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Sony exec 'confirms' LittleBigPlanet 2 with Move support photo

According to THE INTERNET, a Sony marketing manager in Benelux has spilled the beans about LittleBigPlanet 2. Folkert Langeveld of Sony Computer Entertainment Benelux mentioned LittleBigPlanet 2 in an online video, where he also revealed that Media Molecule's sequel would use the PlayStation Move. Because apparently, every Sony game needs to use Move now. 

Of course, Sony has not officially announced this, so take it with a grain of salt. However, I have no doubt Sony is making this happen. The LittleBigPlanet IP was never as huge as Sony and everybody else expected it to be, and restructuring it around Move just makes sense from a "let's try to sell this again" standpoint. If LBP2 with waggle isn't announced before Move launches, I'll be very surprised. 

Naturally, it goes totally against what Media Molecule said when it claimed they would never want to make a sequel, but a developer telling a fib is nothing new in this industry.

Sony werkt aan Little Big Planet 2 met Move-ondersteuning [Tweakers]








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26 comments | showing # 1 to 26
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funran's Avatar - Comment posted on 03/23/2010 08:27
funran
I'm sure if MM had their way they would not be making a sequel, or using the move. Now that Sony owns MM I'm sure they have less say in the whole thing.
Emrah's Avatar - Comment posted on 03/23/2010 08:28
Emrah
Jim, you seem to overlook the "create" aspect of LTB, which is quite important, and Move will let players create levels real fast with high precision. Of course running and jumping is best suited to the standard controller. Move support will be god given for people who like to create levels.
Misstawnii's Avatar - Comment posted on 03/23/2010 08:29
Misstawnii
Ooooo! I loved LBP! Still not sure about the Playstation Move yet. I just hope it doesn't turn too gimicky.
Kvb's Avatar - Comment posted on 03/23/2010 08:29
Kvb
I really don't think MM were lying when they said they didn't want to make a sequel. I've got a feeling Sony "convinced" them to...
koehler83's Avatar - Comment posted on 03/23/2010 08:36
koehler83
They've demoed Move in LBP. I don't think there's really any merit in creating an LBP2 as opposed to continuing to expand on the original as they've done up to now. Since launch they've released the paintball guns, water and soon Move integration, all of which are game changers.

The only way to justify a second would be to completely rework the creation around the use of the PS Move, which would be great for the less patient among us. I still think it would make more sense to rework it within the original title.
Dan Hoyt's Avatar - Comment posted on 03/23/2010 08:40
Dan Hoyt
This is pretty wild (assuming it's true) because I had a dream last night about a true sequel to LBP, namely, LBP2. And when I encountered it in my dream, I didn't give it a second thought. I was like, "cool."

True story.
ZeeJayTL's Avatar - Comment posted on 03/23/2010 08:50
ZeeJayTL
can't they just update the original to include Move support?
Sexualchocolate's Avatar - Comment posted on 03/23/2010 09:09
Sexualchocolate
After seeing the Minority Report style tech demo (on Endgadget TV?) I'm super stoked about LBP creation plus move.

LBP is brilliant, but creating with a controller is extremely time consuming and can be quite frustrating.

Now the whole, dragging, dropping, 3D mouse, twisting, turning, perspective changing action they showed with the Move on endgadget will fit LBP perfectly. IMHO.
Trebz's Avatar - Comment posted on 03/23/2010 09:19
Trebz
Something tells me that a second LBP would sell less than the original, unless it completely revolutionizes the mechanics in the first game.

Adding Move isn't going to be all it takes.
xaliqen's Avatar - Comment posted on 03/23/2010 09:23
xaliqen
I hope they keep the Move bit as an optional control mechanism. I like LBP, but I'm not too sure about Move yet.
Xzyliac's Avatar - Comment posted on 03/23/2010 09:33
Xzyliac
After playing LBP for the first time last week (wicked fun by the way) I think I'd prefer a controller. I'm open minded about Move and all but unlike the Wii and most platformers in general LBP has a lot of physics going on. Not just in the envirnments but in the characters and how they move too. There's some real weight to how you move and into your character. I couldn't see that translating well into a Wii-esque setup. Just my opinion. For me personally I think it'd be terribly uncomfortable and iffy for precise platforming. Of course that's assuming motion is what controls the platforming. They could use buttons and use the motion control for other things. I could see that working.

All that said it could totally make level editing less of a pain in the ass.
KwikPwn's Avatar - Comment posted on 03/23/2010 09:35
KwikPwn
I hope they shoe-horn some Sony-Waggle into Home so my Mii-like avatar can have some Wii-like escapades!
Dv8thwonder's Avatar - Comment posted on 03/23/2010 10:13
Dv8thwonder
A glut of gimmicks for a generation of gelatinous gamers.
Corbanski's Avatar - Comment posted on 03/23/2010 10:22
Corbanski
What they could do is make a LBP that is mostly Move. I know it doesn't sound like the best idea but I think it would be better than making the same game over again and putting a 2 at the end.
TheOldHouse's Avatar - Comment posted on 03/23/2010 10:54
TheOldHouse
Yeah this game would benefit HUGELY from move. Making level with a controller just isn't very effective.
Monodi's Avatar - Comment posted on 03/23/2010 11:15
Monodi
I personally cannot stand the analogs as the control of the free navigated 2.5D game maker.

