R1 and R2 were solid.
And more I want.
Just a thought but, maybe pass it off to Guerilla Games? The Killzone series is excellent, I'd be curious to see what they could do with Resistance.
Anyway, point being, the Vita Resistance game is perfectly playable, just nothing terribly special. Worth renting, or picking up used.
Resistance 3 was fantastic, though. More of THAT, please.
If they keep the tradition alive of inventive weapons and varying gameplay systems from title to title, then sure, I'll buy another one.
What's a great lesson publishers should be learning these days? That throwing money at a series won't make it a great series. Wasted money, lots and lots of wasted money trying to hit a home run.
Additionally, I played Burning Skies and it's much better than the poor reviews. People don't appreciate what they've got in their hands. It's a solid FPS, with a couple shortcomings. No matter how much people want to believe that a handheld can do what a console can do, it's not just magically going to happen. For the current tech, the Vita is pretty powerful and I think Burning Skies demonstrates this. Later games will probably supersede this, but while you wait 9-15 months for those titles to come out, Burning Skies is a great game.
I wish Red Faction would do an FPS again and use a better version of the engine from the first game. Guerrilla was a great spin-off, but now I'm hungry for a return to form.
On that note: long live Naughty Dog.
And this is why the franchise needs to take a break. It needs to clear out the minds of those it has tainted. Once then it can rise from the grave rebooted.
I wouldn't mind seeing more from the series in the future, but they need to change the direction a bit...
My favourite Sony shooter is still Warhawk by a long shot but it was kind of a niche title. KZ2 with the whole Dtoid ALPHA vs BETA clan battles finishes a proud 2nd.
I personally prefered Resistance 3's streamline multiplayer and the return of Co-op Campaign, which I'd personally rather have but that's me. Plus graphically the game looked pretty good. It's a shame the game didn't sell to expectation.
But the end result had zero hooks to the American 1950s, the European 1950s or even the Soviet 1950s; not even a changed 50s. The whole story might as well have happened on another planet because nothing was really identifiable in time or space. There was no joy in seeing something you'd expect from the 50s looking slightly different or having a twist.
You could actually just sit down and tick off dozens of mistakes made with the direction of the first game that WASTED the concept of the IP or just mismanaged the concept. But, in the end the game just wasn’t at all what “it could have been”.

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