hot  /  reviews  /  videos  /  cblogs  /  qposts

Sonic Lost World

Sonic Lost World tastes like pancakes and candy

2:05 AM on 06.13.2013 // Tony Ponce
  @megaStryke

Hardcore parkour?

What is it with Sonic games on Nintendo consoles and levels constructed entirely out of sweets? Sonic Colors had Sweet Mountain, and Sonic Lost World has Desert Ruins -- that is "desert" with one "s," as in the hot and sandy place. This normally wouldn't bother me, but I've been eating pancakes for dinner the past few nights. So when I saw that short stack sitting in the background, I nearly threw up.

Anyway, I had a chance to play the Wii U and 3DS builds of Sonic Lost World, and both share a lot of similarities. And as you know, the latter is the first portable Sonic game to feature full 3D gameplay, although there will be plenty of levels that utilize the 2D perspective.

There are a lot of mechanical changes beneath the surface, resulting in a different play experience compared to previous Sonics. The jury is still out on whether it's necessarily a better experience, but it's definitely not the same game as before.

The Wii U demo featured three levels: one from Windy Hill and two from Desert Ruin, all which offer unique platforming styles.

Windy Hill is the typical intro level, and it's the one that will most remind you of Super Mario Galaxy. Sonic runs along the surface of planetoids, battling many Badniks from his Genesis years.

By tilting the stick, Sonic runs along at a gentle pace, but by holding the right trigger, he busts out into a full-blown sprint. This is to give players a little more leeway when it comes to precision platforming. Additionally, analog movement is a lot less sensitive, so Sonic runs in much straighter lines without drifting much to either side.

It's very subtle, but Sonic seems to have a light magnetic pull now, so rings within a very short distance from him will automatically be absorbed. This reduces some of the headache I've had before of trying to collect rings in a row but missing a few and having to double back.

The homing attack of course returns, but now when enemies are in close proximity, Sonic will automatically hop on each one in succession without needing to tap the button. This doesn't always work as intended, and you may still need to push the button to complete the chain.

Because the surfaces are cylindrical, there are at least two paths you can take, easily inviting replays. On the downside, Windy Hill is without a doubt the most disorienting level in the entire series. It takes some getting used to the constant turning of the world.

The first Desert Ruins level was the aforementioned junk food land, and this area plays out in 2D. You run along licorice roads and bounce of truffle chocolates. Along the way, you'll find the cannons from Sonic 2's Oil Ocean Zone, which will launch you to the next segment of the level or even secret areas.

The second Desert Ruins levels dumps the junk food theme and has Sonic running automatically down a bunch of honeycombs. Changing lanes is a lot more fluid than in the auto scrolling segments of Sonic Unleashed and Colors, and Sonic will also enter tunnels and be able to run upside down should you desire.

The Wii U game is developed by Sonic Team, while the 3DS version is being handled by the Sonic Rush dev Dimps once again. But this time, Dimps has crafted an experience almost identical to the console one. It features its own unique levels, but it's quite comparable to its big brother.

Sonic has access to the Wisp powers from Colors once more, and the 3DS game has a separate set from the Wii U game. The Wii U demo had the laser power-up, whereas the 3DS demo showcased the drill and a weird UFO thing. The latter turns Sonic into a flying saucer with limited hovering ability, and anything he runs into -- walls, enemies, whatever -- gets broken down into cubes and forms a protective barrier that continues to grow.

The portable version of Desert Ruin was actually a "desert ruin," and it made great use of Lost World's parkour techniques. Many walls are too high for Sonic to jump over, but by holding down the trigger to run at full sprint, you can run straight up a wall instead of smacking into it. And then you can hop from one wall to another as long as you can maintain momentum.

Both versions of Sonic Lost World feel a little sticky, so I hope SEGA continues to tweak them through to the October release date. But there's plenty of promise! Don't muck up, SEGA!

