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Sonic's quality will be 'fixed with time' photo

Do you think Sonic the Hedgehog sucks these days? If you're over the age of twelve or not retarded, you probably think so. Sega is aware of our disappointment, and has promised that the blue shambles will get better with time, rather than simply admit that his credibility is finished in this industry.

"The quality is something that will be fixed over time," claims marketing VP Sean Ratcliffe. "It's not something where you wake up one morning and say, 'You know what, we're going to improve our quality on this franchise,' and it magically happens. A lot of hard work goes into striving for quality. Interestingly, I think Sonic Unleashed was very well received by the kids.

"... I think older, die-hard Sega fans who grew up with the franchise and the first Sonic the Hedgehog associate Sonic more with 2-D side-scrolling super fast, and they liked the daytime gameplay, but when it came to the slower paced gameplay they were fairly critical of that, and that's fine – they have their opinions.

“The point in terms of quality is that we're constantly trying to improve the quality. When we were in Tokyo recently there was talk about several Sega properties and how we can best make sure we're constantly pushing that quality bar on Sonic. ... Yes, it's always a challenge to raise that quality bar, but our competitors are trying to put the best product out there and we're no different. Given that it takes a couple of years to make some of these games, it's not surprising that we're not going to see the effort that's being put in over the past 12 months until another 6-12 months.”"

I don't know. It seems to me that Sega realizes it can force a tired and weary Sonic Team to cobble together a poor product and the stupid kid demographic won't know any better. Sega can pay old school Sonic fans all the lip service in the world, but let's face it -- the current destruction of Sonic's legacy is making Sega money. Why would they stop that?








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72 comments | showing # 1 to 50
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Jumbo's Avatar - Comment posted on 07/29/2009 20:05
Jumbo
It's really really simple: Start with a remake of Sonic 2 with a fancy HD/3-D engine, ala Bionic Commando. Then make sequels of that. If anyone comes to you with a fancy idea about cutscenes or werehogs, or some new gameplay mechanic idea they thought of, fire them.
UnleashedWerehog's Avatar - Comment posted on 07/29/2009 20:05
UnleashedWerehog
NOW YOU ADMIT IT! TOOK FUCKING LONG SEGA!
EternalDeathSlayer's Avatar - Comment posted on 07/29/2009 20:07
EternalDeathSlayer
@ Jumbo: I can see them one day giving us that HD/2D engine like Bionic Commando, but not for some time. Once the kids stop buying the games and Sonic is on his last legs in terms of being financially viable, then SEGA will come crawling back to the old-school Sonic fans with some sort of HD Remake.

They'll have to eventually, unless of course they actually manage to make a 3D Sonic that's worth our time.

We'll see.
wanderingpixel's Avatar - Comment posted on 07/29/2009 20:08
wanderingpixel
I really think that they should give Sonic to a new developer. Mabye,,,

1.) Nintendo?
2.) Bioware?
3.) SEGA of America?
4.) Backbone?
5.) Twisted Pixel?
F Whipple's Avatar - Comment posted on 07/29/2009 20:08
F Whipple
Actually sega, it's pretty simple. NO MORE ANIMALS!! AND STOP CALLING HIM EGGMAN!
Daxelman's Avatar - Comment posted on 07/29/2009 20:11
Daxelman
Bioware did shit with Sonic. Keep him the fuck away from them.

And am I the only one who thinks Robotnik is a fucking stupid name?

I don't even know if I spelled it right...
kefkaesque's Avatar - Comment posted on 07/29/2009 20:15
kefkaesque
What about the 2D GBA games and the newer DS game? Those were both pretty damn good and were a lot like the old games. I mean I know sonic isn't super awesome like before but it's not like the GBA/DS games are "Sonic 2006"
Kyle MacGregor's Avatar - Comment posted on 07/29/2009 20:25
Kyle MacGregor
"the slower paced gameplay they were fairly critical of that, and that's fine – they have their opinions."

Sega is basically saying: Sonic Team is like a hunter with a shotgun. Each time he shoots he gets a little bit of practice aiming. However, he might not always hit the best bird, shotguns aren't entirely accurate. He's trying to get better, and at least he's still putting birds on the table for dinner. The kids complain when it doesn't taste as good as it used to, but they still get dinner. Maybe someday down the line he'll, by random chance, fell another impressive bird. Maybe.
slayer the player's Avatar - Comment posted on 07/29/2009 20:31
slayer the player
The only new sonic game i would ever buy would have to be an hd remix of sonic 2 with tails and knuckles as playable characters, that or a full retail hd remake of the entire series sonic, sonic 2 with knuckles, sonic 3 with knuckles, and sonic and knuckles, i would gladly pay $60 for that
Vanilla Gorilla's Avatar - Comment posted on 07/29/2009 20:31
Vanilla Gorilla
"It's not something where you wake up one morning and say, 'You know what, we're going to improve our quality on this franchise,' and it magically happens..."

