Quantcast


Sonic 4 revamped, minecart level totally overhauled photo

Sega has announced that the Sonic the Hedgehog 4 delay time has been spent very well indeed, listing a number of improvements that have been made to the game since last we saw it. The biggest news is that the controversial minecart level has been totally overhauled, and now is only a small part of a single act.

Act II of Lost Labyrinth is no longer a motion controlled minecart level but a torch-based exploration one. Most of the Act is in pitch black and Sonic has to keep a torch lit to see where he's going. Encouragingly, Sega has said that "Sonic is more than about speed" and has designed this level to showcase that. The cart will only be at the end of the Act, and won't require fiddly motion control.

In other changes, Sonic's animations have been tweaked so that his legs now become blurry a lot faster. This is a small fix, but it was weird to see Sonic take so long to hit top speed, so this should make the game feel a lot better. Finally, Sega has balanced the gameplay a little, working on making a game that is challenging but not frustrating. 

Seems like Sega really took some criticism on board and is working to meet expectations, which is fabulous news. I love that Sega admitted that speed wasn't the only part of a Sonic game that mattered. I've been saying that for years. All in all, it's great to see Sega care, and I hope that continues.

Sonic 4 Update Blog - Part I [Sega]








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com

Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

44 comments | showing # 1 to 44
prev next

Super Drybones's Avatar - Comment posted on 08/19/2010 21:05
Super Drybones
Totally agree with the leg parts. It just looks weird when his legs take so long to go into a blur. Same with the 3D games.
Cyril's Avatar - Comment posted on 08/19/2010 21:06
Cyril
Just the fact that they are willing to listen to their fans and make changes to the game makes me want to buy it to support them.
Popyman's Avatar - Comment posted on 08/19/2010 21:09
Popyman
Wow, I can't wait to play that level!
KalosBlue's Avatar - Comment posted on 08/19/2010 21:13
KalosBlue
Man, great news. I knew that Sega was going to try their best to make this game great. Never lost faith in Sonic, still buying this!
Perfidious Sinn's Avatar - Comment posted on 08/19/2010 21:14
Perfidious Sinn
Will the full, unaltered minecart level be on the iPhone port? I've gotta play that minecart!
MigueTK's Avatar - Comment posted on 08/19/2010 21:21
MigueTK
this is awesome, i cant wait to get this game, and i hope sega can fix the 3d ones, because i just lost faith on how they treated sonic heroes, it completely trashed the storyline with shadow from sonic adventure 2. still though the 2d games are great for the ds and psp
nicojay's Avatar - Comment posted on 08/19/2010 21:22
nicojay
WHY WON'T SOMEONE PLEASE THINK OF THE FANS!
HE STILL HAS GREEN EYES! NO SALE.

In all seriousness the mine cart (tilt level to control minecart's direction and momentum) level, seemed like a sped up,fixed to the floor variation on the Sonic1 bonus levels. All the 'fans' pissing and moaning have resulted in a gameplay variation being killed off when I'm sure the designers would have otherwise polished it's play to something perfectly competent or better. Good work 'fans'.
Davidfoundation's Avatar - Comment posted on 08/19/2010 21:22
Davidfoundation
Sounds good to me
Ace829's Avatar - Comment posted on 08/19/2010 21:34
Ace829
I'm glad they fixed the whole leg issue. It is a small detail, but it's one of those nagging issues that can slightly hamper an experience. At least for me.
Johnny Joestar's Avatar - Comment posted on 08/19/2010 21:36
Johnny Joestar
If they fix the floaty jumps and do something about the music then I'm sold
VGFreak1225's Avatar - Comment posted on 08/19/2010 21:57
VGFreak1225
This is one of those times you realize that the wait will totally be worth it. My anticipation of this grows with every passing update. Shaping up to be one of the best downloadable titles of the year.
weazelGamr's Avatar - Comment posted on 08/19/2010 22:10
weazelGamr
if we can hear the "SE-GA" intro with the all white screen before the game starts...then we have successfully went back to the 90's
atastysammich's Avatar - Comment posted on 08/19/2010 22:10
atastysammich
And I hope they all hold themselves accountable when they end up getting something genuinely good scrapped.
Monodi's Avatar - Comment posted on 08/19/2010 22:12
Monodi
Minecarting is a lost art in video games.

Also, I'll lol if SEGA adds an option to turn the green eyes on and off.
James Mack's Avatar - Comment posted on 08/19/2010 22:27
James Mack
@ nicojay in my honest opinion this new "roaming in pitch black with a torch" idea is better than the mine cart level idea...yea the developers could have made the mine cart level better but I think they've found a better use for it. Also have you heard the Lost Labyrinth Zone act 2 music? The mine cart level "an epic fail" didn't fit the music "which felt epic", this new design is more appropriate.

