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Sony expresses doubt about OnLive gaming service photo

The announcement of the Warner Bros OnLive gaming service stirred up quite a bit of discussion about its ramifications, most of all how smoothly the system can actually run. In a recent inteview with Edge, Sony commented in regards to OnLive and expressed some doubts about how effective the service can actually be. From the interview with corporate communications director Patrick Seybold:

“What will be sacrificed when you [put OnLive] into a real world environment where multiple devices are plugged into one broadband connection?”

That's a good question, and one that most of us seriously curious about OnLive have already asked. Seybold also commented that the final cost to the consumer when you start adding up what [OnLive is] selling is something to be considered. About Sony's own offerings, he said:

"PlayStation's been bringing HD gaming and entertainment into consumers' homes for many years now ... with both digitally distributed and disc-based content, we have a competitive offering for consumers, whether they are tethered to the Internet or not. Only on PlayStation 3 can you get HD gaming, watch BD and downloaded movies, have ample hard drive space for music, movies and photos, built-in Wi-Fi, and free access to PlayStation Network – right out of the box.”

The first thing that comes to a mind about all this is Sony trademarking the "PS Cloud" name and how people have speculated this may have something to do with a future cloud computing-based system similar to OnLive.  If that prediction realy did come to pass, it'd be a battle worth watching between Sony and Warner Bros ... think there's any possibility it could be true?








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Colette Bennett is a Destructoid features editor from New Orleans, Louisiana. She is also a founding member of Destructoid's sister sites Tomopop, a toy lover's blog and Japanator, our anime site. Likes Nintendo DS, NES, Silent Hill series, Rhythm games, RPGs Meet the rest of the team



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25 comments | showing # 1 to 25
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the Golden Avatar's Avatar - Comment posted on 04/01/2009 14:41
the Golden Avatar
It's the end of consoles!
AgentMOO's Avatar - Comment posted on 04/01/2009 14:44
AgentMOO
It's the end of water!
ThunderHeartXI's Avatar - Comment posted on 04/01/2009 14:45
ThunderHeartXI
IT'S THE GAMING APOCALYPSE!
dip's Avatar - Comment posted on 04/01/2009 14:49
dip
It's a strange feeling agreeing with something Sony PR says.
konrad hazen's Avatar - Comment posted on 04/01/2009 14:51
konrad hazen
It looks tempting, but so did a lot of stuff.
fetusmilk's Avatar - Comment posted on 04/01/2009 14:53
fetusmilk
ive said it before. all onlive is is vmware to a point. and the ps3 already does this with the psp connectivity. it uses the ps3 to render and send it to the psp. this shit is old already WB.
hitnrun's Avatar - Comment posted on 04/01/2009 15:02
hitnrun
OnLive would be the next and biggest thing in gaming since, well, ever. Its revolutionary model would take over the gaming world and control all our lives to an unprecedented degree.

Only one hard-hitting duo has what it takes to stand in their way: the Internet and Reality.
Chronic Logic's Avatar - Comment posted on 04/01/2009 15:04
Chronic Logic
HD gaming? Sony loves to inflate their ego. As for OnLive, I only have to concerns, the lag and bandwith usage.
pedrovay2003's Avatar - Comment posted on 04/01/2009 15:11
pedrovay2003
I like the concept. I really do. I even signed up for the beta. My major problem with it is the fact that the game isn't in my machine, and I have no control over it.

What if I'm on vacation, and I don't have the Internet? What if I'm flying, and I want to pop a game into my laptop? Well, guess what? No Internet, no games. That's ridiculous. Also, you're totally dependent on what games are offered through the service and can't get anything else. Also, is there any way to back your game saves up through this service, just in case of a server failure? I doubt it.

It'll be good to experiment with, but nothing I'd actually pay money for, I don't think.
SpiralGray's Avatar - Comment posted on 04/01/2009 15:16
SpiralGray
It's an interesting concept. However, Netflix can't stream a movie to me in HD AND with a Dolby Digital 5.1 soundtrack, so what are the limitations of the OnLive service going to be when (if) it launches for real?

It's an interesting concept, but I'm certainly not going to be an early adopter on this one. But the idea of not having to purchase a $400 console that roasts its own brains is appealing.
Holyetheline's Avatar - Comment posted on 04/01/2009 15:19
Holyetheline
fetusmilk might be on to something.
dprime's Avatar - Comment posted on 04/01/2009 15:20
dprime
I, and I imagine many others, anticipated this a long time ago. Integration of hardware used for different things in different places just makes sense efficiency wise. The problems Sony are naming are 100% a matter of degree and progress. This service might not be able to keep up graphically with big machienes now, but I bet it will in a couple years.