If Move is like Wii Motion Plus, I think it could work great.
RchardNixon's Avatar - Comment posted on 03/23/2010 13:11
RchardNixon
Didn't they say awhile back that there would never be a LBP2? I thought they would just keep doing expansions, which is what this should be. I imagine the Move support for this game would be sort of like Nyx Quest where you point at blocks and click and drag them around the screen to solve puzzles, and that's not necessarily a bad thing. Nyx Quest is one of my favorite WiiWare games. But I just don't think it would work with LBP. It would over complicate things. I don't even understand how that would work with multiplayer. Are we going to have to fight over who is controlling what block? But maybe that isn't how they're going to use the Move. It just seems like the most obvious way to work the Move controller into a game like this.
Kalmah's Avatar - Comment posted on 03/23/2010 13:13
Kalmah
Eh... Move levels better be a bonus... Move better not be mandatory. I don't want to have to purchase that waggle-gimmick piece of shit. I guess I won't be purchasing the second one.
Mr Andy Dixon's Avatar - Comment posted on 03/23/2010 13:24
Mr Andy Dixon
@JimSterlingIsAJokelol

Here's a recap of the last ten comments you've made:

Re: Only idiots blame the 360 for FF XIII's problems

People who read Jim Sterling articles are pretty stupid, too. You should write an article on that.

Re: Four years of Destructoid: A collection of wacky memories

Wonder what it's like working with a douchebag like Jim Sterling. Do you have to put your lunches that you bring in under lock and key?

Re: Why Sonic the Hedgehog 4 will SUCK

Why this article will suck: It's written by the useless Jim Sterling.

Re: The joys of being a videogame reviewer

And as usual, the comments are overflowing with people lining up to gobble Jim's tiny little johnson.

Re: The joys of being a videogame reviewer

Waaaaah, waaaaah... Jim "Chubbs" Sterling whips up troll articles and reviews to get attention, and then cries when he gets it. You're useless.

Re: Here's what Heavy Rain's 'The Taxidermist' DLC looks like

Sorry Jimbo. The response thus far has been pretty well positive. I know how much you hate that, too. Sorry. :)

Re: How Heavy Rain has lowered the bar for game narrative

Wow, moron. We get it. You hate Sony. Shut the hell up about it.

Re: Review: Deadly Premonition

And Jim Sterling continues to cement his place in history as the most worthless video game reviewer in the history of this industry. Well done, chubbs.

Re: Deadly Premonition is blatantly better than Heavy Rain

Hey, alright. It's big fat and useless Jim Sterling, in with another winner of an article!

Re: Videogame 'fans' need to shut up about everything

I don't really find much fault with video game fans. I would however support Jim Sterling shutting up.

It should be noted that two of these articles were neither written by nor commented on by Jim, and yet you still, somehow, managed to drag him into the conversation.

You really need to get a life.
Tame's Avatar - Comment posted on 03/23/2010 15:19
Tame
Last I checked, LBP was a 1.5m+ (is it 2m now? even more?) seller and is one of the flagship exclusive franchises for the PS3. The online mode has over 3000 levels being created every single day and 1,250,000+ available to play right now.

So uh, how is this not a big franchise or not as big as Sony wanted, or is Jim just trolling me?
SithZombie's Avatar - Comment posted on 03/23/2010 16:29
SithZombie
Lbp is fun, move will be gimmicky.
trsspidey's Avatar - Comment posted on 03/23/2010 16:50
trsspidey
I was always sad that the Nintendo didn't pick up MM. I really wanted to use the wii remote for level construction. Guess this answers that problem!

(Although.. I'm still not likely to get it seeing as I don't have a ps3 yet and I have no intention of purchasing Move ever)
Narishma's Avatar - Comment posted on 03/23/2010 17:08
Narishma
@Tame: It actually sold more than 3 million copies so far.
Tame's Avatar - Comment posted on 03/23/2010 18:44
Tame
@Narishma So the journalist who wrote the article is trolling? Just came over from another website, not used to this sort of thing...
UndeadKnight's Avatar - Comment posted on 03/24/2010 17:58
UndeadKnight
A new LBP? Awesome! And it's compatible with the Move! Yeah... Great...
sharpshell's Avatar - Comment posted on 03/24/2010 19:16
sharpshell
Did no one see the Sony GDC where they showed move being used with LBP. Looked like a patch and not a sequel, unless sony pulls a LFD2, but I think people are jumping to conclusions on this one.

You would think Jim wsa aware of this wouldn't you?
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