A Spanish Sega representative has confirmed in Europe that a brand new Sonic game is being developed to coincide with the iconic hedgehog's twentieth anniversary. Fittingly called Sonic Anniversary, the game is set to remake a selection of levels from the mascot's two decades of games.
Said to include a mixture of 2D and 3D environments, it would seem that Sonic Anniversary intends to collect and reimagine the very best stages in Sonic history. Each level will be "updated" for modern consoles, and the game is planned to launch on PS3, Wii, DS and PSP. An Xbox 360 release has not yet been announced, but it's highly improbable that Sega will skip it.
As of right now, Sega hasn't made an official announcement, but quotes have been attributed to Sega marketing director Izaskun Urretabizkaia and the sleuths among the Sonic fan community are convinced this is legit stuff. Besides which, it's Sega, and a reimagined "best of" game is exactly that company's modus operandi.
So, assuming this is exactly what people say it is ... are you interested in what Sonic Anniversary seems to be offering?
Sonic Anniversary to be Modern Adaptation of Best Classic Levels [TSSZ]
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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I think.
Hope.
Sonic colors=gooder
Sonic anniversary=gooderest
Great!
I thought trains were supposed to be relaxing rides ...
I'm sure this Sonic game will use at least 60% of the ps3s true power.
If you could do math(DUH!) That means it wouldn't work on the 360.
Sorry 360 fanboys.
-Mushroom Hill from S&N
-City Escape from Sonic Adventure 2
-Egg Fleet from Sonic Heroes
-Sky Ruins from Shadow tH
-The first level of the first TRUE world from Secret Rings
-Any Sonic Spinball level
-Sonic and Knuckles (The Portable One) Second level
That's my 2 cents on the matter
They better keep the old mechanics intact.
Homing attack and speed boosters were one of the major annoyances I had with the later 2D Sonic games.
Count me in.
So even though no technical info for the game was released, you already know how much processing power it use?
Portable Sonic & Knuckles?
haha oh man I know this is about 3 months loo late but I just had an argument with my PS3 fanboy friend and it was pretty much word for word what you posted.