Photo Gallery: (15 images)
Click to zoom - browse by swipe, or use arrow keys



Tony Ponce, Contributor
 Follow Blog + disclosure megaStryke Tips
(Decommissioned) Super Fighting Robot more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Add your impressions

 Quickposts
Status updates from C-bloggers

TheDefenestrator avatarTheDefenestrator
I dig the feature in Until Dawn where, if you have the Playstation camera, it will record you briefly during jump scares for you to watch later. It's a really neat use of an underused peripheral. Too bad I'm dead inside and never react to them.
Shinta avatarShinta
[img]http://i.imgur.com/oZ7CQJa.jpg[/img]
nanashi avatarnanashi
Fallout Shelter: Impossible to Learn, Easy to Master.
Mike Wallace avatarMike Wallace
Not saying this is the case, but Kojima has gone on record as being a huge Mad Max: Fury Road fan. Konami decided to release MGSV on the same day as Mad Max TVG. They're trying piss on Kojima's lawn, man.
ooktar avatarooktar
Downloading Phantom Pain. ETA, 16 hours. Just in time for lunch tomorrow.
Mr Knives avatarMr Knives
OH WOW. Talk about a complete about face. After slogging through the horrid beginning and slow ass swap sequence this game picked up exponentially. So far, I'm enjoying the hell out of it now. All if forgiven. Thank you based Kojima.
Rad Party God avatarRad Party God
Oh, joyful night. [youtube]https://youtu.be/6EfhAFA2yFE[/youtube]
techsupport avatartechsupport
After a summer of on-and-off casual play, I've finally reached lv. 34 in Destiny :')
nanashi avatarnanashi
also Fallout Shelter just made me utter this: "I have to get these pregnancies done.." life is trivial in this game!
Mr Knives avatarMr Knives
Let it be known that Metal Gear 2 for MXS has aged horribly and is no fun to play. In the midst of a MGS marathon, looks like I'm skipping ahead to MGS.
Rad Party God avatarRad Party God
"Available: 31 August - This game will unlock in approximately 2 hours" HOLY SHIET! [youtube]https://youtu.be/9jK-NcRmVcw[/youtube]
nanashi avatarnanashi
-nudge nudge- hey Sony, discount Ys: I and II Chronicles and Ys: Seven on the PSP :D
RadicalYoseph avatarRadicalYoseph
Just out of curiosity, does anybody here still play Mario Kart 8 at all frequently?
Cosmonstropolis avatarCosmonstropolis
Neighbors ended up calling the cops. I hid under a cardboard box. Police officers were perplexed but went back to their patrol routes after a minute or so.
techsupport avatartechsupport
!a new MGS: Ground Zeroes update file auto dl'd and installed..the day prior to MGSV... hmm.. coincidence? OR... coincidence?
GoofierBrute avatarGoofierBrute
Just got an email from Nintendo saying that my Club Nintendo reward has been shipped and is on its way. Now it's the end of an era. *pours one out for Club Nintendo*
wutangclam avatarwutangclam
I've been thinking of starting up a criticism-minded "game of the month" type podcast. Would anyone be interested in something like that? If you'd wanna be part of it, let me know, I'm generating ideas and looking for contributors
CJ Andriessen avatarCJ Andriessen
Playing the most difficult strategy game ever: trying to figure out what order to beat your backlog in.
ChillyBilly avatarChillyBilly
Transient Ryu stays ripped by riding the rails and throwing other transients off of his rail cars - [IMG]http://i22.photobucket.com/albums/b321/Felth/homeless%20ryu.jpg~original[/IMG]
OverlordZetta avatarOverlordZetta
I'm so, so sorry everyone. :(
more quickposts


Contest!


destructoid's previous coverage:
Sonic Lost World


  Dec 20

YOSHI!

A pretty hilarious trailer for the Yoshi's Island DLC in Sonic Lost World


  Oct 01

WTF: Sonic Lost World's pre-order bonus is extra lives

25 extra lives because game companies don't care about you


  Sep 05

There's some hope for Sonic Lost World

The new Sonic is looking kind of good!


  Aug 28

Sonic comic writer will play Lost World for charity

The 24-hour livestream will be held on October 26


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!



Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -