move is a controller that is intended to work well with AAA quality games, that's the point. We need those games, which have their own deadlines and release schedules, before we can declare the Move a success or a failure. KillZone, SOCOM, and LBP aren't cheap casual games that you can just line up and launch all at once.

As far as the quoted content goes, nothing he said is wrong--unless Microsoft does bring something unexpected to the table, which is possible. Kinect might go viral like the Wii based on purely casual games, or it might lose a good bit of steam if they're unable to bring innovative software to the market.
bxlxsx's Avatar - Comment posted on 12/14/2010 13:39
bxlxsx
I was bored with the Kinect just watching other people play. The Move will have a few solid years having fun experimenting with casual and AAA hardcore games and then we'll move along. I completely agree with the dude that said "as long as some good games come out before the wall is hit then who cares?".
Jim Sterling's Avatar - Comment posted on 12/14/2010 13:42
Jim Sterling
"Jim, please, we go over this every single time"

Correction: YOU go through this every single time.
fetusmilk's Avatar - Comment posted on 12/14/2010 13:43
fetusmilk
after watching echochrome ii videos im convinced move is way better.
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