Also, couldn't it use some of the computer your on's power and only stream the necessary component to save bandwich?

On the other hand, hello purchasing unlimited ISP capacity. If you think WoW sucks up your bandwith now, hello!
SPY-V's Avatar - Comment posted on 04/01/2009 15:39
SPY-V
I play a lot online and there are serious moments of lag when a lot of people are on. I think the first batch of users(beta) will say it is the greatest thing since sliced bread. however how will it handle the load. not to mention comcast goes out in my area.
silvain's Avatar - Comment posted on 04/01/2009 15:39
silvain
@drprime

and to that end, goodbye net neutrality.
Darren Nakamura's Avatar - Comment posted on 04/01/2009 15:42
Darren Nakamura
Sony joins everybody else on the Internet, then.
Topher Cantler's Avatar - Comment posted on 04/01/2009 15:46
Topher Cantler
WHYYYYYY GRANDFATHER WHYYYYYYY
Colette Bennett's Avatar - Comment posted on 04/01/2009 16:05
Colette Bennett
@MotoRobo - Because we feel like it and it's a fun day. Lighten up.
DinnertimeNinja's Avatar - Comment posted on 04/01/2009 16:32
DinnertimeNinja
To be honest, if Sony IS working on something of similar nature to OnLive, I think that they've got a much better shot at making it.

I mean, if this sort of thing can be firmwared into the PS3, and be used to only boost graphical computations even SLIGHTLY, this would give the PS3 an edge on basically everything out there.

Since the PS3 is already a gaming machine and can already pump out good graphics, lightening the computational load even remotely could yield very noticeably differences.

In the case of OnLive, pretty much everything has to be done server-side, and I think pretty much everyone realises that this is just a pipe dream at this point in technological evolution.
DrXym's Avatar - Comment posted on 04/01/2009 16:54
DrXym
Cloud gaming simply will not work with any kind of timing critical games - shooters, side scrollers, beat em ups, races, sports. The latency involved in sending voice / controller commands to a remote machine, and the latency involved in compressing, sending and decompressing the audio / video will introduce latency. Even if this is *only* 200ms it is still too much for many games. On top of that, what sort of compression, resolution and framework would such a system even support?

I think cloud gaming might be okay for sedentary titles - things which are turn based, social, casual or whatever. But it seems like an incredibly convoluted way to play. On top of that you're basically screwed if you change provider, or even move house. I expect that a service might garner some following but it is not going to supplant consoles for years.
dprime's Avatar - Comment posted on 04/01/2009 17:06
dprime
First of all, net neutrality laws are supossed to stop the ISPs from stacking the bandwich availability for websites, not users (which they don't yet anyway). Users already have varying packages.

Further, screw net neutrality. No matter how much it gets an Orwellian "freedom is slavery" spin by naive hipsters, Net Neutrality is government regulation of how private companies distribute communication resources, which is censorship as far as I'm concerned. The convenience with which our ISP lets us see the community might make it satisfying to scream "It's OUR INTERNET!" but it's not right or practical to regulate the resources they create.

From an economic perspective there is just so, so much wrong with Net Neutrality and what it will do for capital possibilities. If a corporation wants to pay extra to let its site stream video conferences more smoothly, they can go right ahead and provide the money that will provide the capital for the resources to do that.
Drach's Avatar - Comment posted on 04/01/2009 17:12
Drach
Yeah, I prefer to own, rather than rent.
At the end of the whole thing, you actually have something tangible. Not a hole in your wallet, and empty hands.

I won't buy or subscribe to this service. It doesn't seem to be fleshed out well.
Nyteshade's Avatar - Comment posted on 04/01/2009 17:37
Nyteshade
Being a network analyst I understand the limitations of remote or "cloud" computing very well. Even with only 1-2 hops, very light traffic, and a gigabit connection, good remote applications still have a slight lag when sending and receiving video and input/output. In the business world that's not a deal breaker, but with an FPS it's another story.

That said, good hardware compression and ever increasing broadband speeds could lead to OnLive being a very large hit in the next decade. Look at Steam, if you would have talked about Digital Downloads of 12+ GB games 10 years ago you would have been laughed at.
whormongr's Avatar - Comment posted on 04/01/2009 22:08
whormongr
I wonder if this means that it will insanely fail, since sony said so and they are not the pinnacle of sales- or the opposite
peachboy's Avatar - Comment posted on 04/01/2009 23:51
peachboy
well im stumped, i thought onlive was an april fools gag.
Monodi's Avatar - Comment posted on 04/02/2009 00:51
Monodi
Even if many of Sony's statements are fucking bullshit, he is calling a right card on this.
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