Actually, it's exactly like that. You wake up one morning and say "We're going to stop using the Sonic team as slave labor, stop doing what we're doing and do it how we used to do it."

And then you put out a quality Sonic game.

You don't get a chance to "fix" it earlier and "raise the bar" sooner than the very next fucking game.

Gah, huge corporations piss me off sometimes. It's like logic and common sense are a liability the higher up the ladder you go.
obby's Avatar - Comment posted on 07/29/2009 20:31
obby
Sonic Rush showed us that the only thing needed to make a good Sonic game is to remove Sega from the equation.
EternalDeathSlayer's Avatar - Comment posted on 07/29/2009 20:32
EternalDeathSlayer
Cadtalfryn: I think what they actually mean is that we should get used to stupid shit like Unleashed, because kids love it and they get their parents to buy it.

Get used to it.
Laird's Avatar - Comment posted on 07/29/2009 20:33
Laird
Personally, I think Sonic could be awesome in 3d. The Sonic Adventure levels where you play as Sonic (and even the Shadow levels from SA2) had promise and were actually pretty good (camera issues aside). But they always had stupid levels where you controlled (or tried to control) some crappy robot or went fishing. The advantage of 3d is that you can actually see what's in front of you, which would allow for much more obstacle-ridden and hectic level design. But Sonic Team never takes advantage of this and instead makes a game like Sonic and the Black Knight where you can win by pressing forward and swinging the Wii Remote back and forth constantly.
sicPOS's Avatar - Comment posted on 07/29/2009 20:34
sicPOS
If Sega would take the time to look ANYWHERE on the internet, they would see that everyone wants Sonic to go back to his roots.
Samuel Dillinger's Avatar - Comment posted on 07/29/2009 20:35
Samuel Dillinger
There were some areas of Sonic Adventure on the Dreamcast that just plain and simply ruled.

*Watching sonic run down a pier with a killer whale knocking it away with a series of splashy jumps

*Running down a building.

Even though these moments weren't controlled by the player, if you were to incorporate them into a awesome looking 2D adventure game (much like the nice looking 2d moments of Sonic Unleashed) you could have something.

Still, most of the more recent Sonic game's major floors is that they are trying to keep a fast passed game in a very linear landscape. That doesn't work when it is scattered with enemies and obstacles.

If only Sega played the games they made instead of regurgitating old classics. Sure Nintendo do it, but at least they keep doing it right.
Ian Roberts's Avatar - Comment posted on 07/29/2009 20:38
Ian Roberts
I could say so many things here about where I think the Sonic series should go or what SEGA could do to win back some of it's old core audience but . . what's the point. This whole thing is like whatching the Hindenburg crash and burn in slow motion.
covah's Avatar - Comment posted on 07/29/2009 20:40
covah
In short, no it won't...
HerosPlayDumb's Avatar - Comment posted on 07/29/2009 20:40
HerosPlayDumb
I'm glad they finally admit they fucked up, sure it was half assed as all hell, but they did admit they fucked up. Sort of.
Samuel Dillinger's Avatar - Comment posted on 07/29/2009 20:41
Samuel Dillinger
P.S- I too am upset with the management Sonic has had to deal with in the last decade.

I grew up getting into punch on's in primary school because of this fucking retard named Justin Harrison taking the piss out of Sega and Sonic.

Sonic was my childhood friend, and hero. And I defended his name proudly.

Its just too bad that Sega aren't willing to do what it takes to preserve his name, as I did.
Vespertine's Avatar - Comment posted on 07/29/2009 20:47
Vespertine
Ok I really don't understand this.. Sonic Unleashed was NOT a terrible product. And that's a f*ckin fact. Now Sonic 06? Yes, that was a piece of crap.
Vespertine's Avatar - Comment posted on 07/29/2009 20:49
Vespertine
At least they know they made a mistake with the night levels in Sonic Unleashed.
Cr0ssbow's Avatar - Comment posted on 07/29/2009 20:53
Cr0ssbow
I'm just throwing this out there as thought because I can't help but wonder if our love for the old Sonics is maybe more nostalgia and less they were actually that high of caliber? I never actually played Sonic until my late teens because no one I knew owned a Sega system, and I have to admit, I expected a lot more from the game. Maybe the 12 year olds of yesteryear(aka us) were just as silly to throw their money and love at the original games as today's kids doing it for the latest iteration.

Then again, I'm not a fan of platformers much in general, mostly because I'm terrible at them, so maybe I'm simply speaking out of my rear.
PJMan's Avatar - Comment posted on 07/29/2009 20:57
PJMan
Well they seemed to have paid attention to Unleashed criticism. They're right, people did like the Sonic day time levels. Those were fun. Werehog... not so much.

However it doesn't seem like they're going back to the retro audience just yet unfortunately. Each game seems to be like a test. They take the good from the last game, or from the last couple games, and try to make a game that appeals to the fans. Unfortunately they also add new gimmicks to get new fans, thus making no one happy. Example being Sonic Unleashed, it combined Sonic Rush, Sonic and the Secret Rings, and some Sonic Adventure elements. This is what made Sonic's levels pretty fun. Then they just threw some brawler in for shits and gigs and made people cry (I'll give them this though. Out of all the side gameplay types that was their best effort... however it was still bad). All they need to do is just take the good and ditch the bad, and seeing as how they had a good chunk of Unleashed that was good, I say take that, and combine it with the retro stuff.

However one thing that I don't like is that they seem to think that they can satisfy retro fans by rereleasing Sonic 1 for the 100th time. This is all well and good, but when you've been playing the same game with nothing changed for about 15 years, it starts to get just a bit stale, and certainly stale if you already own another version of the game.
Brytryne's Avatar - Comment posted on 07/29/2009 21:00
Brytryne
I agree with Radiant Chaos, Sonic Unleashed was not a terrible product. I'll go so far and say it was fucking awesome, if just 75% of the content was removed. The INSANE amounts of loading screens, hub worlds, characters you didn't give a shit about, Chip, camera on the night levels, the night levels, Chip, English voice actors (I favor them during the day time stages though, when you boost and Sonic yells WHOOOOOOOOOO I feel a slight boner), failed RPG elements, failed collect shit elements and finally that fucking retard CHIP... was unncessesary. But other than that I think it's a fantastic transfer to 3D, finally. I've let my friend borrow my ps3 so we can play it on his 100 inch hd projector for weeks, and we still play it regularly, because everything involving the day time stages are absolutely beautiful and need more praise than it's recieved. Did I mention the brilliant opening video? Well I did now.

They are on to something, it's a shame they are too proud to admit it. Sonic will rise again =)
slayer the player's Avatar - Comment posted on 07/29/2009 21:03
slayer the player
@Cr0ssbow they are that good, they are simple but its so much fun. sonic rush was a great new sonic game that stayed fairly true to the 2d roots, but it had blaze the cat and not miles tails or knuckles, so therefor it is unaceptable
beanman101283's Avatar - Comment posted on 07/29/2009 21:03
beanman101283
Whatever. Sega execs say that after every game now. They have no interest in making decent Sonic games. Until people stop buying these crappy games, Sega will keep churning them out.
pascuz46's Avatar - Comment posted on 07/29/2009 21:08
pascuz46
Hey Sega, want to make a good 3D sonic game? you already have. Put Sonic Adventure on PSN and remake Sonic 1,2 and 3 in a 2.5 D format, then put that on PSN. Ill be happy if that happens.
EternalDeathSlayer's Avatar - Comment posted on 07/29/2009 21:09
EternalDeathSlayer
People really think the daytime levels in Unleashed are good?

WTF?
Ckarasu's Avatar - Comment posted on 07/29/2009 21:10
Ckarasu
Actually, I thought Sonic and the Secret Rings was a great game, with terrible acting. The story was decent, the graphics looked nice, and the music (when they weren't singing) was pretty good. The gameplay was fun, and I think it got some undeserved hate. Hell, reviews for the game tend to float in the "good, but not great" territory.
PJMan's Avatar - Comment posted on 07/29/2009 21:14
PJMan
@EternalDeathSlayer: Well they weren't perfect but they were a step in the right direction, at least as far as modern Sonic is concerned. They were probably the best designed levels since Sonic Adventure 1.
Brytryne's Avatar - Comment posted on 07/29/2009 21:16
Brytryne
@EternalDeathSlayer: Yes. Very good, very pretty and incredibly fun. At least if you have a couple friends to race with, which IMO is the whole point of the timer. If they only added a ghost feature =O I am a genius. Team Sonic please read this.
phantomile's Avatar - Comment posted on 07/29/2009 21:17
phantomile
Unleashed wasn't that bad. At least, not anywhere NEAR as bad as Sonic Heroes, Sonic '06, or Shadow the Hedgehog.
So it IS getting better...slowly...