@ Johnny Joestar you think his jump is still floaty? I think that's just how it looks in high definition. And I have to disagree with you, the music to this game is great "we got new classics."
James Mack's Avatar - Comment posted on 08/19/2010 22:32
James Mack
@ Monodi LMAO!!!!!!!! Do you understand how funny that would actually be...lol hecky naw I would be on the floor crying!!!
PJMan's Avatar - Comment posted on 08/19/2010 22:39
PJMan
This looks so much better. A gimmick that looks actually fun compared to a shit mine cart. Consider me excited
neoREgen's Avatar - Comment posted on 08/19/2010 23:27
neoREgen
That screenshot looks awesome. I'm glad to hear they've taken the complaints to heart. Who knows... maybe democracy does work.
Agent9's Avatar - Comment posted on 08/19/2010 23:34
Agent9
i have to disagree james, i have the whole s4 ost and its really missing that majesty and epicness s1 and 2 had. things like final zone, death egg, green hills scrap brain and otheres had a feel of fun yet an orchestrative tone that made the game and story plot amaizing, also i like that the mine cart was chainged, sonic involes more than just running but to pull a DK styled level into the game would have ruined it a bit.
Agent9's Avatar - Comment posted on 08/19/2010 23:37
Agent9
p.s. by ost i mean an un official one, if your interested you can get it at soAH city. just type in soAH into google and do a little navigation on the site 2 find it
pedrovay2003's Avatar - Comment posted on 08/20/2010 00:32
pedrovay2003
Why was this controversial again? Oh yeah, the whole whiny-asses thing.

Anyway, I applaud Sega for listening to their fans, no matter how babyish they are.
GeneOB's Avatar - Comment posted on 08/20/2010 00:40
GeneOB
For people who want to try the original tilting minecart level without modding their 360, it'll be on the iPhone/iPod Touch version of the game.

While I do wish the fanbase would grow up a little in how (and how much) they complain, I do like that, in this case, it's caused a game to get a little more time in the oven. Sonic's adventures have been half-baked at best.

You now also want a baked good of some sort.
James Mack's Avatar - Comment posted on 08/20/2010 01:25
James Mack
@ Agent9 well it's like I always say, the originals are hard to match dood (that includes music too), especially if it isn't the original team, you only have two people working on this game that started on Sonic 3, but they're doing a heck of a job at making the game feel like a Genesis game...plus this is only episode one there will be plenty of music to hear later, but I like it so far...it coulda been alot worse...

p.s. Thanks for giving me the site, Iv'e been looking for the music for a while.
James Mack's Avatar - Comment posted on 08/20/2010 01:26
James Mack
@ Agent9 well it's like I always say, the originals are hard to match dood (that includes music too), especially if it isn't the original team, you only have two people working on this game that started on Sonic 3, but they're doing a heck of a job at making the game feel like a Genesis game...plus this is only episode one there will be plenty of music to hear later, but I like it so far...it coulda been alot worse...

p.s. Thanks for giving me the site, Iv'e been looking for the music for a while.
Phoenix Gamma's Avatar - Comment posted on 08/20/2010 02:00
Phoenix Gamma
Now just take out the silly homing attack, and maybe I'll start being optimistic. We all learned how to aim our jumps when we were five, SEGA.
Jack Maverick's Avatar - Comment posted on 08/20/2010 02:03
Jack Maverick
Certainly an interesting change. Good to hear that Sega is committed to create a game that the fans want. Even though the fans themselves never know what they want when it comes to Sonic.
KingSigy's Avatar - Comment posted on 08/20/2010 02:17
KingSigy
This reminds me of the Game Gear Sonic 2. That had mine carts for a few bits, but they weren't entire levels. Nice job, Sega.
Radox Redux's Avatar - Comment posted on 08/20/2010 02:39
Radox Redux
Excellent. All of those updates sound just what I've been pining for. I'm still kinda shocked that Sega cares this much but, like a struck puppy, I can't stop being wary of them until I actually play Sonic 4 for myself. This has definitely re-sparked my interest though.
Aaron Jackson's Avatar - Comment posted on 08/20/2010 03:32
Aaron Jackson
Everybody should continue to support SEGA on t his as with each episode being released they will be open up to ideas and criticism between dev time. I think this speaks volumes about how open they are to have the "Bungie" approach to making this work.

@Matthew: on the contrary, many of them are pleased. Head over to the Sonic 4 forums on the SEGA site to see it so.
Kvb's Avatar - Comment posted on 08/20/2010 04:22
Kvb
My biggest problem was the boss battles. I don't want to fight slightly upgraded versions of bosses I've already faced. I want something new, and hopefully exciting!

