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As the years progress, videogames seem to become more and more realistic. Game developers spend long hours chiseling away at their characters and environments, going for the most photo-realistic look they can conjure. Instead of the on-rails system of most retro games, you're given choice and thus feel more a part of the game. Storytelling has evolved, using game mechanics to operate and bringing out emotions in the player, something I for one could have never foreseen 20 years ago.
This powerful game mechanic has begun to show itself within modern games. It has become one of the first and foremost things that game developers think about when creating their masterpieces. Dragon Age: Origins let you pave your way into a busty witch, Cave Story showed some very important rabbit-on-robot intimacy, and Heavy Rain lets you literally play a sex-scene in order to advance the plot very heavily because they put it in the game. Those are merely a handful of games that brought forth this new gaming opiate.
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