Yeah they really need to just go ahead and make a Sonic 4 with Genesis graphics.
Vespertine's Avatar - Comment posted on 07/29/2009 21:19
Vespertine
@EternalDeathSlayer

Yes, because they are.
The only reason some people think they were bad because they were challenging.
TonicBH's Avatar - Comment posted on 07/29/2009 21:26
TonicBH
Eh, remake Sonic 2? Screw that, Sonic 3 & Knuckles remake, please.
Strandli's Avatar - Comment posted on 07/29/2009 21:28
Strandli
Is it so damn hard to give the gamers who supported this industry from the start some respect? Do what Capcom did, make a new classic side-scrolling Sonic in HD graphics, we all know they can, so why don't they?
It won't cost them much to make, but it will generate a lot of income, win-win, and the old-school people are happy for at least 2 years.
I see no reason not to do it.

Get your shit together Sega!
Brytryne's Avatar - Comment posted on 07/29/2009 21:30
Brytryne
By the way how is the Uneashed DLC?
Jcard86's Avatar - Comment posted on 07/29/2009 21:30
Jcard86
I think the main problem is that there is still potential for a good 3D Sonic game, as well as ways they can improve upon the 2D formula much like the DS renditions. One the biggest problems I can see however is there are still those divided as to what makes a great Sonic game. While I can appreciate that Sega does want to at least try some new ideas, what they try to add is not nearly as engaging or well-developed as the core gameplay already established.
trunxkam45's Avatar - Comment posted on 07/29/2009 21:40
trunxkam45
@kefkasque: well you know that nobody pays attention to handheld games.

@F whipple: don't you mean no more humans? I mean all the newer ones seem to have them although traditionally the whole cast has been animals/furries(except robotnik)
Spectreman's Avatar - Comment posted on 07/29/2009 21:42
Spectreman
* This is all sad. Sonic was great in the 90s. Every people between 10 and 20 liked him. But now for Sega is much more cheap make a Sonic game for people between three and nine.
Vespertine's Avatar - Comment posted on 07/29/2009 21:42
Vespertine
@Brytryne
$3 for each pack, I say get it if you REALLY like Sonic Unleashed, it adds tons of new levels (day and night). I got all of the DLC, not including the Holoska pack.
Unfortunately, none of the packs add achievements.

@TonicBH
Yeah I agree, Sonic 3 and Knuckles is awesome. I would love to see that remade.
DeusPayne's Avatar - Comment posted on 07/29/2009 21:45
DeusPayne
All I want is another Sonic Rush, and I'll be happy. They can make all the crap they want, as long as we continue to get an old school 2d side scrolling super fast, hold down the right arrow Sonic everyone once in a while.
Brytryne's Avatar - Comment posted on 07/29/2009 22:00
Brytryne
@Radiant Chaos: I don't really mind the lack of achievements in the DLC packs because I never chased the trophies for this game in the first place :) What I'm wondering tho is it mostly filler maps like that one in Spagonia where you gotta collect 10 flying animal things or does each pack include at least one long level like the majority of the Act 1s? Also it might be a European thing but we only have two packs on PSN, while there are what, 6? on LIVE? I've been thinking about getting it for the 360 instead if 1: the DLC is good and 2: there really are less maps for the PS3, but I haven't had much luck finding info on the actual content of the packs and not just release dates.
Lcdscreen's Avatar - Comment posted on 07/29/2009 22:01
Lcdscreen
I completely agree with Jim's header image.
killatia's Avatar - Comment posted on 07/29/2009 22:19
killatia
here's an idel, either give sonic team a break from sonic and let another developer have the job for a while or give sonic himself a break.
PJMan's Avatar - Comment posted on 07/29/2009 22:19
PJMan
@DeusPayne: We need to clear one thing up here (and this doesn't just apply to you). Sonic Rush is not classic gameplay. The alternate paths, the platforming, and the physics just aren't existent. It's 2D yes, but it's certainly not retro.
LK4O4's Avatar - Comment posted on 07/29/2009 22:33
LK4O4
Well, Dimps makes good Sonic levels. Why not just make them do the level design for every Sonic from now on? ...seriously, with their track record, they might seriously be able to save the franchise. The Wii version of Shamar (in Sonic Unleashed) is actually one of my favorite Sonic levels.
Sterling Aiayla Lyons's Avatar - Comment posted on 07/29/2009 22:42
Sterling Aiayla Lyons
Actually Jim, you're wrong.

They just need to do it like this again:



Overall though, I think Unleashed is a great improvement upon what was before(speaking just home console releases, remakes/rereleases not included here). I'd honestly like to see them make a good 3d Sonic game, and if they actually use the criticism they've been receiving instead of acknowledging and ignoring it, then I think they could manage to improve more.

At least I still have my Genesis hooked up.
Tron's Avatar - Comment posted on 07/29/2009 22:46
Tron
@kefkaesque those games were made by dimps, not Sonicteam.
Segasonicdude's Avatar - Comment posted on 07/29/2009 22:57
Segasonicdude
Wait....There are Recent Sonic Games?
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