But if this game get well received by fans, I might still check it out.
eskimo bob's Avatar - Comment posted on 08/20/2010 06:56
eskimo bob
huh. if they've done that much tweaking in about a month the delay has my support.
Agent9's Avatar - Comment posted on 08/20/2010 08:44
Agent9
this is what ive been saying befor, place valid complaints on segas blogs, and look theyre actually listening. ppls green eyes wtf arguments arent going any where. lastly as far as the homing attack is concered mega mix did a prity good job with it.
@james you welcom, many ppl want sonic music and remixes but they cant find them. i also agree, classics are hard to beat. with time they will improve
James Mack's Avatar - Comment posted on 08/20/2010 09:31
James Mack
@ Kvb they may not keep rehashing in later episodes...this is only episode one, this isn't the entire game of Sonic 4, this is just the prolouge to the bigger story, they're reintroducing 2d again for the first time in sixteen years so they probably don't want to jump head long into brand spanking new ideas yet...I would be afraid to do that too if I were in their shoes, with a game of this magnitude the fan base would tear me to shreds

@ Phoenix Gamma you don't have to use the homing attack they barely force you to use it, plus it blends with the game, I see the homing attack as an "easy way out" move, but it come with a sacrifice...if you constantly use it you have to trade it in for speed...I'm not going to use the homing attack a whole lot, I'll just use it when necessary. I think the only parts they should take the homing attack out may be during the boss sections...or they can speed the boss attacks up for more of a challenge...
Agent9's Avatar - Comment posted on 08/20/2010 10:40
Agent9
look at sonic megamix if you want to see HA's look. honestly its not that bad and you dont have to use it everywere. you also have 7 emeralds to collect so i dont think you'll be using the attack to skip a large portion of the level. let the babies cheat if they want. also remember this: you bounce when you hit enemies so it wouldent be a 100% needed to perform the task cuz your getting extra air time to time your next bounce off an enemies body. its also geared twords air routes and not the usual 3d way.
James Mack's Avatar - Comment posted on 08/20/2010 12:43
James Mack
@ Agent9 exactly!!
Artemus's Avatar - Comment posted on 08/20/2010 15:40
Artemus
Way to go, SEGA. Thank you.
DrButler's Avatar - Comment posted on 08/20/2010 16:23
DrButler
"Sonic is more than about speed"

That quote alone gives me confidence in this.
smurfee mcgee's Avatar - Comment posted on 08/20/2010 18:48
smurfee mcgee
I can't believe they changed the legs thing.
Fucking idiots.
James Mack's Avatar - Comment posted on 08/21/2010 00:34
James Mack
@ smurfee mcgee how are they idiots for improving the way he looks when he runs? its supposed to look and feel like the classics right?
TheDukeofNukem's Avatar - Comment posted on 08/21/2010 05:10
TheDukeofNukem
You're not Sonic 4 you soulless piece of trash and you never will be I refuse to be Segas tool unlike the ignorant press that buy this shit wholesale despite it going against nearly everything that made the games it's trying to replicate quality fucking games
James Mack's Avatar - Comment posted on 08/21/2010 06:43
James Mack
@TheDukeofNukem...who was that comment to?
Agent9's Avatar - Comment posted on 08/21/2010 23:00
Agent9
@thedukeofnukem what the hell truelly made a sonic game a sonic game s3&k had a homing attack in hyper mode. you have a side scroller with pesudo 3d renderings. god your such a whinny baby. you have no justification for why this game will be bad exept for graphics. give me one real reason why its not sonic
James Mack's Avatar - Comment posted on 08/21/2010 23:53
James Mack
@Agent9...green eyes? Lol people find the most ignorant things to complain about man I swear. The Sonic Cycle is broken...and I know it's broken because every single Sonic game that has come out after SA2 I've had some type of doubt about it before it's release...Sonic 4 and Sonic Colors...I am 100% positive that these games are gonna be good. 1. I haven't seen anything that has made me think "that is a bad idea" they haven't given me any reason to give up and completely change my mind on these two games. 2. Look how hard Sega and Sonic Team are working...they haven't worked this hard on any other Sonic Games after SA2, I mean community challenges, throwing birthday party events, e3, asking the fans for help, giving fans the opportunity to meet Sonic Team, new voice actors, look how hard they're marketing and advertising their games...their releasing like 5 Sonic games this year...Sonic Team knows this is the make or break deal with alot of fans...you know I think some people just hate for no reason...i don't think they have anything positive to say and they're bored too. Instead of going to Sega's blog site and actually helping Sonic Team better the game they'd rather TRASH IT because they don't know what a Sonic game is really about. It's sad because people now days are quicker to talk trash to someone than to help them.

P.S. Sorry about the rant Agent9 lol I just felt it
Agent9's Avatar - Comment posted on 08/22/2010 00:10
Agent9
no problem at all James. you speak the truth and im there with you.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!