Quantcast
Sonic Lost World tastes like pancakes and candy - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Sonic Lost World  



Sonic Lost World tastes like pancakes and candy


2:05 AM on 06.13.2013
Sonic Lost WorldSonic Lost World tastes like pancakes and candy photo



What is it with Sonic games on Nintendo consoles and levels constructed entirely out of sweets? Sonic Colors had Sweet Mountain, and Sonic Lost World has Desert Ruins -- that is "desert" with one "s," as in the hot and sandy place. This normally wouldn't bother me, but I've been eating pancakes for dinner the past few nights. So when I saw that short stack sitting in the background, I nearly threw up.

Anyway, I had a chance to play the Wii U and 3DS builds of Sonic Lost World, and both share a lot of similarities. And as you know, the latter is the first portable Sonic game to feature full 3D gameplay, although there will be plenty of levels that utilize the 2D perspective.

There are a lot of mechanical changes beneath the surface, resulting in a different play experience compared to previous Sonics. The jury is still out on whether it's necessarily a better experience, but it's definitely not the same game as before.

The Wii U demo featured three levels: one from Windy Hill and two from Desert Ruin, all which offer unique platforming styles.

Windy Hill is the typical intro level, and it's the one that will most remind you of Super Mario Galaxy. Sonic runs along the surface of planetoids, battling many Badniks from his Genesis years.

By tilting the stick, Sonic runs along at a gentle pace, but by holding the right trigger, he busts out into a full-blown sprint. This is to give players a little more leeway when it comes to precision platforming. Additionally, analog movement is a lot less sensitive, so Sonic runs in much straighter lines without drifting much to either side.

It's very subtle, but Sonic seems to have a light magnetic pull now, so rings within a very short distance from him will automatically be absorbed. This reduces some of the headache I've had before of trying to collect rings in a row but missing a few and having to double back.

The homing attack of course returns, but now when enemies are in close proximity, Sonic will automatically hop on each one in succession without needing to tap the button. This doesn't always work as intended, and you may still need to push the button to complete the chain.

Because the surfaces are cylindrical, there are at least two paths you can take, easily inviting replays. On the downside, Windy Hill is without a doubt the most disorienting level in the entire series. It takes some getting used to the constant turning of the world.

The first Desert Ruins level was the aforementioned junk food land, and this area plays out in 2D. You run along licorice roads and bounce of truffle chocolates. Along the way, you'll find the cannons from Sonic 2's Oil Ocean Zone, which will launch you to the next segment of the level or even secret areas.

The second Desert Ruins levels dumps the junk food theme and has Sonic running automatically down a bunch of honeycombs. Changing lanes is a lot more fluid than in the auto scrolling segments of Sonic Unleashed and Colors, and Sonic will also enter tunnels and be able to run upside down should you desire.

The Wii U game is developed by Sonic Team, while the 3DS version is being handled by the Sonic Rush dev Dimps once again. But this time, Dimps has crafted an experience almost identical to the console one. It features its own unique levels, but it's quite comparable to its big brother.

Sonic has access to the Wisp powers from Colors once more, and the 3DS game has a separate set from the Wii U game. The Wii U demo had the laser power-up, whereas the 3DS demo showcased the drill and a weird UFO thing. The latter turns Sonic into a flying saucer with limited hovering ability, and anything he runs into -- walls, enemies, whatever -- gets broken down into cubes and forms a protective barrier that continues to grow.

The portable version of Desert Ruin was actually a "desert ruin," and it made great use of Lost World's parkour techniques. Many walls are too high for Sonic to jump over, but by holding down the trigger to run at full sprint, you can run straight up a wall instead of smacking into it. And then you can hop from one wall to another as long as you can maintain momentum.

Both versions of Sonic Lost World feel a little sticky, so I hope SEGA continues to tweak them through to the October release date. But there's plenty of promise! Don't muck up, SEGA!

Sonic Lost World tastes like pancakes and candy photo
Sonic Lost World tastes like pancakes and candy photo
Sonic Lost World tastes like pancakes and candy photo
Sonic Lost World tastes like pancakes and candy photo
Sonic Lost World tastes like pancakes and candy photo
Sonic Lost World tastes like pancakes and candy photo
Sonic Lost World tastes like pancakes and candy photo
Sonic Lost World tastes like pancakes and candy photo
Sonic Lost World tastes like pancakes and candy photo
Sonic Lost World tastes like pancakes and candy photo
Sonic Lost World tastes like pancakes and candy photo
Sonic Lost World tastes like pancakes and candy photo
Sonic Lost World tastes like pancakes and candy photo
Sonic Lost World tastes like pancakes and candy photo
Sonic Lost World tastes like pancakes and candy photo







Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.



Nintendo Download: Mega Man Zero photo
Nintendo Download: Mega Man Zero
11:00 AM on 12.18.2014





timeline following:
Sonic Lost World



12:00 PM on 03.27.2014
Impressions: Sonic Lost World The Legend of Zelda Zone

Sonic Lost World may not have met everyone's expectations, but two free pieces of Nintendo-themed DLC sits right with me. We already got a chance to play the 2D Yoshi's Island-themed add-on back in December, but now...more



10:05 AM on 03.26.2014
Sega confirms Legend of Zelda and Sonic Lost World crossover date

It was already a surprise when Yoshi's Island DLC dropped for Sega's Sonic Lost World, but Nintendo president Satoru Iwata noted that there was one more add-on in store for fans, giving the strongly hinted "link" as a k...more



3:45 PM on 12.20.2013
YOSHI!

Sonic Lost World got some Yoshi's Island downloadable content this week and Sega is promoting the new content in such a '90s way. I love it.more



11:45 AM on 12.18.2013
Impressions: Sonic Lost World Yoshi's Island Zone

Nintendo surprised us all with a special announcement for Sonic Lost World -- the Wii U edition of the game will be getting two new Nintendo-centric DLC stages. While the pricing model hasn't been revealed on the second add-on (which is strongly hinted as a Zelda stage), the first pack, the Yoshi's Island Zone, is completely free.more



10:30 AM on 12.11.2013
Sonic Lost World gets a Wii U patch to make it easier

I never thought there was anything particularly difficult about Sonic Lost World on the Wii U, but apparently some people out there don't agree. As a result, SEGA has rolled out a fan-centric patch that allows you to ear...more



3:00 PM on 11.05.2013
Sonic Lost World crashes and burns in Japanese debut

Sonic Lost World scampered over to Japan the other week, but folks there haven't welcomed the blue hedgehog with open arms. Upon hearing the iconic speed demon was returning with another middling adventure, people everywhere ...more



4:53 AM on 10.18.2013
Review: Sonic Lost World

While it's still popular to suggest Sonic the Hedgehog hasn't had a decent game in decades, this generation alone has at least shown significant improvements. Sonic the Hedgehog 4 was an enjoyable, if controversial game, whil...more



9:30 PM on 10.01.2013
WTF: Sonic Lost World's pre-order bonus is extra lives

Amazon has Sonic Lost World up for pre-order and what's the super special bonus you get for getting the game on Amazon? 25 extra lives. Let me repeat that: 25. Extra. Lives. What in the f*ck. Sonic Lost World [Amazon, via Sega Blog]more



10:00 AM on 09.05.2013
There's some hope for Sonic Lost World

Jim Sterling and Tony Ponce are easily the biggest Sonic fans on staff so it only made sense that I have them go play Sonic Lost World while at PAX Prime 2013. And as it turns out, there's some hope for the game. The control...more



3:00 AM on 08.28.2013
Sonic comic writer will play Lost World for charity

My homeboy David Oxford, writer at The Mega Man Network and and fellow editor on NF Magazine, has planned a special charity event alongside Ian Flynn, lead writer on Archie's Mega Man and Sonic the Hedgehog comic series. For ...more




Charity

5:30 PM on 12.05.2014
Buy these nine games to support the Ferguson Public Library

Altruism is better when you get something in return. Contradictory? Sure. Ignoble? Someone will tell you why from their high horse. But wouldn't it be sweet if in paying your internet bill or buying a new blender, all the pro...more



10:30 AM on 10.09.2014
Team Meat dev to walk across videogames for fundraiser

Tommy Refenes' is one half of Team Meat (Super Meat Boy, Mew-Genics, Super Meat Boy Forever). He has Type-1 Diabetes. So does his Mom. She's had it for 32 years, and over that time, she's suffered from progressively worsening...more



11:00 AM on 08.27.2014
This George Washington Xbox Live skin is available with a charitable donation

The Xbox 360 is still getting a steady source of menu skins, and this labor day George Washington menu is no exception. Donations to the Call of Duty Endowment are available at $1, $5, $10, and $20 increments, and any am...more



View all Charity






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more