PlanetSide 2 is, without question, a labor of love. Free-to-Play shooters shouldn't look this good or function this well, and yet every time I see these hundred-man battles play out in front of me I'm somehow always still surprised. I'm not alone -- PC Gamer also recently celebrated them in the top ten best shooters of all time, a title not given lightly. It hasn't been all roses though: the game was recently under critical fire for its controversial implants -- a pay-to-win strategy SOE has since pulled from the shop.
I'm looking forward to the team addressing all of these issues in today's keynote, along with any new details on their PS4 release plans. Their SOE Live presentation kicks off at 6pm PDT, and you can watch it on Twitch.tv. More details and screens below:
Hossin reminds me of a murky Avatar world without the wildlife
Described as a lush and murky swamp area, Hossin presents an interesting array of new challenges for how infantry deals with air and ground vehicles. The level has serious verticality with tall trees blocking flying units and tanks rolling under hollowed-out organic terrains. Like their urban levels, there are also incredibly detailed beacons nestled in-between the forestry for fighting in close quarters. Other improvements include a revamped tutorial and expanded Player Studio offerings, which we'll cover in detail later today in another breakout interview.
Until then, we bring you creative director Matt Higby speaking candidly in a developer diary about what makes him excited about the game, and a closer look at what's coming.
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