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Sony blames developers for late European releases, cites lack of incentive
2:26 PM on 05.08.2008, Jim Sterling![]() Continue: More United Kingdom stories ![]()
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living the dream since March 16, 2006 |
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Picture every single piece of english text in a game: billboards, road signs, car dashboards, computer screens, kmh versus mph, centimetres vs. inches, etc.
Then you have to make sure every single piece is translated, and every single measurement is correct. If you get a single thing wrong? MASSIVE fine - we're talking tens of thousands of dollars for EACH COPY of the game sold like that.
I'd love every country to have games at the same time - but until less draconian methods are put in place, it simply won't happen.